Cyberdark Chimera
Cyberdark Chimera

Cyberdark Chimera – #SDCS-EN002

You can discard 1 Spell/Trap; add 1 “Power Bond” from your Deck to your hand, you can only use Dragon or Machine “Cyber” monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 “Cyberdark” monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of “Cyberdark Chimera” once per turn.

Date Reviewed:  November 8th, 2021

Rating: 3.25

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Cyberdark Chimera begins our look at the old “Cyberdark” archetype this week on CoTD. Surprised they touched this archetype after so long, many other archetypes could’ve used support, but here we go!

1-for-1 discard for a Power Bond searcher is something the card needed. Cyber Dragons needing this long long ago and anyone using Power Bond will like this card. There was only one other option within the archetype for searching Power Bond, so more is better. Only being able to use “Cyber” Machine or Dragon monsters for Fusion Summons is par for the course within the archetype. Once you use Chimera for said Fusion Summon or get it to the grave in any fashion, you get a Cyberdark Foolish Burial: deck thin and works with Cyberdark End Dragon and Cyberdark Dargon. What matters here is getting that Power Bond to your hand and using it to make a bigger monster with your weaker Cyberdark monsters.

Utility card that was needed and something Cyber Dragon decks could use as well as long as Power Bond is in the mix.

Advanced-3/5     Art-3/5

Until Next Time

Crunch$G Avatar

Time to modernize the Cyberdark theme with some new cards, starting with the Power Bond searcher that Cyber Pharos wishes it was: Cyberdark Chimera.

Chimera is a Level 4 DARK Machine with 800 ATK and 2100 DEF. A good DEF stat with a good Attribute and Type as well. Discarding any Spell/Trap lets you search for a Power Bond from the Deck, but you can only use Cyber monsters that are Dragons or Machines as Fusion Material that turn and you can use the graveyard once that turn for a Fusion Summon. It’s basically a way to turn Power Bond into a Miracle Fusion to try and make a super fast OTK. The potential to summon an 8000 ATK Cyber End Dragon or 5600 ATK Cyber Twin Dragon using the grave for materials sounds nice, or a 4200 ATK Chimeratech Rampage Dragon that can attack three times and remove some Spells and Traps on summon. You could also summon the Cyberdark Fusions potentially to go for Friday’s card, which can potentially get you some big ATK with less burn at the end of turn. The second effect here triggers upon this card going to the graveyard where it lets you send a Cyberdark monster from Deck to grave with a different name from the cards already in grave, mainly to try and setup an Overload Fusion or Cyberdark Impact! to summon the Cyberdark Dragons more than likely. Sounds better than drawing the three original Cyberdarks if you’re only running them for Fusion Material. Each effect here is hard once per turn, as standard. Chimera is a pretty good modern Cyberdark monster to get you a Power Bond for quick OTKs and potentially setup the Cyberdark Dragons for coming out. Good enough for reguar Cyber Dragons as well.

Advanced Rating: 3.5/5

Art: 3/5 Oh man, what happened here?

Dark Paladin's Avatar

Cyberdark Chimera kicks off a Cyberdark week here on Pojo.  Level 4, Dark/Machine are both great, 800 attack not so great but that 2100 defense is sexy.  Optional Power Bond retrieval by dumping a Magic/Trap of your choice is fine.  I’ve said (and I believe I got this from Coin Flip back in the day) is that while Power Bond is a niche/tech card, Lifepoints don’t matter until you have 0.  So if you use Power Bond and either WIN or don’t lose all your Lifepoints via the Burn (or just circumvent that) and it’s an honest 1-for-1 to start there.  Fusion Material is limited to Machines and Cyber Machines specifically, BUT being able to use and remove Monster(s) from your Grave as Material is awesome too.  Removal is good for most Decks, and Machines/Cyberdark can deal with that too in spades.  Finally, in a delicious no matter who or how this card gets to the Grave, you get to dump another Cyberdark from your Deck.  Also optional, (we love options), as long as it’s not this card you drop.  Each Effect, is naturally, once per Turn.  It’s a combo card to the extreme.  It won’t do much on its own, but it’s still a necessary and needed piece to this group.

Rating:  3.25/5

Art:  3/5 Kinda bland, but it’s…interesting to stare at.

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