Change of Heart
Change of Heart

Change of Heart – #LCYW-EN124

Target 1 monster your opponent controls; take control of it until the End Phase.

Date Reviewed:  June 16th, 2022

Rating: 4.69

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Never thought I’d see Change of Heart back unless they changed its text, but here we are on Throwback Thursday with it legal once again.

Limited for at least one format like Snatch Steal was a good while back. If there are enough in-person tournaments I could see it being abused enough to go back on the list, but lets pretend that it will stay for at least past one format. The best of the cards that steal an opponent’s monster ever created and one of the oldest cards in the game. Simple to use: play it, you get a cost-free stealing your opponent’s monster for the turn. Doesn’t matter the position, you get that opponent’s monster and get to do anything with it. Flip it, use it’s effect(s), tribute it, use it for Extra Deck stuff, attack with it, the world is your oyster when you play Change of Heart. There is no reason why you shouldn’t play this card in any deck in the game. Even in combo decks and FTK/OTK decks you should play this card. Even if you had to just slip it in and not take another card out, it is a staple. Always has been, always will be.

I’ve stretched this out as long as I should. Change of Heart should always be played if legal and as it is right now. It is too good not to. You get your opponent’s monster and get to do anything with it, unrestricted unlike with Brain Control and Mind Control, is cost-free unlike Enemy Controller, and is legal in the format and not providing a target to be countered while stealing the opponent’s monster like Snatch Steal. Play it.

Advanced-5/5     Art-4/5

Until Next Time
KingofLullaby


Crunch$G Avatar
Crunch$G

With a recent F/L list, I thought it’d be fitting if we took the next few Throwback Thursdays to discuss cards that changed on the list, starting with the card that stood out the most on that list going from Forbidden to Limited: Change of Heart.

CoH is a Normal Spell that let’s you target a monster the opponent controls and take control of it until the End Phase. Pretty easy monster stealing with no real downside besides having to give it back, but with all the summoning mechanics I doubt you’ll be likely to give the monster back at all. This is similar to Mind Control, which was already at 1 in the TCG, but this at least lets you attack with the monster and use it for Tribute Summons. The latter part is only relevant for Floowandereeze and Monarchs, but being able to attack at least gives more OTK potential. The main downsides of this card is that you don’t want it turn 1 going first, cause it does nothing, so it almost feels like Raigeki where it’s better for the side more than anything. This card is pretty likely to eat a negate, but that’s fine as it helps break a board easier. CoH is still a very strong card, even if the factor of it not being usable turn 1 is kinda big. A great tech for the Side Deck, I still can’t help but not give this the perfect score, even if it is fine for the modern format.

Advanced Rating: 5/5

Art: 5/5 So, is this the angel from Graceful Charity or are they two different angels?


Dark Paladin's Avatar
Alex
Searcy

Having been stuck in exile in Ban Land for many years, it seems appropriate we use a Throwback Thursday to look at Change of Heart.  The Effect here is incredibly simple, it’s a Target of one of your opponent’s Monsters to take control of for free until the End Phase.  As one should know, taking an opponent’s Monster is always a good thing.  The less cost or investment involved makes said card all the better.  Here, you give up nothing other than the card itself.  I suppose, technically, that IS a -1…you still give up this card, and even if you Tribute or use that Monster for an Extra Deck play or whatever else, even though your opponent goes -1 in terms of Monster, you’re still losing this card.  But a card like this can certainly end a game, be that extra pull you needed for your finishing move, whatever that may be.  It speaks a lot about the continued evolution of this game that they in charge feel we can have this back.  It means it’s not the broken piece of magic to be abused as it once was…BUT, having said that, use and abuse the copy you have to your heart’s content, if you need.  I would at least suggest teching a copy (never thought I’d see myself saying that about CoH) in your Side-Deck.  Honestly, despite not being as broken as it was, with little to no flaw, again citing no cost here at all other than the card itself, there’s no reason not to use it, and it’s a great combo play even just to rid the Field of an opponent’s threat you couldn’t immediately thwart.

Rating:  4.5/5

Art:  5/5  Simple, but elegant, it truly showcases what the meaning and action of the card is.  


Mighty Vee
Mighty
Vee

If you’ve been keeping up with Yugioh these past few weeks, you might’ve noticed that the last banlist unbanned today’s Throwback Thursday card, the iconic Change of Heart, going from 0 to 1 copies allowed in a legal deck. Notable for being a key part of Yugi’s first duel against Yami Bakura in the anime, as well as a generally popular Spell card in ancient times, Change of Heart was banned way back in 2005 for understandable reasons. Change of Heart’s effect is simple, allowing you to target and take control of an opponent’s monster until the End Phase. Unlike Mind Control, Brain Control, and Enemy Controller, there are almost no downsides to Change of Heart other than a potential -1 if it gets negated, but the same logic can be used on many other cards. Change of Heart essentially removes one of your opponent’s monsters and gives you a free monster, and you’re free to attack with it or use it as material for a Link Summon too. Targeting might seem like a bummer, but Change of Heart is actually quite strong in the current meta due to the relative lack of boss monsters with targeting protection; Mirrorjade the Iceblade Dragon, Guardian Chimera without Polymerization in the Graveyard, Floowandereeze X Empen, and Borrelend Dragon are all vulnerable to Change of Heart, while Baronne de Fleur and Therion “King” Regulus will be forced to negate Change of Heart unless your opponent wants you to steal their monster, for some reason. That said, much like the return of Raigeki, I don’t see Change of Heart being a broken threat like Snatch Steal; it’s an excellent card that can turn the tide of the duel if you happen to draw it, but it’s still limited to one copy and unsearchable. This doesn’t make the card bad, as many decks still run Monster Reborn and Harpie’s Feather Duster. It’s just a situational tech that can hopefully save you in a jam or confirm a victory, as long as you believe in the HEART of the cards (haha).

Advanced: 4.25/5

Art: 4/5 I’m tempted to copy the Tumblr post about this card, but I’ll just say it’s one of those brilliant cards that can tell a story with just one picture and the effect.


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