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Pojo's Naruto Card of the Day

Image courtesy of bandaicg.com

Koharu Utatane
[Senior Advisor]

Card Number: n-200

Review Date: 06.09.07

Average Card Rating

Constructed: 1.50
Limited: 1.50

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Beastly Mage


Koharu Utatane

What can I say? Oh, the same I said about yesterday's card!


1/5 all around


Koharu Utatane
Very slightly better than Homura because a +1 in support can help two ninja. However, would you rather use your turn 5 drop to give, not everyone, but only your leaf ninja a +1 boost, or bring out, say, Kakashi or Asuma?

That's what I thought.

1/5 all formats


Friday's card is the second of the two advisors, Koharu Utatane, and she's not much better than yesterday's card. Her bonus gives all Leaf Ninja +0/+1, which boosts the back ninja. Adding support is pretty good considering the fact that two ninjas on a team get a benefit as opposed to 1, but the Turn 5, 1 Discard cost,no Jonin rank and 0/0 stats really kill her. She's kinda like playing 2 Hokage Rocks, but then again, you can only play one of her at a time where you can have 3 Hokage Rocks out at once. Think about whether you want her just for the effect and like with yesterday's card realize her effect only works for Leaf ninjas. I like her a little more than yesterday's card, but her downsides really hurt her playability.

Limited:2/5(see above review)
Constructed: 2/5(same reason as yesterday's card).


Today we look at Koharu Utatane, another bad earth 5 drop (though not as bad as yesterday’s piece-O- crap).  Koharu is a turn 5 earth ninja that would see play in Hokage Rocks decks beside the fact that she’s Earth (requires a handcost) and Hokage Rocks decks are inherently Lightning/ Fire (Hokage Rocks is lightning and you need to run either Fire or Water just to be competitive in this day and age). 

            Besides the afore mentioned downfall, Koharu might actually see some play in Fire/ Earth decks where she can add 2 support to each team of three, which may not be helpful on turn five, but could be late game.  But it’s a trade off since with her horrible stats (unless your playing mental) she’s more like playing mission in the ninja slot.  Also, do really want to have to look at her.  She’s an old, wrinkly woman that would really lower the hotness level of any deck (Temari wouldn’t take well to her intrusion).  Overall Koharu is an ok card that may see some play. 


Limited:  2/5

Constructed:  2/5 (pump up late game support)

Art:  1/5 (ew, so ugly.  So GOD damn UGLY)


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