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Pojo's Duel Masters Card of the Day

Image from Wizards Duel Master site

  Aqua Sniper
Base Set

Card # DM-S3

Date Reviewed: 04.14.05

Constructed Average Rating: 4
Limited Average Rating: 4

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

Tobi Wan
Aqua Sniper
Another blast from the past: Aqua Sniper from the Base Set. This 8 cost 5,000 power creature combines a fairly strong creature with a very useful spell. It is the fusion of teleportation (splashing two creatures) with a 5,000 power Liquid Person (always a fun group!). Not a bad trade off at all. This creature is kind of weak when focused on power (ignoring his ability) but the strength of Water resides in manipulation. There are now cards that will hurt splashed creatures (ala Gigandura and another new card from Shockwaves: Upheaval) making multi civ decks really the way to go. Splash & slash Dark-Water decks can be VERY annoying and now even more painful with the help of old friends and new additions.

It also brings to mind another aspect of this card I find pretty appealing. The card text states “choose up to 2 creatures in the battle zone.” This means you can target YOU OWN creatures if the situation arises. Bounce a Corile and re-summon it to know for sure what your opponent’s next card will be. Bounce Poison Worm back to get his effect one more time, or even Ballom to rid the field of a swarm of cheap blockers. Water is very good at manipulation, and in the right hands can be devastating to an opponent.

Overall, I think Aqua Sniper deserves 4 out of 5. There might be better individual cards to go into a water beck, but he might just be what you need when facing a huge beatstick. Sniper is dreadfully expensive so you would not really want to run 4 copies in your deck, but given the right timing he can be a vital addition to any water (if not Liquid People) deck. Splash on!

Any questions, comments, and concerns? PM “TobiWanKhanobi” right here on Pojo; or e-mail me at Pondering_Reality@hotmail.com with a descriptive subject line.
Kerokero Happy Good Friday people! Hope your enjoying you long weekend. Today's card is Aqua Sniper. One of the hugest monsters in this game in terms of effects. It also has a familiar bounce ability, not foreign to the water civilization. A card that works well in most water decks, Aqua Sniper is a something we can continue to see play in our meta's for a good long while.

Aqua Sniper

Cost: 8

Race: Liquid People

Civilization: Water

Type: Creature

Rules Text: When you put this creature into the battle zone, choose up to two creatures in the battle zone and return them to their owners' hands.

Power: 5000

Mana Number: 1

Set: Base Set

5000 power for 8 mana might not seem very even, but it's the effect that really makes Aqua Sniper shine. You get to choose which creatures are to be bounced, which is great for CIP cards such as Wind Axe, Aqua Hulcus, Deklowaz and even itself.

Now, another great aspect about this card is that you can bounce your opponents blockers to their hands, leaving their field open for a full-frontal assault from cards such as Ulex, the Dauntless, Hypersquid Walter, Silver Axe, tap ability creatures, the list goes on!

Since Sniper's initial release in the Base Set, it's remained ever versatile. So many uses for this card, there are. Field clearing, recycle CIP cards, bounce high-costing cards to your opponents hand etc. If you have a copy of this card, then try it out. Not built for every deck, but it's ever so useful. But if you don't, Spiral Gate and Teleportation are more then good enough substitutes.

Limited-It get's a 2.5/5 here. If you ever get to 8 mana, then this card is to be played. And with a good amount CIP creatures and blockers running around the place, dropping this can easily give you the game from there.

Constructed-3.5/5 in constructed play. A risk card that can clear the field of your opponents blockers and return your CIP cards. The deck has to be built slightly around it to get the fullest of the effect out, but it does pay off in the end. Teleportation and Spiral Gate are safer plays, however.

FINAL THOUGHTS: Aqua Sniper isn't as hot as it used to be. With various bounce card that cost much less being run rampant, and better 8-drop plays, this card won't be around in many decks. But try it out. it's not half-bad.

That's all for today ! If anyone wants to contact me, my addy is hyper_otaku_kero@hotmail.com Best of luck to every person with their tournies this long weekend. And Happy Easter, to everyone who celebrates it!

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