Double Major
Double Major

Double Major– Strixhaven 

Date Reviewed:  May 28, 2021

Commander [EDH]: 

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 


We’ve had plenty of cards that copy spells, and plenty that copy creatures; but this is the first that copies a creature spell on the stack. (Aside: I like that it doesn’t actually mention the stack. Now that pretty much all the game zones have resonant names, it would stick out even more.) This is mainly to interact with Strixhaven‘s magecraft ability word, though it definitely has value well beyond that. There are some creatures where doubling them for two extra mana at the time of casting seems downright undercosted (Titans, anyone?), and we’ll soon be at a point where there are enough of this kind of effect that Commander might not feel like a singleton format at particular tables!

Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
Commander: 4/5

 James H. 


If getting a double major was this easy, I would easily have added two or three more on top of the three I had. Jokes about college aside, Double Major lets you pay two more mana to get a second copy of any creature spell, but you must pay it at the time of casting. There is marked inflexibility in the spell, but it is powerful if you can pay for it, and it pairs well with Quandrix wanting to go wide and in duplicate. I feel like it’s not quite there for Standard, even with the strength of its color combination, but it has promise in more casual set-ups.

Constructed: 3
Casual: 4
Limited: 3.5
Multiplayer: 3
Commander: 4 (the “not legendary” bit is nice here)

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