Brotherhood of the Fire Fist – Elephant
October 7, 2019
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
With Fists of the Gadgets coming out very recently and the set giving us a ton of new Fire Fist cards, I thought we should take some time to look at some of the new support, starting with Brotherhood of the Fire Fist – Elephant.
Elephant is a Level 4 FIRE Beast-Warrior with 1000 ATK and 1800 DEF. For the duration of the Fire Fist reviews, I’ll just put here that I do like the FIRE and Beast-Warrior combination so I’ll mostly address the stats, and 1000 ATK isn’t that great but at least it makes up for it with 1800 DEF. Upon being Normal or Special Summoned, you can send a face-up Fire Formation Spell/Trap you control to the graveyard to Special Summon any Fire Fist from your hand that isn’t another Elephant. The immediate one I think of is Rooster so you can get a search off the Rooster for any Fire Fist monster and trade a Fire Formation for another one from the deck, there’s also Ram to search and set any Fire Formation with a different name from ones in the graveyard on Special Summon. There’s also some simply good Fire Fists to summon like Bear, Gorilla, Dragon, Raven, and Leopard just to name a few. It’s an immediate Link-2 or Rank 4 if you summon a Level 4 Fire Fist. Elephant also has another effect to shuffle a Fire Formation Spell/Trap from your graveyard into the deck to search for any Level 5 or higher Fire Fist monster in your deck. First, the recycling of a Fire Formation (most likely Tenki) is nice but then you add the benefit of a search and you get bonus points. The only options right now are Coyote, Swallow, Panda, and Eland. Coyote and Swallow were never popular choices for a Fire Fist deck and still really aren’t, but we’ll get to Panda and Eland soon enough, but for now I’ll mention that those are your two options you’re likely searching. Each effect of Elephant is a hard once per turn because too much Special Summoning and searching without a hard once per turn spells disaster. Elephant is a great addition to the Fire Fist arsenal, most certainly a 3 of I feel.
Advanced Rating: 4.25/5
Art: 4.5/5 Fire Fist artwork is very unique and amazing. Love the spirit of the Elephant as a flame.
New Fire Fist support takes me back a number of years. But I do appreciate new support for old themes. Brotherhood of the Fire Fist-Elephant is an important new card for the theme. 1000 attack isn’t great on a Level 4 but 1800 defense isn’t so bad. Fire is appropriate and Beast-Warrior is a fun combination. We have two effects attached here, each which can be used once per turn.
First is a nice little 1-for-1 letting send a theme Magic or Trap card (face-up) from the Field to the Graveyard (as you may or may not recall is an integral part of this theme) to Special Summon a theme Monster, present company included. This is a great and even effect literally to bring out whoever you needed. Once a turn is a necessity here to not swarm and spam the Field every turn. Fire Fist is a fast enough theme as is.
Secondly, you can Target and add a theme Magic or Trap from your Graveyard and shuffle it back to your Deck. Then, you get a Level 5 or higher theme Monster from your Deck fetched to your Hand. Recycling a resource is good, and you still get a new Monster to your Hand. A bit restrictive on this effect with the Level 5 and above clause, but still a necessary card for the player. Play as many as you can fit.
Art:. 4/5. Great use of color here, nice outfit and background. Fire Fist is usually beautiful artwork
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