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                      Pojo's Duel Masters Card of the Day 
 
						
						
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							Ballom,  
							Master of Death
							DM04 
							 
							 
							 
							Date Reviewed: 11.9.04 
							 
							 
							Constructed Average Rating: 3.5 
							Limited Average Rating: 4.0 
							 
							 
							Ratings are based on a 1 to 5 scale 
							1 being the worst. 3 ... average.  
							5 is the highest rating.  | 
						 
					 
                       
					
						
							
                            
                            
							  
							cecillbill 
							
							(Top 4 at 
							2004 GenCon 
							Championship) | 
							Ballom, Master of 
							Death 
							 
							You can't discuss Shadowclash without talking about 
							dueling setmates Ballom, Master of Death and 
							Alcadeias, Lord of Spirits. I don't know about you, 
							but I'd rather hang out with the guy known to bring 
							the "spirits" to the party than the guy who went 
							postal on the first day at his job. Still, there's 
							something to be said about destroying all 
							non-Darkness creatures in the battle zone upon your 
							arrival. 
							 
							PROS: 
							1. 12000 power for 8 mana. Power isn't everything in 
							this game, but sometimes being beefy means without 
							removal spells or the right hitters (like slayers) 
							your opponent is going to have a hard time chopping 
							down your fattie. 
							 
							2. Double Breaker. Since he can sac some of the 
							games most effective blockers--the ones from Light 
							and Water--then he's bound to hit for 2. If he slams 
							into Darkness blockers, they're gone. 
							 
							3. He's a Demon Command. There are support cards to 
							pump these guys up, return them from the graveyard, 
							and turn them into blockers. They're 8 guys that 
							could evolve into Ballom. 
							 
							4. He toasts all non-Darkness creature when he 
							drops. Okay, that's the REAL reason anyone is going 
							to bother running Ballom. Otherwise, he'd be a 
							costly beatstick like Giriel Ghastly Warrior. 
							 
							CONS: 
							1. He's a Demon Command. These guys are synonomous 
							with summoning sickness and huge costs. 
							 
							2. He's a Demon Command evolution. I thought the 
							Parasite Worms had it bad when it came to slow 
							evolutions. Nope. The Command units on both sides 
							have slow-as-molasses-in-December evolution lines. 
							The earliest Demond Commands drop at 5 mana--Vashuna 
							& Photocide. Good thing is, unless your opponent can 
							get these guys off the field quickly then you're 
							bound to cause trouble. 
							 
							3. He toasts only non-Darkness creatures. If you're 
							playing against another mono-Darkness player, then 
							you have yourself one high-priced double breaker. 
							 
							RATING: 
							3/5. Ballom requires a deck built around him. Don't 
							see the reason to commit to Demon Commands in any 
							other deck not focused on them, unless you use one 
							or two of the 5-6 guys as finishers or creatures 
							like Gamil Knight of Hatred and Dark Titan Maginn 
							for their useful effects decks not heavy Demon 
							Command. | 
						 
						
							
                            
							  
							The Antman | 
							
							 
								Ballom, Master of 
								Death - Super Rare-(DM-04) 
							
								  
							
								Ballom is a very 
								good card witha  very good attack and a very 
								good effect + double breaker, but this guy is a 
								demon command. so far from my knowledge thats 
								not a good race to choose =/. 
							
								  
							
								ratings: 
							
								constructed- 3/5 if 
								someone manages to make a good deck with this 
								dude and sends it to me via email (ant800@knology.net) 
								than I will give hima 5/5 
							
								 
								Limited- 5/5 I 
								believe there are a fair amount of demon command 
								in this set so this guy shouldn't do too  
								bad final thought- I really dont know what 
								to think of this guy =/ only time will tell 
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							Knives101 | 
							Ballom 
							 
							Well this is the guy that many people will be trying 
							to use post Shadowclash. Ballom sweeps the board of 
							all non-darkness creatures. But is all that mana, 
							and two cards from your hand worth a sweeper? The 
							answer is yes. Pulling it off is the problem. The 
							evo bait will most likely get death smoked, or 
							removed some other way. Even if you get this guy 
							into play he isn't going to hurt unless your 
							opponent has more than three creatures in play. I'd 
							rather just run Chains of Sacrafice, because in a 
							removal heavy deck your opponent shouldn't have more 
							than two creatures in play. 
							 
							Rating: 3 | 
						 
						 
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