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Pojo's Duel Masters Card of the Day

Image from Wizards Duel Master site


Evo Crushinators of Doom

Date Reviewed: 6.09.04

Constructed Average Rating: 3.375
Limited Average Rating: 3.375

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

* game store owner in CA, ShuffleAndCut

While the bounce mechanic is a decent one, as it puts your opponent behind a drop whenever you do it to one of their creatures, this may not be the best bargain. 5 cost for a 2000 creature is pretty dismal, and Corile will unlikely be able to attack. So you can look at it as you are paying 5 to bounce a creature. Not the greatest thing since white bread. In a focused bounce deck, it might be viable, but I haven't tested such so I have to admit I don't know how well it would work.

In limited, it's just inferior. Skip it and pick something else.

Constructed: 2
Limited: 1.5
Gordon Kane Corile:
I can't tell you how many times I heard players
dismiss Corile as a crummy card when they opened their
packs that first weekend Crushinators was released.
Being young, many didn't realize the effect Corile
would have on the game. However, a few old-timers
with prior experience with Magic knew that Corile was equivilent to the M:TG card Timewalk. Take a threat off the board, and make your opponent draw it again next turn (instead of drawing an extra card that might help them even more).
Corile is great for taking threats off the board,
especially if they have high casting costs or "comes
into play" effects that destroy their own creatures or
mana. Corile became an even bigger momentum swinger
with regard to evolutions, because you now put TWO
cards on top of their draw pile. Even though a Nature
player can get a Beast Folk and Barkwhip into play for
4 mana, at least you make them use 4 mana for one
creature rather than possibly putting out a 2nd
Barkwhip for you to deal with.
Also, funny things can happen after you use Corile -
on more than a couple occasions, after I summon
Corile, I use another creature to attack a shield. If
that shield is a Dimension Gate or a Crystal Memory,
I've seen my opponent go searching their deck for a
card, and then realize that the card I Corile'd is no
longer on top of their deck. Many are unable to
recover from such a mistake.
In my environment, you either love or hate Corile.
You love it if you play Water, you hate it if it is
played against you.

Constructed 4.5 out of 5
Limited 4.5 out of 5
Hydromorph Corile

Cyber Lords are a rare race (thereís only three in the game at this moment) and this is the only common. The rarest certainly arenít the best, as Corile seems to trump Tropico and gives the DM Ophidian a run for itís money. You finally get support for your Illusionary Merfolk with this little dude, which sets you opponent back a turn. Against Evolution creatures, this guy can get out of hand, especially when youíre forcing pressure against an agro deck. They can find themselves depleted of card a lot faster, and the stifling of the draw effect is just extra punishment.

In limited, itís a common, so youíll see a few running around. Definitely a good consideration for you deck, either as a filler for the 5-drop slot or as a removal spell for late game.

Constructed - 4/5

Limited - 4/5

Stegyman Corile

I sure do love Bounce =)

Corile: Water Creature, 5-Mana, 2000 Attack. Awful, huh? When you put Corile into play you can return one of your opponent's creatures to the top of their deck. That's something to look at.

Corile and Unicorn Fish are both similar and I noticed that many players argue over which one is better. Unicorn Fish IS one-Mana less, but it's attack is only 1000 and it returns any one creature to its owner's hand. Corile costs one more Mana but has 1000 more Attack and returns an opponent's creature to the top of their deck. Returning a creature to the top of your opponent's deck essentially means that they lose a turn because they would be drawing a card that was already used; make sense? They wouldn't be drawing anything new, so that's why I prefer Corile over Unicorn Fish (Corile is a common while Unicorn Fish is a Rare ^_^)

Pros: return one creature to top of opponent's deck, chump creature

Cons: 5-Mana for 2000 Attack, ONLY one creature

I would consider Corile if you can't get your hands on a couple of Unicorn Fish. In Limited this card is very good as you set your opponent back, get rid of a powerful creature for a turn, AND get a chump creature out of the deal.

Tournament: 3/5

Limited: 3.5/5



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