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Jeremy's Jargon

Sludge Stop - Advanced

Hello, my name is Chris.  Since your new I thought you might actually fix my deck.  I didn't steal this deck off anywhere and I guess I'll call it Sludge Stop.  Oh yea.  I've already fixed this deck, but maybe you'll do something different.  Thankfully my older brother could beat it, since no one else could (That's why I fixed it).  But please fix it your way, and if you want to know how I fixed it then just ask.  Here it is.

2 Cleffa(Neo)
3 Clefairy(Neo)
3 Clefable
3 Scyther(Jungle)
2 Chansey
3 Grimer(Fossil)
3 Muk

4 Erika
3 Imposter Oak's Revenge
2 Professor Oak
3 Professor Elm
4 Energy Removal
3 Super Energy Removal
3 Gust of Wind
3 Switch
2 Resistance Gym(Tech)

4 Recycle Energy
4 Double Colorless Energy
6 Grass Energy

So this is my deck please fix it.

Well this looks like a good deck already and could very easily be played as is, but lets see if I can't Help it out some anyway.

The Pokemon: well rounded and all good choices but lets play with the numbers a bit. Three Cleffa! What can I say its too good and can help out so much there is no reason not to play 3. Three Scyther? Well, I haven't liked Scyther for a few months now but I know he is not to bad and the colorless attack helps a lot, but I still have to drop 2 of them, 1 for the Cleffa and 1 for a Tyrogue (to help vs. other Chanceys and Clefables ). If you don't like the coin flip play Gligar instead. a 3-2 Muk line will work fine so drop 1 Muk.

The Trainers: The trainers need help here the Erika/Imposter Oak's Revenge combo needs Rocket's Sneak Attack to be use full and takes up more room than you have so lets drop all the Erika's and Imposter Oak's Revenge. Hmm I can't see the reason for the Resistance gym other than Scyther or Muk Vs Steelix and we dropped all but 1 of the Scythers and the Muks will be bench warmers when I am done, so drop the Resistance Gyms. Drop one Switch 2 is plenty. We have to add Computer Search and Item Finders, Lass will help you also, add 3 of each. The 3/3 Oak/Elm rule works well in here so add one more Oak. Add in the fourth Super Energy Removal pounding your opponent with them and Muk stopping Slowkings will give you a big advantage. One Nightly Garbage run will help also. Gold Berry will help keep your Pokemon alive and give Chancey a chance to stay alive for another hit. One Healing Field to counter any other gyms you need to, I would add 1 more Gym but I am running out of room.

The Energy: OK the grass is gone, the Muks attack is not worth it and you have the Clefables and Chanceys to do the attacking. The 4/4 Recycle/Double Colorless works great in this deck. Now lets add 3 Metals, They work great with Chancey, They can also be used by the Clefables to copy say Base Set Arcanine's Take Down attack or just put them on your Cleffa's to stall. Three will be fine.

Pokemon: 18
3 Cleffa(Neo)
3 Clefairy(Neo)
3 Clefable
1 Scyther(Jungle)
2 Chansey
3 Grimer(Fossil)
2 Muk
1 Tyrogue

Trainers: 31
3 Computer Search
3 Item Finder
3 Professor Oak
3 Professor Elm
3 Lass
4 Energy Removal
4 Super Energy Removal
3 Gust of Wind
2 Switch
2 Gold Berry
1 Healing Field

Energy: 11
4 Recycle
4 Double Colorless
3 Metal

This deck is now faster and more reliable because of the Computer Searches and Item Finders. Your Chancey's have more options with the Gold Berries, Healing Fields and Metal Energy. The Lasses and extra Super Energy Removal help your Defense.

Jeremy Borchardt

Winner of the 2001 ECSTS 15+
Top 16 at the 2001 WCSTS 15+
Top 100 DCI player is here to provide guidance to all Pokemon trainers out there.  Whether it's the Gameboy Game, N64 or the Trading Card Game, provides all the wisdom you desire. 

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