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Pojo's Duel Masters Card of the Day

Image from Wizards Duel Master site

  Miracle Quest
Survivors of the Megapocalypse

Card # DM19

Date Reviewed: 11.22.05

Constructed Average Rating: 2
Limited Average Rating: 3.5

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

Miracle Quest
Cost: 3
Civilization: Water
Card Type: Spell
• Whenever any of your creatures finishes attacking this turn, you may draw
2 cards for each shield it broke.

Civilization: Water consistently stays the home of massive draw power in almost any game as it continues to do with Miracle Quest.

Cost: 3 mana cost is a standard minimum cost for the draw cards of the water civilization. For its cost Miracle Quest can either flop or shine due to the gamble of using 3 mana for it. Energy Stream saw immediate play time upon release due to its guarenteed 2 card draw. If you can hit your opponent's last few shields after playing this, you will have a better chance of having cards that you will need to guarentee the win such as Holy Awe, Crystal Paladin, Marine Scramble, or speed attackers.

Card Efficiency: A potential 15 for 1, Miracle Quest is a gamble since it could end up being a 0 for 1. If you can

Constructed: Expect this to find play in blocker empty metas and with creatures that cannot be blocked. Cystal Lancer or Q Tronie Gargantua are probably the 2 creates best to pair with Miacle Quest 2/5

Limited: 1 one 7 draw/search cards in the set, Miracle Quest is one of the better cards along since Brutal Charge. 3.5/5

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