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Pojo's Duel Masters Card of the Day
 

king_aquakamui
Image from Wizards Duel Master site
 

  King Aquakamui

DM04
Card #S2



Date Reviewed: 11.23.04


Constructed Average Rating: 2
Limited Average Rating: 3.5


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


The Antman
King Aquakamui - Super Rare-#S2(DM-04)

Hi peoples, today we have a super rare from the new set, King Aquakamui.

Ok lets get this straight, the people who make DM do not seem to realize that every Demon Command(DC) and every Angel Command(AC) cost at least 5!
meaning that you can't realy have a deck full of ACs and DCs. and if you do make a AC & DC deck than it shouldn't have more than about 3 dif. commands and only 2-3 of each =/ and even at that that will be a lot of high costing cards.

Rating:
constructed- 2/5 commands cost too much
limited- 5/5 its a beast that pumps, good in my book

Final thought- if this thing was a command it would be a whole bunch better 
 
Knives101 King Aquakamui

Well here's a hard card to review. I know what rating I'm gonna give it, but the effect on the card is just too weird. Getting Angel, and Demon Commands back from your graveyard isn't really the best thing. Unless you make an entire deck around this card, then don't use it. Perhaps a Water/Nature/Darkness, or a Water/Nature/Light deck could benifit from retrieving Ballom, or Alcadies, and evo bait. Otherwise I don't think this guy will see play for a while.

Rating: 2
 
Parshathrules
8391
King Aquakamui

Ah, a leviathan that can provide hand advantage. A seven drop for 5000 is pitiful, but with the ability to boost your Angel and Demon commands along with getting all your Angel and Demon from the graveyard, I think we can make an exception. A lot of A/D commands are very costly, you generally will not have to many of them in your graveyard, unless drawing late game. Probably the most effective ones to use with this are the five drops: Vashuna, Sword Dancer, Photocide, Lord of the Wastes, and Aeris, Flight Elemental. They will generally get in the graveyard faster since you can play them sooner.

2000 more power to all your A/D Commands sounds nice, but it won’t be as big of an advantage as you may think. The lowest one of their base attacks is would be 4000 in Gamil, Knight of Hatred. The extra 2000 could work nicely against very beefy monsters, letting your relatively huge creatures take out creatures even larger.

Being blue means that it’ll probably go with your Hydro Hurricanes and Marinomancers in L/D/W decks, meaning that you can pack a huge punch with all your revived creatures.

In limited, there are only 6 A/D Commands in Shadowclash, one being Ballom. They are all rares or higher, meaning you aren’t going to have much support for this guy.

Constructed: 2.5/5, he’s a bit costly, along with most of his support.
Limited: 2/5, good luck getting your Photocide along with him…

 

 

   
 

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