Fabled Gammajin
Fabled Gammajin

Fabled Gammajin – #BLMM-EN013

1 “Fabled” Tuner + 1+ non-Tuner monsters
Your opponent cannot target other “Fabled” Synchro Monsters you control with card effects. You can only use each of the following effects of “Fabled Gammajin” once per turn. If this card is Synchro Summoned: You can Special Summon 1 “Fabled” monster from your hand or Deck. If this card is sent to the GY: You can draw cards equal to the number of “Fabled” Synchro Monsters you control, then discard 1 card.

Date Reviewed:  August 12th, 2025

Rating: 3.75

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Fabled Gammajin is one of the Synchro Monsters I referenced yesterday and requires very little to make.

As a Level 4 Synchro Tuner, it’s only needing a Fabled Tuner and a non-Tuner monster(s). Meant as a stepping stone for your bigger Synchro Monsters, Gammajin protects Fabled Synchro Monsters from targeting effects (but not itself). Protection is nice, but as mentioned this monster likely isn’t sticking around.

When Synchro Summoned, Gammajin can Special Summon a Fabled from Deck or hand. I’d like to think you’ll always go for the deck thin, but I digress, whatever you summon you are going to be going for a bigger Synchro Summon. Fabled Gallabass can be spot removal for anything with lower than 1500DEF. However, the elephant in the room is obvious: Fabled monsters are LIGHT Fiend and that makes them great fodder for the Fiendsmith engine and Gammajin Special Summoning a LIGHT Fiend from the Deck is just great setup for linking away and looping in that toolbox, not a bad thing at all.

Drawing cards equal to the number of Fabled Synchro monsters you control, then discarding a card after Gammajin is sent to the grave can mean something as simple as Synchro climbing into a bigger Fabled, drawing and then discarding, or, it can mean setting up a few smaller Fabled Synchro Summons to get a bigger draw. Tomorrow’s Spell: Fabled Realms Revival can Special Summon a Fabled monster in your grave or banished which could have been a Synchro Fabled that you used already, while yesterday’s Fabled Behilmoth can make a Fabled Synchro Summon by itself through discarding itself and something in the hand. The higher the Synchro using Behilmoth, the more potential you have for Special Summons to hit the field and set up another Synchro Summon. Long story short: in Fabled, a draw into a discard of the same card isn’t death by any means.

A smaller Synchro that can be made with Behilmoth and a Level 2, but can be made with pretty much any of the Tuner mosnters in the Fabled archetype. Depending on how big you want that draw ability to be, you may Synchro Summon him last when Synchro spamming the field. If you’re going the Fiendsmith route, Gammajin’s Special Summon ability off Synchro Summon will be enough for you. Great combo starter to follow up an in-hand combo starter that involves more than just itself.

Advanced- 3.5/5       Art- 3/5

Until Next Time,
KingofLullaby


Crunch$G Avatar
Crunch$G

We got a new Fabled Synchro to add to the lineup, this one being a Tuner to help more with Synchro Summoning your bigger monsters: Fabled Gammajin.

Gammajin is a Level 4 LIGHT Fiend Synchro Tuner with 2000 ATK and 0 DEF. Good ATK stat on a Level 4 monster, a LIGHT/Fiend means Fiendsmith of course, and Level 4 Tuners are always nice. Materials to Synchro Summon are any Fabled Tuner and any non-Tuner(s), so trying to stick you to the archetype. Your opponent cannot target other Fabled Synchros you control with card effects, giving them some protection, even if you’d wish this could be immune to Imperm with the two remaining HOPT effects, first triggering on Synchro Summon to summon a Fabled from your hand or Deck. You’ll mainly summon Soulkius so you have access to a Level 10 Synchro and draw probably the only monster in your Deck you wouldn’t want to see in your hand. You could also grab Kushano to use as Synchro Material and then discard a Fabled to add it back to your hand for effects like Lurrie, Cerburrel, Krus, or Ganashia. The other effect triggers if it is sent to the graveyard, letting you draw cards equal to the number of Fabled Synchros you control, then making you discard a card. Extra draw power for a Deck that’s used a ton of draw power Synchros over the years to make the bigger Synchros in the game is good, plus adding the discard for more Fabled goodstuff. It’s a nice Synchro for Fabled, increasing your combo ceiling to make the best Synchros possible for your endboard. Extra Deck space is tight, especially if you run Fiendsmith with Fabled (which you probably should), so I’d say 1 in a Fiendsmith build and 2 if you want to try pure Fabled.

Advanced Rating: 4/5

Art: 4/5 Bro hit the Fabled gym.


Mighty Vee
Mighty
Vee

The Fabled Behilmoth wouldn’t be nearly as helpful if we didn’t have the glue that makes the archetype function at a passable level– and that glue is Fabled Gammajin, a level 4 LIGHT Fiend Synchro Tuner monster (yeah). It’ll need a Fabled Tuner and any number of non-Tuners, so the easiest way to make it is either through Rescue Cat summoning a valid combination of Fabled Beasts, or through Behilmoth and another level 2 Fabled monster. Predictably for a monster with such a low level, its stats are a paltry 2000 attack and 0 defense. It won’t stick around for very long, whether you like it or not.

Gammajin will protect your other Fabled Synchro monsters from being targeted by your opponent’s card effects. This puzzles me, because Gammajin’s stats are pretty bad and it won’t protect itself either, so like I said, Gammajin likely won’t be of much use staying on the field. What we’re really looking at is Gammajin’s 2 hard once per turn effects. The first triggers on Synchro Summon, simply Special Summoning any Fabled monster from your hand or deck. This will let you access pretty much the entire Fabled Synchro lineup by itself (except for the other level 4s) as well as generic Synchros like Accel Synchro Stardust Dragon. In pure builds, you’ll probably be summoning Fabled Soulkius to go into a level 10 Synchro, enabling Fabled Leviathan (garbage) or their new boss monster (much better). Of course, nothing is stopping you from simply summoning a LIGHT Fiend Fabled and going into Fiendsmith combos, but that’ll depend on how committed you are to Fabled as a deck. Gammajin’s other effect isn’t as important, but still pretty useful; it triggers if Gammajin is sent to the Graveyard, letting you draw a card for each Synchro monster you control, then discard a card. In an ideal scenario, you’ll use Gammajin to summon Soulkius, go into the new boss monster, then use this effect to trigger Behilmoth’s Graveyard effect to field a LIGHT Fiend Fabled and go into your Fiendsmith combos. This takes a bit of luck, so it’s not completely reliable, but at least the hope is there. Like Behilmoth, Gammajin helps Fabled a lot, but it doesn’t do enough to make Fabled a meta threat. You’ll still run it though!

+Accesses all of your Fabled Main Deck monsters
+Enables many generic Synchro options
-Protection is almost useless due to poor staying power
-Reliant on a good hand for more powerful combos

Advanced: 3.75/5
Art: 3/5 Looks like a cartoon villain. Which is probably the point!


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