Crossout Designator – #MP21-EN258
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 “Crossout Designator” per turn.
Date Reviewed: November 5th, 2021
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Crossout Designator is one of the more hyped cards in recent memory, and wraps up the week.
The evolution of Nobleman continues in Crossout Designator. Quick-Play substitute for the Quick-Play Called By the Grave. This card is a solid Side Deck choice, unless you KNOW you are running something any opponent you may run into has as well. There are many staples we all tend to run that we could pair with Crossout Designator: Ash Blossom and Effect Veiler come to mind, but this just screams mirror match or Side Deck to me. You need to play Designator, then banish a copy of the card you are negating…you’re taking a -2 to counter your opponent and end with a -1 and one less copy of that card for you to use against your opponent. I can see it being a blow-up play, stopping your opponent from turning the tide a la Yugi vs Atem with the whole Monster Reborn Gold Sarcophagus thing, but I don’t want to play this just to have to banish my Effect Veiler or Ash Blossom or whatever just to stop you from playing that card.
The hype may have flown over my head as to why this card is so amazing. A good fill-in for Called By The Grave, if you can afford the cost, yes, but it isn’t game-changing. You have to be sure countering whatever you are countering will be worth the cost. I feel you could get more out of this in a mirror match, stopping an opponent’s monster by banishing a copy of your own, but to stop a hand trap, nah.
Until Next Time
We end the week not with a Dark Magician or Blue-Eyes card, but an old and familiar friend from the days where Nobleman of Crossout was a staple, as we now see him in Crossout Designator.
Crossout Designator is a Quick-Play Spell that lets you declare a card name and banish the declared card from your Main Deck to negate the effects of that monster alongside the activated effects and effects on the field of a card with the same name for the rest of the turn. Basically, you get to stop any hand trap just as long as you throw the card into your Deck. It’s another Called by the Grave basically, only this can actually stop Spells and Traps as well. Only thing is of course you can’t respond with this to any Counter Trap, but falling into those isn’t as common as it once was (but it does still happen of course). This card can also be good in a mirror match to stop an opponent’s main playmaker after you made your plays. There’s a lot of cards this can stop right in their tracks to either let you make your plays or stop the opponent from making theirs. Hard once per turn is 100% warranted here. It’s a great card you should have ready if your Deck falls apart to hand traps, just make sure you throw in a copy of the hand trap you want to stop. At worst, you draw said hand trap to use against the opponent if it would actually come up.
Advanced Rating: 4.5/5
Art: 4/5 It’s just nice to see the knight from Nobleman of Crossout one more time, especially on a modern meta-relevant card.
This card is fun, an intelligent Nobleman of Crossout. Nobleman of Crossout lets you blindly remove a face-down Monster. Here, you a Quickplay that you have to have some knowledge as to what’s going on, a great mirror-match card at the very least. You declare a card name and remove that card from play from your Deck. If successful, you negate its Effect(s), as well as those on the Field, and activate of the same name of the card you chose, until the End of the Turn. You can only use one of these a Turn, and that makes a lot of sense in this case, as being able to potentially shut down 3 different things, even for a Turn, would be very powerful. This is a powerful card, however, and a great way to work out of and/or around an Effect(s) where in an instance your opponent got or made the big play before you. This card will lose some power against more unfamiliar Decks, but in mirror-matches (and maybe even not, many of your cards are the same) this will do you great services, and can be a crippling Turn or move for you. A fantastic card to end the week.
Rating: 4.25/5 Dependent on both players’ plays and cards, to a degree, but the reward is there for the taking.
Art: 4/5 We’ve got a small handful of these now, the attack pose here is nice.
One of the more controversial cards in Yugioh’s history, finally brought stateside in the Tin of Ancient Battles. Crossout Designator is a quick-play spell based on the classic card Nobleman of Crossout, and it could have a drastic effect on the TCG meta as we know it. Upon activation, you declare a card’s name, then you banish a copy of that card from your main deck, completely negating the effects of said card until the end of the turn. This might seem awfully specific, but the fact that this card is a quick-play means you can chain it to hand traps and staples that you would likely be running anyway. Cards like Ash Blossom & Joyous Spring, Nibiru the Primal Being, Infinite Impermanence, Effect Veiler, and Dark Ruler no More can be stopped by Crossout Designator. This card is also, obviously, extremely powerful in mirror matches since you’re guaranteed to share many cards with your opponent. Of course, the unseen cost is that you have to be running these cards in your deck in the first place, and the more “just in case” cards you run, the less space you’ll have for your actually playable cards.
Using Crossout Designator means you have to keep in mind what staples hurt you the most. Not every deck can use it well; decks with relatively small cores like @Ignister or Evil Twin can take advantage of it more effectively. While it’s been a very powerful card in the OCG, time will tell if it has the same impact over here.
Art: 4/5 Nobleman of Crossout always had fabulous hair.
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