Pojo's Duel Masters Card of the Day
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||Ouks, Vizier of
Date Reviewed: 01.05.05
Constructed Average Rating: 1.25
Limited Average Rating: 1.5
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
ďLight week of
SuckageĒ continues now with another card
that is mediocre at best, but I think itís a
LITTLE better than yesterdays card. Today,
we have a vizier, who wasnít blessed by
Hanusa like all the others were. Hanusa
thinks you suck too. I hereby change your
name to Ouks, Vizier of Suckage.
Ouks, Vizier of
Creature Class: Initiate
creature would be destroyed, add it to
your shields face down instead.
ďLaser web? Check. Laser spider? Still on
In addition to
having a funny name (say Ouks out loud.
Youíll get stared at), he is weak. He is
also a rare, so I pity the fool who opens
him in the pack they spent $3.50 on to find
this guy waiting there.
Civilization/Race: Heís Light (as are
all of this weekís cards), and heís also an
initiate. That isnít too bad, since he can
evolve into a decent evo creature, but why
would you want to evolve from a creature
that costs more than the evolution does?
Also, why would you evolve him if that would
cause him to lose his (lackluster) ability?
Five mana in Light is reserved for Diamond
Cutter. Diamond Cutter, this card isnít. In
fact, worth his weight in cardboard, this
guy isnít. See where this review is going?
When this guy dies (shouldnít be hard with
1000 power), he becomes a shield. Which
will then get broken, returning this already
useless card to your hand, for you to waste
five mana on again. Iíd rather that extra
shield be a decent card when it hits my
hand, or have it be Holy Awe or splashed
Terror Pit to REALLY help me.
1000 power is the weakest that any card in
the game has ever been. If Iím paying five
mana for a creature, it better not be able
to be killed by any creature in the game.
It had also better not be able to be Crimson
Hammered if I paid five mana for it (unless
itís name is Corile). I know he likes
dying, since it nets you a shield, but
REALLY. Your opponent WONíT kill it if they
are smart, since it poses NO threat to their
Ok, now that
Iíve reviewed these stats, letís see how
they stack up.
overview: In case you didnít get the
gist above, I donít like this guy. I do not
like him Sam-I-Am. I would not use him in a
deck; I would not use him if his name were
beck. I would not play him here or there, I
would not play him anywhere. His final
ranking is 1/5, cause I do not like
overview: I would not play him in a
draft, I would not play him fore or aft, I
would not play him here or there, I will not
play him anywhere. 1/5
him as kindling in your fireplace, as toilet
paper, or eat him to see what a Duel Masters
card tastes like (they have a kind of bitter
taste at first, but they are nice and chewy,
and they melt in your mouth, not in your
hand). This guy is AWEFUL
It canít get
any worse than him.
(Top 4 at
2004 GenCon - Indy
|Ouks, Vizier of
I like the idea behind creature recursion involving
the shield zone, but I'm not a fan of the current
selection of creatures with this capability.
1. When this creature would be destroyed, add it to
your shields face down instead.
Who can say no to an extra shield? If you know my
winning decks, then you know that I can't (read: I'm
a Mana Nexus lover)! But even I won't endorse Ouks.
Perhaps somewhere there's a place for creatures like
Ouks, but you'd could probably count them on one
hand. Still, there's something intriguing going on
with Ouks. If you used Ouks in a deck with mana gain
you could get it out early. That's really the only
deck setup where I see creatures like this being
decked (trust me, you won't see me decking this
creature anytime soon). I'm talking about using
cards like Bronze Arm Tribe, Ultimate Force, Fighter
Dual Fang--so you're making mana with immediate
effects (as opposed to Mighty Shouter) and you have
the mana base to support Ouks' sneaky endeavors. An
abundance of mana is there not only to get Ouks into
play faster, but it's needed to help you play other
cards on the turns you'd be inclined to keep
re-summoning Okus or summon more than one Ouks. You
do want your field to see effective drops like Fang
as opposed to just summoning Ouks.
Truth be told, what was intended with Ouks and
creatures of its ilk was the chance to send your
opponent into a "constant having to break this same
shield" setup. That's fine and dandy if you can pull
it off, even for just a few turns. One problem is if
your opponent saves this creature for the last
shield break and his field outnumbers your shields,
then you're toast. This 'constant shield' thing sort
of works when your opponent doesn't know how to plan
around known shields, his deck just isn't capable of
doing much of anything effective to seal a win, or
you have more control over when the effect kicks in.
Any good player will see what you're trying to do
from the starting line and will plan accordingly.
Any player decking Snare can stop to Ouks'
shennigans (tho, I must admit that I hate Snaring
little guys) if he chooses to waste the spell on it.
Yet more problem are your opponent won't kill Okus
unless it's down to the wire and you'll have a hard
time finding creatures to ram it into once the late
game rolls around unless you're facing weenie power
Even with the narrow possibility of perpetual
shielding there are better ways to reap new shields,
create shield chains or put a creature into the
shield zone. With Ouk--at best--you're only
prolonging your duels. It's a hefty mana investment
when you consider what else to deck at its cost--in
the case of Raza it's just too darn costly. Sure,
prolonging the duel is part and parcel to creating
extra shields, but with other shield creation cards
at least you're setting down something that
immediately can muck up your opponent's plans, think
The efficiency behind setting shields/creating extra
shields is that you can reap mana or field advantage
by setting down a devastating shield trigger spell
or creature. Ouks does none of that. When Okus is
broken, it goes to your hand. On your next turn you
have to re-invest 5 mana to cast Ouks so you can
wait a turn to ram it into something so that it
becomes a shield again. This sort of effect is
better on Raza because it's a blocker, although that
creature is...well there's simply better things to
play than both those creatures.
If you want creatures that can end up as shields,
turn to shield trigger creatures. If you want to
create extra shields, then turn to Mana Nexus or
Sundrop Armor. If you want to set your shields and
nab some draw, then go for Emeral. If you have a
weird meta or a deck with super mana gain, then you
might get away with making Mystic Inscription work
for an extra shield--and it might plop down a
Contructed: 1/5. There's a deck for this card, let's
call it Mr. Casual Deck.
Limited: 1/5. I don't know about you, but I pass up
cards like this for solid hitters.
5 mana for 1000. The power bites, but the low power
helps facilitate this ending up as a shield if
there's widespread creature kill targeting weenies
or something to ram it into. Otherwise, you're
fishing for new shields with a broken net.
Constructed: 1/5. This card just isn't playable.
Limited: 1/5. Bites. It can take out a fair amount
of creatures, but at 5 mana you want something with
at least 3000 power or a really cool effect. An
extra shield is a cool effect, but I'm not convinced
it's worth it.
Evo Bait: It can be evolved into Sieg Balicula. But,
why when you have Miele & Iere? Seriously, with all
the blocker hate going around now you seldom see
anyone decking Sieg. So, for the most part, the
playable Initates have dwindled down to Miele &
[Where To Deck]
I guess you could try it out in a Light/Nature deck.
But, it just doesn't fit what most Light/Nature
decks try to accomplish. With Sundrop Armor, Kolon,
Mana Nexus, Mystic, Torcon--you have a selection of
cards that can creature extra shields and creatures
that can end up as shields that are far better
choices. In mono-Light, why bother?
[Some Cards To Deck Instead Of It]
Everything I've named thus far.
[Format Ratings Overall]
Constructed: 1/5. There are much better ways to reap
more use out of your shield zone.
Limited: 1/5. I wouldn't bother.
Survey Says: 9 out of 10 people agree that
cecillbill's card reviews are killer. The one
naysayer answered the survey: "Hey, what's a card
Ouks, Vizier of
well peoples today
we have the over costed yet good power
Ouks, Vizier of Restoration.
Man.. if only this
dude had shield trigger and blocker he would be
the ultimate card... and light would always win
because of him..., but he doesn't so we have to
review the crappy version of him,
Ouks, Vizier of Restoration is a non-shield
trigger, non-blocker reuseable monster.
seriously? who would be stupid enough to destroy
this dude unless they really had to? like if
they had 1 shield left or something...
light realy doesn't need this it already has
limited- 3.5/5 i was
split on this card, cuz i have never
played/played against this card in limited on
one hand its a reuseable shield, on the other
its a overcosted junkie...
*thinking* there that was it. ^.^
When this creature dies it becomes a sheild. Well
that's a decent effect.
But Ooks only has 1000 power. If this creature had
more power then it could slam into an opponent's
creature, and become a sheild in one move.
Unfortunatly it gets 1000 power. Which makes it
pretty useless unless you have some way to power it
up. With this card you gotta wait a turn until you
can even gain your extra sheild too. If your
opponent never taps his own creatures, and never
destroys Ooks then you've just wasted five mana.
Overall this card is pretty horrible.
Ouks, Vizier of Restoration
Iíve had a hard time deciding if this thing is any
good. While I wouldnít play it, itís the cheapest
monster that turns into a shield yet. 5 for 1000 is
incredibly bad, and while gaining an extra shield
sounds nice, having this as that extra shield is
He can be evolved, and when youíre using Initiates,
having a blocker that can turn into a shield isnít
2/5, he stalls andÖ oh, thatís all. =/
Ouks, Vizier of Magnetism is another card to
help the theme known as Shield Manipulation. Its
brother, Aless the Oracle, made back in Rampage
of the Super Warriors, was horrible, as it
belonged to a currently useless people, the
light bringers. It also costed 6 mana, which was
is a spot reserve for high quality spells like
Terror Pit, Natural Snare, Holy Awe, and even
However, Ouks is a little better. Heís not a
huge improvement, and isnít a great card, but is
still much better than its brother. First of
all, this guy costs one less mana. This still
puts him with cards much better than him, but he
has less competition here. He also belongs to a
race that actually has an evo, the intiates, so
he can be used as bait for Sieg Bacula, or even
made into a blocker. This allows him to get his
effect more easily, and puts your opponent in
Still, Ouks is a pretty pathetic creature. He
costs 5 mana and has 1000 power, which gives a
horrible mana to cost ratio. Also, his effect is
in complete control of your opponent. Unless,
you get him to become a blocker by using Sieg
Bacula, Full Defensor, or some other blocker
making card, your opponent will never have to
kill him. You could also try to suicide him into
another 1000-powered creature, but itís unlikely
an opponent will lay out a tapped 1000-powered
creature for you to attack.
This card basically needs in own deck with other
shield makers to even be remotely playable.
However, even there, there are better shield
giving options. Mystical Inscription and Mana
Nexus offer much more direct forms of shield
giving. Even Sundrop Armor is better than this
card. It could take you many turns to turn ouks
into a shield, while these cards give you
This card should only ever be used in casual
play, but never used for an actual constructed
1.5/5 for shield-making and/or manipulating deck
1/5 for regular deck
0.5/5 for limited (This card is gonna be one of
those cards you should only use if you have no