Cosmogoyf
Cosmogoyf

Cosmogoyf – Edge of Eternities

Date Reviewed:  July 28, 2025

Ratings:
Constructed: 3.83
Casual: 4.50
Limited: 3.08
Multiplayer: 3.60
Commander [EDH]: 3.90

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 



David
Fanany
Player
since
1995
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Speaking of counting things you wouldn’t think to count . . .  Cosmogoyf is most clearly a card that provides a deckbuilding challenge for how you can exile your own cards, but I think that like various of its famous ancestors, it is if anything being underestimated right now. We often say some variant of “well, it’s a two-mana card with no keywords, how strong could it be” – and we all know how that worked out for Tarmogoyf and Terravore. Cosmogoyf is also coming at a very opportune time in design history. Recall that flashback is now a recurring mechanic, and Standard’s eyebrow-raising number of removal spells that exile might actually have a downside now. When you add Bloomburrow‘s forage mechanicModern Horizons‘ pitch spells, the various artifacts that exile everyone’s graveyard, and/or even seemingly humble casual staples like Arc-Slogger, the card suddenly looks like a potential winner.

There actually is a lore reason why so many creatures from within the multiverse appear in the Edge; I won’t get into that now, except to comment that I specifically like that there are lhurgoyfs here too. They’re establishing themselves as a species that’s at least as resilient and adaptable as slivers, and things like that provide a nice continuity between wildly different settings. And I want future lhurgoyfs to count  more things that no other cards do. I expect a black-bordered analogue of Animate Library at some point!

Constructed: 4
Casual: 4.5
Limited: 4
Multiplayer: 4
Commander [EDH]: 4


 James H. 

  

Nearly two decades after we got an answer to how efficiently big a “vanilla” creature needs to potentially be in order to be an all-star, we have a new contender, and it’s even in the same tribe as its famous forebear. Cosmogoyf has the “narrow” scope of recent exemplars of the game’s best creature type, only caring about your things…but in an interesting wrinkle, Cosmogoyf doesn’t care about the graveyard. it cares about exile, and sending things to exile is surprisingly common if you’re looking out for it. As always, the “*/* +1” defines its stats in all zones, so while this plays weirdly with power/toughness particulars, that’s rarely the focus. The focus is on making this lhurgoyf massive, and decks have long had a surfeit of ways to accomplish this…and warp in Edge of Eternities helps this out a lot, letting you warp cards to set up future plays and make this massive.

The downside is clear: Cosmogoyf lacks other abilities besides the one that sets its stats, and without any ways to grant trample, it’ll just be a large, creature-devouring lhurgoyf. But with a bit of help, this can definitely shine, and costing only two mana certainly sweetens the pot by making this a threat at any point. While I’m unsure on its overall prospects, I do think the fact that this can get massive just by playing the game, and by playing the game with some of its more efficacious strategies, makes this a surprising threat if you’re not expecting it.

Constructed: 4 (maybe optimistic, but it’s efficient and will just keep growing bigger)
Casual: 5
Limited: 3.75 (warp makes this a more attractive prospect than it might be in most limited formats)
Multiplayer: 3 
Commander [EDH]: 4

As a fun aside, the flavor text is a fun callback to the original member of the tribe, which may still have some of the best flavor text ever printed in over 30 years. 



Thijs

The Lhurgoyf family has a new member!

For a long time, Tarmogoyf broke Magic, and every once in a while, we’ve seen a possible successor, like in last year’s Modern Horizons 3 (Barrow-, Nether-, Poly- and Pyrogoyf). With the addition of Tarmogoyf Nest in mentioned set, they even tried to revamp Tarmogoyf himself, in the form of tokens. To little avail unfortunately, the old ‘Goyfs see little play nowadays.

Nonetheless, here is the newest addition to some of the strangest and most beloved critters in all of Magic. It’s the first multicolored one, and I must say, it’s quite interesting.

There are many ways to exile your own cards, with mechanics like Delve or with cards like Relic of Progenitus and Bojuka Bog. And that’s not even the best thing about this: it’s much harder to return cards from exile or to further exile cards that are already in exile (if you’re still following me). This all means Cosmogoyf can be built and built during your turns and turn into quite a threat. Find enough ways to protect it and this can be quite the hidden bomb.

The art is phenomenal and combined with the flavor text that looks like it came straight from the Alien-franchise I would say that this is a beautiful new card. Golgari players rejoice!

Constructed: 3,5 (we’ll see…)
Casual: 4
Limited: 1,5 (unfortunately this will not be a great addition to your deck)
Multiplayer: 3,7
Commander [EDH]: 3,7


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