Game: Resident Evil
Release: Late 2002
an amazing E3, even more of the next installment in the
Resident Evil series was learned. All fans of the game will
know after reading this that this game is a MUST buy!
to IGN, we have got some AMAZING screens of the next installment
in the scarriest serries of all time: Resident Evil.
footage was released today earlier at a Capcom conference.
All the screens are from the AMAZING footage. Imagine, these
graphics are all read beautiful, but imagine when the game
is released! Too bad we aren't at E3, but since were such
nice people... We have ALL the detail's from IGN:
today Capcom Entertainment showed off the first in-motion
video footage of Resident Evil 0 running on GameCube hardware.
It was only a brief snippet -- roughly a minute and a half
-- of things to come, but it was impressive nonetheless.
The footage introduced character Rebecca Chambers along
with newcomer Billy Cohen, as the two searched out a moving
train and areas nearby. Zombies and other monstrosities
infested both the locomotive and outside environments.
The storyline for this prequel, according
to Capcom, begins in 1998 in the suburbs of Raccoon City.
Reports of people being eaten by a disgusting creature have
surfaced and the local police department sends a special
task force to investigate. When the group, dubbed Bravo
Team, accidentally crashes its helicopter in a dark and
deserted forest, only a few members survive. And strange
things start to happen.
"There are millions and millions
of Resident Evil fans around the world who can now experience
the events leading up to the terrifying outbreak from the
original Resident Evil," said Todd Thorson, director
of marketing, Capcom Entertainment. "And, that is only
the beginning, Resident Evil Ø for GameCube is simply
the best looking game ever. Capcom will show the world the
GameCube is capable of producing graphics at an entirely
In the game, players control both Raccoon
City police officer Rebecca Chambers and reformed convict
Billy Cohen -- often times switching between the two at
the press of a button. If gamers choose to manipulate Rebecca,
Billy will follow closely behind as an AI-controlled counterpart,
even helping out in battles by blasting zombies. Specific
situations, meanwhile, will call that the two separate so
that players will also have to go it alone. Interestingly,
characters will be able to drop items at will, leaving them
on the flooring wherever they are, as opposed to searching
out a chest and saving everything inside.
We saw some truly amazing footage for sure, including looks
at the train environments in the game, some of the newly
modeled characters, animations, particle and lighting effects
and shadowing. It's clear that RE0 uses the same technology
as the recently released Resident Evil. Backgrounds are
still pre-rendered, and art contributions are equally beautiful.
But at the same time it's also visible that Capcom has gone
one step further with this new survival horror game.
Resident Evil 0 features much more FMA
backgrounds -- or full-motion animated backdrops. So, for
example, as Rebecca and Billy fight zombies on the deck
of a moving train, FMA rain splashes in front of it and
it's possible to see the headlights of the locomotive illuminate
the train tracks ahead as it rolls along at a quick pace.
Meanwhile, when the two characters walk through the inside
of the moving train, light from the windows casts shadows
as outside environments slide by -- the effect is nothing
short of amazing -- even prettier than the ambient graphic
effects in Resident Evil.
Also noticeably improved are character
animations. Billy, perhaps the coolest character in the
series yet, struts along with fluid animation as he walks
about -- it's a lot less stiff compared to other survival
There are returning monstrosities, including
the hunters and zombies, of course, and there are new beasts
too -- at the end of the video, this huge, menacing thing
crashes through the roofing of the train, its claws snapping
at players. It looks like of like an overgrown, horridly
mutated crab. Be careful!
Resident Evil 0 will be playable
beginning tomorrow. We will of course have much more on
the title then. But in the meantime, check out the first
batch of high-resolution images of the game in motion --
nearly 20 in all, and drool!"
The game will feature new monsters, as
said before. Some monsters are huge, and some others small.
But for the most part ugly, and just a place to put bullets.
Think of it that way.
The game is rumored to be the prequel
to Resident Evil 0. With a completely new story, and new
characters anything, and we mean anything can happen.
The graphics in the game will be much
better than than the recently released Resident Evil re-make.
Hard to believe, but true. That is if all goes according
to plans for Capcom.
Like all Resident Evil games... RE0 will
be very scary, and probably carry a "M" rating
for Mature. This title will help get rid of the bad, "kiddy"
image that Nintendo has been carrying for the last couple
Keep in mind GameCube is the ONLY place
that Resident Evil 0 can be found, but if the rumors are
true the story is much a-like the recent Resident Evil.
Some people have said the movie was based off of Resident
Evil 0. So while you won't be able to play the game until
around Fall 2002 (which is the estimated release time) you
(if rumors are true) can watch the movie and learn all about
the story, and then dream what the game is going to be like
Ok, enough of my blabering... Here are
all 20...yes 20 screens of this sure-to-be hit game.
here to view Media page (images, screens, and videos)