– Double Masters
July 28, 2020
Commander [EDH]: 3.50
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
I almost hoped this would get alternate art in the new Masters set – maybe a shot of the closet with its door open, so you could see a summer landscape with the Dawn Treader sailing in the distance. Regardless, Conjurer’s Closet is a casual staple for good reason. It’s basically a one-card combo, generating major card advantage with any of the hundreds of creatures with powerful comes-into-play abilities, freeing creatures from debilitating auras, and making creatures with persist and undying even more . . . well, persistent. Since it doesn’t do much without other creatures, it is basically only for the more casual decks, but few people complain when it helps them hit a critical mass of flickering effects in their theme deck.
Conjurer’s Closet has been a fairly popular card at casual tables for quite some time now, and it’s not hard to see why: flickering is potent, and being able to freely flicker every turn can be pretty brutal. It also pairs well with effects that let you abscond with creatures, letting you keep the creature on a more-permanent basis if you flicker it before they leave your control. It’s definitely a piece that relies on the surrounding cards to do the most damage, but Conjurer’s Closet at least starts having an impact the turn it comes out.
Constructed: 1.25 (at 5 mana, you can do a lot better than a once-per-turn flicker)
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