Today’s creature appears to be somewhat
lackluster and wasteful. The silent skill
ability is certainly an intriguing concept but
in Gankloak’s case it doesn’t appear as if the
benefits are worth the wait.
Gankloak, Rogue Commando
(At the start
of each of your turns, if this creature is
tapped, you may keep it tapped and use its
of your fire creatures in the battle zone gets
"double breaker" until the end of the turn.
(It breaks 2
Creatures with a silent skill ability are
typically something to be feared. They usually
come with effects that are extraordinarily
powerful, which is why the silent skill effect
allows the opponent to have a chance to deal
with the threat. Here’s the way it works… you
summon the creature and deal with the summoning
sickness. Then on the next turn you attack (or
do something that causes it to tap). Then at the
beginning of the following turn you get to set
off the effect. During this period of time,
your opponent has 2 full turns to deal with the
silent skill threat and stifle your strategy.
When we factor this 2 turn setback with
Gankloak’s cost it becomes evident that
Gankloak’s effect does not trigger until turn 5
at the earliest. On top of that, the effect is
decent but seldom game-winning. By the time you
reach turn 5 it’s likely that you only have a
few weenies on the field that would be
inheriting Gankloak’s effect. If this is the
case then you’re probably doing some form of
rush, which makes Gankloak useless because by
turn 5 your opponent should be down to 1 or 0
shields anyway. Obviously this creature is for
anything but weenie rush.
We also need to factor Gankloak’s weak power of
2000. While Gankloak is tapped, it would mean
that almost any creature would kill it by
attacking and prevent the effect from ever
happening. We would obviously need blockers to
protect Gankloak, but this would mean that a 2nd
civilization would need to be added to the
deck. Keep in mind that Gankloak’s effect only
works with fire creatures. The only good thing
this card has going for it is the fact that it’s
a human. Fortunately humans have a great
assortment of evolutions that would go well with
this effect but it’s still nothing worthwhile.
If you want a better way to give your creatures
double “breaker”, I would suggest looking no
further than Snake Attack. Snake Attack
will catch the opponent completely by surprise.
It’s another human… at least there are decent
evolution creatures out there.
The effect is certainly not worth the wait.
Just use Snake Attack.
This card (and all copies of it) will catch
fire in your toaster. Pease resist this
temptation, no matter how much you hate this
1.5/5 – I’m not going to give it the worst
rating just because this creature can evolve
into decent evolutions. I’d still prefer to go
with better humans. If you want the effect so
badly then use Snake Attack.
2/5 – I guess the creature is cheap enough to be
useful. The effect has not made a noticeable
difference when I actually try using it..
Please feel free to post your comments,
questions, and/or objections on the Message
Board and I’ll be more than happy to respond.