Blaster, Dragon Ruler of Infernos
Blaster, Dragon Ruler of Infernos

Blaster, Dragon Ruler of Infernos – #RA03-EN010

If this card is in your hand or GY: You can banish a total of 2 FIRE and/or Dragon monsters from your hand and/or GY, except this card; Special Summon this card. During your opponent’s End Phase, if you control this Special Summoned card: Return it to the hand. You can discard this card and 1 FIRE monster to the GY, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon monster from your Deck to your hand. You can only use 1 “Blaster, Dragon Ruler of Infernos” effect per turn, and only once that turn.

Date Reviewed:  July 10th, 2025

Rating: 3.75

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Blaster, Dragon Ruler of Infernos is a fitting choice for the Throwback Thursday spot in our Disaster Dragon Week as it is the strongest of the original four and dealt with something more directly than the other three.

With each Dragon Ruler you have a different Attribute and Blaster is a FIRE dragon, so it sees play in Fire Kings and Snake-Eye because those archetypes don’t mind stuff being thrown to the grave, especially if you are able to destroy a card. Discarding Blaster and a FIRE monster to pop a card on-field is initially a -1, but if it outs a negation so you are uninterrupted for the turn, it is worth it. Any card on-field can be destroyed with Blaster, and in Fire Kings this can lead to a huge advantage for you. Summoning something like Ulcanix, getting the search, then popping her with Blaster and the card you discarded will set up the grave for a Blaster Special Summon, as well as Special Summon Fire King Avatar Garunix. If you did the same play, but instead popped Garunix, you can Special Summon it next Standby Phase and pop the board of monsters before Special Summoning Blaster.

Banishing two FIRE monsters or Dragon-Type monsters to Special Summon Blaster is a small cost for a 2800ATK beatstick that can be used for Rank 7 plays or anything from the Extra Deck. Dracossack remains a powerful Rank 7 choice to gain massive advantage, and now with the new Dragon Ruler Xyz monsters you have even more choices for Blaster and the other Rulers. If used in other decks you are likely to use Blaster for attacking before linking it away so you get every bit out of it before it would return to your hand during the opponent’s End Phase.

Each Dragon Ruler has its positives when used within an archetype that can support its Attribute requirement. Whether bouncing, destroying, Special Summoning or sending to the grave from Deck, each had its time in other archetypes. Blaster and them will always remain a tech card for those archetypes and any new archetypes that match their Attribute. Now, with a full-fledged archetype though, they are better than ever.

Advanced- 4/5     Art- 4/5

Until Next Time,
KingofLullaby


Crunch$G Avatar
Crunch$G

With Tidal, Redox, and Tempest all having reviews in the last few years, Throwback Thursday brings us the remaining Dragon Ruler to round the group out: Blaster, Dragon Ruler of Infernos.

Blaster is a Level 7 FIRE Dragon with 2800 ATK and 1800 DEF. Solid stats for a Level 7 monster, and FIRE/Dragon is nice if you think about Tenpai Dragons. First effect triggers in the hand/graveyard, letting you Special Summon it by banishing 2 FIRE and/or Dragon monsters, so easy enough to summon to this very day still. Mainly will be banishing Dragons to summon this unless you still choose to play Blaster in Infernoids, which honestly there could be worse options. During the opponent’s End Phase where you control this Special Summoned card, it’ll return to the hand, which now it’ll more than likely be used for an Xyz Summon way more than previously before. You can discard this card and a FIRE monster to target and destroy a card on the field, which is probably the best effect to use with Chasma on the opponent’s turn, otherwise it’s removal if you really need it, and a Dragon Ruler Deck might likely use Tenpai Dragons to put bodies on the field and have an OTK plan, so you might have the FIRE monsters in a Dragon Ruler Deck. Finally, if this is banished, you can search for any FIRE Dragon, which again is cute for Tenpai when mixed with Gold Sarcophagus, but I don’t know if you’d use 1 of this and the 1-of Gold Sarc in Tenpai when they already had a ton of consistency, but cute in the mixed variant with Dragon Rulers and Tenpai Dragons. One effect per turn and only once that turn, feeling a bit more balanced again with this new support so things don’t get too out of hand. Blaster is key to a Dragon Ruler Deck, as well as the other original three are. I can see a Dragon Ruler player maxing on this to have in the Deck for Chasma and Gold Sarcophagus to go into a Tenpai Dragon combo if needed. If more FIRE Decks come along that want to have graveyard setup and banish their cards, Blaster could see play there.

Advanced Rating: 4/5

Art: 4.5/5 The original Dragon Rulers are still pretty cool.


Mighty Vee
Mighty
Vee

Throwback Thursday brings us currently the most interesting of the original Dragon Rulers, Blaster, Dragon Ruler of Infernos a level 7 FIRE Dragon monster. It was the second one to be unbanned after Tempest, Dragon Ruler of Storms, though it was widely agreed it was easily the weakest among them– fortunately, a certain FIRE Dragon archetype has given it new life. Its stats are the best among the original Dragon Rulers for raw power, with a solid 2800 attack making up for a poor 1800 defense, which makes sense considering what its unique effect does.

You already know the drill with the original Dragon Rulers, with all of them having a whopping 4 hard once per turn effects but only one usable per turn. It can Special Summon itself from the hand or Graveyard by banishing 2 monsters that are either FIRE or Dragon from your hand or Graveyard (usually the other Dragon Rulers), though as long as it’s Special Summoned in any way, it’ll return to your hand during the opponent’s End Phase. This is meant to balance out the Dragon Rulers being relatively easy to swarm with, though we won’t be seeing it too often because the main effects we’re looking at are Blaster’s other 2 effects. By discarding itself and a FIRE monster, you can simply target and destroy any card on the field. On its own, it’s arguably the least useful of the Dragon Ruler discard effects, but you can send Blaster with Chasma, Dragon Ruler of Auroras during your opponent’s turn to turn it into a disruption. The real effect we’re looking for, though, is its personal search effect, triggering if Blaster is banished to search any FIRE Dragon monster. This is the reason Tenpai Dragon Ruler works; you’ll use your Dragon Ruler combos to banish Blaster, then search Tenpai Dragon Genroku to kickstart your Tenpai combos. Going second, you’ll just OTK like normal, but going first, you can use Tenpai’s oddly efficient combo ability to field Sangenpai Bident Dragion, which is conveniently a level 7 Dragon to use for the Dragon Ruler Xyz monsters, plus it’ll revive a Tenpai monster for more Dragon bodies if necessary. Speaking of which, this has also made Blaster an amusing tech in Watt, since Watthydra can banish it and, of course, let you search Genroku. Crazy Dragonmaid players can also run Gold Sarcophagus to search Kitchen Dragonmaid, but why would you do that? Tidal might still be the most broken Dragon Ruler on paper, but you can’t say Blaster isn’t the most amusing one! Personally I’d run 2 or 3 since you want to banish it as soon as possible, but most people just stick with 2 for Tenpai hybrids. 

+Enables Tenpai combo lines in Dragon Ruler hybrids
+Can turn Chasma into disruption
-Destruction effect is mediocre on its own
-One effect per turn shoehorns you into waiting for the banish effect for Tenpai combos

Advanced: 3.25/5
Art: 3/5 Lava! I have nothing else to say…


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