
Golden Allure Queen – #MZTM-EN058
3 Spellcaster monsters
If this card is Link Summoned: You can Special Summon 1 “Allure Queen” monster from your Deck or GY, and if you do, this card gains 1500 ATK until the end of the next turn. You can activate the effects of your monsters with “Allure Queen” in their original names, that equip monsters to themselves, as Quick Effects. Once per turn, when your opponent activates a card or effect (Quick Effect): You can destroy 1 card on the field, also “Allure Queen” monsters you control cannot be destroyed by card effects this turn.
Date Reviewed: May 30th, 2025
Rating: 3.58
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Reviews Below:

King of
Lullaby
Hello Pojo Fans,
Golden Allure Queen is the newest Allure Queen and our ending card this week on Pojo.
A Link-3 that requires all Spellcasters for her Link Summon, Golden Allure Queen thankfully does that inherit the 1500ATK trend of the archetype and has 2500ATK. When Link Summoned, GAQ will get you any Allure Queen from your Deck and give it 1500ATK extra until the end of the next turn. Even without the absorbing effect that is a 2000ATK+ Allure Queen alongside GAQ and her 2500ATK.
Making the effect of Allure Queen to attach a monster to themselves into a Quick Effect gives the archetype some form of interaction on the opponent’s turn, however, it still does not auto give your monsters the ability to do this like it should. LV5 & LV7 need to be Special Summoned by their previous form’s ability to gain the absorb and attach ability. Allure Dance can spam summon Allure Queens from your Graveyard, and Allure Palace can Special Summon an Allure Queen to your opponent’s side of the field so you can absorb it and then have the requirement for their effect to kick, which Allure Palace can do up to thrice per turn. Allure Palace is the cheat to get out your Allure Queen higher forms without having to wait for your next Standby Phase, but it involves going through so many cards when Golden Allure Queen could have done the same thing for less.
Destroy a card on the field when the opponent activates anything, and it’s free is a great effect, and then “Allure Queen” monsters cannot be destroyed by card effects this turn. If attached with a monster, the Allure Queens you have will gain the ATK of the monster equipped to them by their own effect if you have Allure Dance on the board. They have battle protection through the attachment of that monster, and, Golden Allure Queen is making their attach effect a Quick Effect, so if they happen to lose their battle protection they can absorb another monster.
Golden Allure Queen helps the archetype by offering card effect protection for the turn, spot removal each turn in response to an opponent’s effect or card (but not negation) and, Special Summon any Allure Queen when Link Summoned. Because your Allure Queens still need to use their effects to climb to a higher LV, Allure Palace and Allure Dance are must haves on the board to really get the archetype going. Making the absorbing ability of any Allure Queen a Quick Effect as well as the card effect protection helps a lot, but you still need to match LV3 and LV5 to go higher. LV7 may be able to absorb any monster, and if you have multiples out it isn’t a hard once per turn, but it still takes investment when they could’ve given this archetype a break and made a monster that auto-cheats out a higher LV as if done correctly.
Advanced- 3/5
Art- 3.5/5
Until Next Time,
KingofLullaby

Crunch$G
The week ends off with the new boss of the Allure Queen series, Golden Allure Queen.
Golden Allure Queen is a Link-3 DARK Spellcaster with 2500 ATK and arrows pointing Left, Right, and Down. ATK is good for a Link-3, DARK/Spellcaster is still great, and arrows are pretty solid. The materials are any 3 Spellcaster monsters, which can be costly to be exactly 3, but not hard to pull off at all. If this is Link Summoned, you can summon any Allure Queen monster from your Deck or graveyard and then have this card gain 1500 ATK until the end of the next turn. It helps to get the Allure Queen line started with Allure Queen LV3, or you can have Chaos Allure Queen to bypass if you already have LV5 in the graveyard, or otherwise to get more Allure Queens on the field. You can activate the effects of Allure Queen monsters that equip monsters to themselves as Quick Effects while you control this card, making the Allure Queens somewhat become pieces of disruption now. Finally, once per turn when the opponent activates a card or effect, you can destroy a card on the field and then your Allure Queens cannot be destroyed by card effects for the rest of that turn. So no negation, but it is removal and it adds some extra protection to your Allure Queen monsters. It’s a decent Link to help make Allure Queens closer to viable. We need more support to make a proper Allure Queen Deck better, but this is a good start. You can run a ton of good, generic Spellcasters to meet the summoning requirements as well. Really hope the three anime cards aren’t all the Allure Queen archetype will ever get, though.
Advanced Rating: 3.5/5
Art: 4/5 I like the red dress better than gold.

Mighty
Vee
To absolutely nobody’s surprise if you read Throwback Thursday yesterday, capping off this week is Golden Allure Queen, Allure Queen’s newest final form finally making its card game debut after appearing in Vrains. Golden Allure Queen is a Link 3 DARK Spellcaster Link monster this time around, with right, left, and down arrows– not super fantastic, but Allure Queen isn’t exactly a Link spam deck anyway. Notably, it requires any 3 Spellcasters. Allure Queen proper will only feasibly accomplish this with Allure Dance and Allure Palace, both of which will end up bleeding your hand to summon the necessary bodies, though decks like Magistus are pretty competent at fielding them without costing a metaphorical liver. Golden Allure Queen also mercifully gets a substantial stat boost for a total of 2500 attack, and with Palace it’ll be a respectable 3000, compensating for the terrible stats of the original trio.
Weirdly enough, Golden Allure Queen’s first effect is not once per turn at all, triggering if it’s Link Summoned to let you Special Summon any Allure Queen monster from your deck or Graveyard then boost its own attack by 1500 until the end of the next turn, giving it a massive 4000 attack even without Palace. There’s definitely a way to exploit this, but frankly it’s not worth it considering you’d just be summoning Allure Queens over and over again and they don’t exactly have the best combo effects apart from Chaos Allure Queen. You’re intended to summon Chaos Allure Queen and equip it with Allure Queen LV5, which will let you level it up into Allure Queen LV7 and have its effect live as a Quick Effect. However, since you can technically do that with Allure Palace anyway, a potentially popular play will be summoning LV7 directly and making Dark Magician of Destruction to branch into Dark Magician plays. We’ll go more in-depth when we actually get that here in the TCG, but it’s something worth thinking about. Golden Allure Queen’s second effect is supposed to be the bombshell effect, as while it’s on the field, your Allure Queen equip effects become Quick Effects, making them very solid disruptions. The only issue is that it’s a bit of a hassle to get them live; as I mentioned, the easiest way is to summon Chaos Allure Queen with Golden Allure Queen then equip LV5 then level it up into LV7, since it only has its equip effect when summoned by LV5. Golden Allure Queen’s final effect is a soft once per turn Quick Effect, responding to your opponent’s card or effect activation to destroy any card on the field, then grant all of your Allure Queen monsters destruction protection that turn. It’s a very loaded effect and is actually quite strong; Ryzeal Detonator showed that even reactive pops can be devastating if used well, and you’ll ideally be flanked by LV7 as backup disruptions– it bypasses targeting protection too! The protection is nice for Golden Allure Queen itself and it pairs well with the original trio protecting themselves from battle by destroying their respective equips. Despite being an excellent boss monster, Golden Allure Queen has the misfortune of being intertwined with main deck monsters that are basically bricks (and not even vanillas to use with Primite), and it’s rather clunky to make in its own deck without sacrificing pretty much your entire hand because of Palace. I can see potential as a package in Spellcaster decks like Magistus which don’t have problems spitting out enough bodies to make it, and fielding a level 7 DARK Spellcaster is always neat if the Dark Magician engine takes off. For now, it’s a powerful boss held back by its own deck.
+Excellent boss monster that reaches high stats while providing multiple disruptions
+Can field a high-level DARK Spellcaster for the Dark Magician engine
-Doesn’t set up Allure Queen LV7 by itself
-Difficult to make in its own deck without losing massive card advantage
Advanced: 4.25/5
Art: 4/5 No, no mom jokes…
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