|  |  |  |   Pojo's Duel Masters Card of the Day
 
 
						
						
							| 
							
							 Image from
							Wizards Duel Master site
 |  | Engineer Kipo 
							Evo
 
 Date Reviewed: 7.9.04
 
 
 Constructed
							Average Rating: 2.75
 Limited Average Rating: 2.50
 
 
 Ratings are based on a 1 to 5 scale
 1 being the worst. 3 ... average.
 5 is the highest rating.
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							| Rob Miller | Rumble Gate-Fire 
							Civilization, 4 mana, and “Each of your creatures 
							gets +1000 power until the end of the turn. Each of 
							your creatures in the battle zone that can attack 
							creatures can attack untapped creatures this turn.” 
 This card is the reason that red could stand a 
							chance against any other deck. You get your rush 
							going early then they start to bring out creatures, 
							that’s where this card comes in. I think this deck 
							goes well with any red deck you can find room for it 
							in. I would not suggest using this card over Tornado 
							Flame, Crimson Hammer, and perhaps Burst Shot, but I 
							would suggest you use it. It makes your Armored 
							Blaster Valdios a 7000 creature, which is definitely 
							a good thing. With this every creature becomes a 
							Gatling Skyterror, not something most people what to 
							play against.
 
 Constructed-3/5: Excellent for straight red, so-so 
							for anything else.
 Limited-2/5: Won’t help unless you pulled a high 
							level creature to use it with.
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							| Stegyman | Engineer Kipo 
 Engineer Kipo: Fire Creature, 2-Mana. When this 
							creature is destroyed, both players send a card from 
							their Mana zone into their graveyard. Ouch.
 
 At Origins I saw Mana Destruction getting pretty 
							popular--one guy even managed to go 4-1 in a 
							tournament(losing only to me, of course =P). He 
							played Bolzard Dragon, Mana Crisis, Horrid Worm, and 
							Bombersaur, but I'm not sure if he played Engineer 
							Kipo. It's a pretty powerful deck and can really 
							slow you down if you're not playing Nature yourself. 
							Engineer Kipo just adds fuel to the fire and, on 
							turn 3-4, can be swinging for your opponent's 
							shields while your opponent has to think of either 
							destroying it or watching or slowly diminish his/her 
							shields.
 
 In Limited this card is good as it's only a Common, 
							so you can nab multiples of it. Mana Crisis 
							shouldn't be THAT hard to nab, so 1-3 of those would 
							be good too. Heck, you may even manage to draft a 
							Bombersaur or even a Bolzard Dragon. Maybe tech in a 
							few Darkness cards for a surprise Horrid Worm or 
							something ;x
 
 Tournament: 2/5
 Limited: 2.5/5
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							| Gordon Kane
 | Engineer Kipo 
							-- If you've every played Magic, you know that Mana 
							Destruction is an evil archetype to play or play 
							against. One would think a game like Duel Masters, 
							which borrows heavily on previous Magic concepts, 
							that Mana Destruction would be equally evil - but it isn't. In Magic, the 60 card deck has 
							around 24 mana sources. In Duel Masters, the 40 card 
							deck has potentially 40 mana cards. That makes it 
							hard to slow your opponent down by blowing up mana. 
							There are but a few cards in the current DM 
							environment that only blow up your opponent's mana - 
							a spell for 4, a shell for 9, and a dragon for 6. 
							Kipo (and his big brother, Bombersaur) opts for the 
							symetrical method of destroying mana - you both 
							lose.
 
 Right now, it just doesn't make sense to play this 
							card - sure, your opponent might opt to stay away 
							from it for fear of losing some mana, but eventually 
							they will deal with it and stabilize from the damage 
							dealt.
 Even if you are playing Fire / Nature (with Nature 
							allowing you to pull ahead of your opponent with 
							regard to mana in play), you still are playing 1 
							card to decrease both of your mana pools by one -- 
							why not use that card slot for something that gets 
							you ahead of your oppoents - rather than keeping you 
							even?
 
 Constructed 1 / 5
 Limited 1.5 / 5
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							| Fish & Chips
 | Engineer Kipo- Fish 
							and Chips with Onion Rings including Darkmaster 
 Hey Everyone! Today we have an interesting card 
							called Engineer Kipo, and a new member named 
							Darkmaster. His first review is on here. To the 
							Review!
 
 Card Name: Engineer Kipo #40/50 EVC
 Civilazation: Fire
 Race: Machine Eater
 Mana Cost: 2
 Rules Text:
 When this creature is destroyed, each player chooses 
							a card in his mana zone and puts it into his 
							graveyard.
 Power:2000
 Set: Evo-Crushinators of Doom
 
 Fish's Review
 
 Engineer Kipo, huh? OK let's see. This card is 
							decent in red rush and mana destruction decks. Many 
							of Red rush's creatures are all low amount creatures 
							anyway, and destroying mana could give you the edge. 
							Combine him with Bronze-Arm Tribe and you make up 
							for what you lost. By himself, he's not as good. 
							Destroying your own mana could possibly put you in a 
							bad spot, and against a green deck, he's useless. 
							Mana Destruction does only set your opponent back 
							however. What I'm saying is, losing mana isn't a big 
							problem in Duel Masters. Any card can be used for 
							mana, making him more of a minor annoyance than a 
							big problem. He is, however, a decent rush creature 
							because of his low mana cost. I'd put 1 or 2 in a 
							red deck.
 
 Pros: Cheap mana destruction, good red rush 
							creature.
 
 Cons: Destroys your mana also, mana destruction 
							isn't that big of a problem unless you do it in mass 
							quantities.
 
 Construted: 3/5 If you build a deck around him he 
							might just work for you.
 Limited: 1.5/5 Your chances of getting the right 
							cards in your deck to make him useable is just way 
							too low.
 
 Chips' Review
 
 Today we are reviewing a card from the fire 
							civilization of ECD named Engineer Kipo. This card's 
							mana to power to effect ratio is equal if not better 
							than the cost or power of this card. This card's 
							effect can be good if activated at the right time 
							otherwise it's just not that good. It would work 
							very well in a fire and nature mana destruction deck 
							where you could just play Bronze-Arm Tribe after 
							Kipo is destroyed and you get your mana back. This 
							creature is also good in swift attack decks because 
							it takes 2 mana and has 2000 power. Overall it's 
							okay but I would only use 1 or 2 in a red deck
 
 The Pros:Mana destruction, 2000 for 2 mana
 
 The Cons: Destroys own mana too
 
 Constructed:4/5 If you build a mana destruction deck 
							this card fits well in that sort of deck Limited 1/5 
							This is just not usable in this format of gameplay 
							because you need to build a deck around this card 
							for it to be useful
 
 Onion's Review
 
 mmmmmmmmmmmmmm me got a taste for mana destruction 
							^_^
 
 ok today's card of the day is Engineer kipo heres 
							what it does
 
 Name: Engineer Kipo
 Cost:2
 Race: Machine Eater
 Civilazation: Fire
 Type: Creature
 Rules Text:
 When this creature is destroyed, each play chooses 
							one card in his mana zone and puts it into his 
							graveyard.
 Flavor Text:
 "Perfect. Fine. No problem. It's a piece of cake to 
							disassemble these Water machines."
 Power: 2000
 Mana Number: 1
 Artist: Seki
 Rarity: C
 Collector Number: 40
 
 ok Kipo by himself is horriable it doesn't do much 
							but delay one turn but if you can create a deck on 
							it (Look in the Duel Yammers I'll make one) then it 
							should be good, also know that if you play him you 
							should use green to fix up the damage.
 
 Pro: Delay for one turn, cheap 2 for 2000 with a 
							nice effect is good.
 
 Cons: by himself he's ubber crap, could screw you 
							over.
 
 Construted: 2/5
 Deck based around hi effect: 4/5
 Limited: 2/5
 
 Rings' Review
 
 hello readers, Rings is back on, and the card of the 
							day today is Engineer Kipo. to tell you the Truth, I 
							don't even know what this card does. If you don't 
							know either, just look at it's stats.
 
 Name: Engineer Kipo
 Cost: 2
 Race: Machine Eater
 Civilization: Fire
 Type: Creature
 Rules Text:
 When this creature is destroyed, each player chooses 
							a card in his mana zone and puts it into his 
							graveyard.
 Flavor Text:
 "Perfect. Fine. No problem. It's a piece of cake to 
							disassemble these Water machines."
 Power:2000
 Mana Number: 1
 Artist: Seki
 Rarity: C
 Collector Number: 40
 
 Oh a 2 for 2000, nice, and a added effect let's look 
							at it, the Rules Text
 say: When this creature is destroyed, each player 
							chooses a card in his mana zone and puts it into his 
							graveyard. I guess that's ok, but if you play this 
							on your 2nd turn, and your opponent destroys it 
							somehow, you might get mana-screwed, but the effect 
							goes to your opponent to, so i guess it's all equal 
							in the end, this card is somewhat like Artisan 
							Picora, except Artisan Picora, is a 1 and Engineer 
							Kipo, well isn't. Well let's check out the Goods, 
							and the Bads.
 
 The Goods: 2/2000, Destroys your opponent's mana, 
							common(easy to get)
 
 The bads: destroys your own mana
 
 Rating: 4/5 just because something destroys youyr 
							own mana it doesn't make it bad, but i gave this 
							card a 4/5 because if your waiting on your gattling 
							or bolshack, or Metalwing, you need as much mana as 
							you get.
 
 Darkmaster's Review
 
 The card is good for mana destruction but weak so I 
							give it a 2.
 
 Ok....... We all had different ideas about that 
							card. If you want to e-mail any of us doi it at 
							(Fish) chrestoman1@comcast.net , (Chips) 
							chrestoman2@comcast.net , (Onion) exaltedangel_15@hotmail.com 
							, (Rings) zaboomafoo_108@hotmail.com , (Darkmaster) 
							DrgnSpnx@aol.com
 
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							| Knives101 | Engineer Kipo 
 For two mana Engineer Kipo makes a good rusher. A 
							Kipo or two can force your opponent to wait until 
							turn seven or eight to cast cards like... Holy Awe, 
							Burst Shot, Terror Pit, Natural Snare, Crystal 
							Lancer, Fighter Dual Fang, Ultracide Worm, Ladia 
							Bale, Gran Gure, and Zangaan. Not allowing your 
							opponent to use Holy Awe, or Burst Shot can buy your 
							rushers the time they need to finish your opponent 
							off. Not allowing your opponent to cast a big 
							creature, or spell to deal with your Valdios can 
							devestate your opponent. Fire decks have a very low 
							mana curve, so Kipo doesn't hurt them very much at 
							all. I really cannot see a reason to not use Kipo in 
							a Human deck.
 
 Final Rating: 5
 
 Limited: 4 Costly cards aren't going to be around as 
							much in a draft. Costly cards are very rare. He 
							still makes a good rusher though.
 
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