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Pojo's Duel Masters Card of the Day

Image from Wizards Duel Master site

  Volcano Smog

Card #33

Date Reviewed: 10.13.04

Constructed Average Rating: 2.83
Limited Average Rating: 3.5

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

* Game Store owner in CA, ShuffleAndCut

Multiple M:TG Pro Tour Appearances

This is an interesting card.  At a 5000 for 6, it's not disgusting, but not amazing.  Against a light deck, though, it can be brutal.  If you got this down in multiples, it can be crippling.  The problem is a lack of a sideboard - play the hate main deck or leave it at home.  When faced with that decision, unless you know your metagame is light heavy, I'd leave it at home.  He's not good enough stand alone.  He's huge in limited, though, and I'd definitely play him

Constructed: 3
Limited: 4


(Top 4 at
2004 GenCon
Volcano Smog, Deceptive Shade

Despite there being only a handful of playable Ghosts currently--Jack Viper, Grey Balloon & Wailing Shadow Belbetplho--I actually dig the Ghost race. Not all of the Ghosts mind you, but I like oddballs like Masked Horror more than I probably should. Smog's a Ghost that doesn't have a ghastly drawback like destroying another creature or paltry 1000 power for 5 mana. Still, in line with its race, its a creature that leaves a lot to be desired.

1. Makes your Light opponent play more to cast spells and summon creatures--to the tune of 2 more mana! If your opponent is playing Mono-Light sans Pits, he'd better tap & kill this guy quickly to avoid an even slower playing deck. Really, making your opponent play 8 mana for Holy Awe is sw33t.

2. Evo bait--but don't even think about it! A Jack Viper on this guy means that something's wrong with your deck.

1. Narrow application. It's taxation effect only works versus Light. That means it does zippy-do-dah versus other builds. Kinda makes you long for a sideboard. Then again, I wouldn't want a sideboard because everyone would run Light. Oh, but then this guy would have a purpose. Oh, but I digress.

2. 5000 power for 6 mana isn't horrible; it's just not great for the 6 spot.
But hey, if you're getting away with its effect, then you probably aren't swining with it to lose it to a blocker.

2.5/5. If you play in a Light heavy meta, then you can give a creature like Volcano Smog a chance because it could slow down Holy Awe/D-Cut runs and irksome creature summoning. It's especially fun to have out when you play that kid who's dying to drop Miar or Hanusa. Haha.

The Antman
Volcano Smog- Uncommon-#33(DM-04)

Well we continue this week with another anti light card, Volcano Smog... man they sure do make a lot of cards like this dont they... must be the meta game...

anyways todays card is more useful than yesterdays because it has more uses than just one, because if the opponet isn't playing light its not just mana food/dead card in hand. This is also a creature that is 5000 for 6. sure its a little over costed, but I'd rather have it in play than my hand. Now if you are playing against light this thing can be a distructive force and can stop it all by its self, if you manage to get two in play.... man your opponet will be mad...

constructed- 2.5/5 since it isnt a dead spell vs non-light decks it has more use
limited- 3.5/5 what can I say its a beast in limited, stop light decks and you have a 5000 in play.
Knives101 Volcano Smog

Hmm. Six mana for 5000 power isn't very good. This card seems useless, but in a multi-civ deck, you might be able to combine it with it's kin, for a good mana lockdown. Just throw all the "this color costs two more mana" type creatures into one deck with Bolzard Dragon, and some other mana lock. It could work. Maybe not though. I'd have to playtest it. Anyway this card should only be run in a mana lockdown deck. Otherwise it's garbage.

Rating: 3


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