threes a charm. today we have...
is put into the mana zone tapped
when you put this creature into the battle
zone, look at one of your opponents sheilds.
then your opponent discards a card at random
from his hand.
card is....intresting. its water/dark, what
i play. it costs five mana for 2000 power
(...corile...) and is a liquid people/ ghost
(which both have good evos). But without an
awsome effect, its pretty crudy. now on to
intresting. its a come into play effect=
good. you get to see one of your opponent's
sheilds. nah, thats not an effect worth my
while. then you get to discard
your opponents hand.
my thoughts: i wouldnt run it. it cost 5
with an meteocer effect. why not play a
cranium clamp and a aqua gaurd instead? i
see realy no point to this card except as an
intro to duel-civ cards w/ effects.
2/5 (look above)
3/5 (cool and creepy- just how a dark/water
cards should be)
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