PONG THIS!
Pojo's heroclix
You need it. They Got it. This page view sponsored by


Ads & Menu

DM Home

Message Board

DM News Reports

Trading Card Game

Price Guide
Card of the Day
Duel Yammers - Fan Tips
Top 10 Lists
Tourney Reports


Featured Writers
JMatthew on DM
cecillbill's C-Notes
Hydromorph


Deck Garages
Dry’s Arsenal
Drizer's Dungeon
cecillbill's Dojo
Knives101's Lab
NFG's Garage
aka GDOG'S-VERSION


Spoilers
Base Set DM-01
Evo-Crushinators of
Doom DM-02

Rampage of the
Super Warriors DM-03

Starter Deck
Shobu's Fire Deck
Kokujo's Darkness Deck
Shadowclash Collector's Tin
Shadowclash of
Blinding Night Spoiler

Survivors of the
Megapocalypse

Disruptive Forces Decklist
Block Rockers Decklist
Duel Masters Starter Set (2)
Twin Swarm Deck
Hard Silence Deck
Promo Card List
Stomp-a-trons
Thundercharge
Epic Dragons
Fatal Brood
Shockwaves
Blastplosion
Thrash Hybrid

Video Games

Sempai Legends

Other
Staff

 


Pojo's Duel Masters Card of the Day
 

engineer_kipo
Image from Wizards Duel Master site

  Engineer Kipo

Evo


Date Reviewed: 7.9.04


Constructed Average Rating: 2.75
Limited Average Rating: 2.50


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

Rob Miller Rumble Gate-Fire Civilization, 4 mana, and “Each of your creatures gets +1000 power until the end of the turn. Each of your creatures in the battle zone that can attack creatures can attack untapped creatures this turn.”

This card is the reason that red could stand a chance against any other deck. You get your rush going early then they start to bring out creatures, that’s where this card comes in. I think this deck goes well with any red deck you can find room for it in. I would not suggest using this card over Tornado Flame, Crimson Hammer, and perhaps Burst Shot, but I would suggest you use it. It makes your Armored Blaster Valdios a 7000 creature, which is definitely a good thing. With this every creature becomes a Gatling Skyterror, not something most people what to play against.

Constructed-3/5: Excellent for straight red, so-so for anything else.
Limited-2/5: Won’t help unless you pulled a high level creature to use it with.
Stegyman Engineer Kipo

Engineer Kipo: Fire Creature, 2-Mana. When this creature is destroyed, both players send a card from their Mana zone into their graveyard. Ouch.

At Origins I saw Mana Destruction getting pretty popular--one guy even managed to go 4-1 in a tournament(losing only to me, of course =P). He played Bolzard Dragon, Mana Crisis, Horrid Worm, and Bombersaur, but I'm not sure if he played Engineer Kipo. It's a pretty powerful deck and can really slow you down if you're not playing Nature yourself. Engineer Kipo just adds fuel to the fire and, on turn 3-4, can be swinging for your opponent's shields while your opponent has to think of either destroying it or watching or slowly diminish his/her shields.

In Limited this card is good as it's only a Common, so you can nab multiples of it. Mana Crisis shouldn't be THAT hard to nab, so 1-3 of those would be good too. Heck, you may even manage to draft a Bombersaur or even a Bolzard Dragon. Maybe tech in a few Darkness cards for a surprise Horrid Worm or something ;x

Tournament: 2/5
Limited: 2.5/5
Gordon
Kane
 Engineer Kipo -- If you've every played Magic, you know that Mana Destruction is an evil archetype to play or play against. One would think a game like Duel Masters, which borrows heavily on previous Magic concepts, that Mana Destruction would be equally evil
- but it isn't. In Magic, the 60 card deck has around 24 mana sources. In Duel Masters, the 40 card deck has potentially 40 mana cards. That makes it hard to slow your opponent down by blowing up mana. There are but a few cards in the current DM environment that only blow up your opponent's mana - a spell for 4, a shell for 9, and a dragon for 6. Kipo (and his big brother, Bombersaur) opts for the symetrical method of destroying mana - you both lose.

Right now, it just doesn't make sense to play this card - sure, your opponent might opt to stay away from it for fear of losing some mana, but eventually they will deal with it and stabilize from the damage dealt.
Even if you are playing Fire / Nature (with Nature allowing you to pull ahead of your opponent with regard to mana in play), you still are playing 1 card to decrease both of your mana pools by one -- why not use that card slot for something that gets you ahead of your oppoents - rather than keeping you even?

Constructed 1 / 5
Limited 1.5 / 5
Fish
& Chips
Engineer Kipo- Fish and Chips with Onion Rings including Darkmaster

Hey Everyone! Today we have an interesting card called Engineer Kipo, and a new member named Darkmaster. His first review is on here. To the Review!

Card Name: Engineer Kipo #40/50 EVC
Civilazation: Fire
Race: Machine Eater
Mana Cost: 2
Rules Text:
When this creature is destroyed, each player chooses a card in his mana zone and puts it into his graveyard.
Power:2000
Set: Evo-Crushinators of Doom

Fish's Review

Engineer Kipo, huh? OK let's see. This card is decent in red rush and mana destruction decks. Many of Red rush's creatures are all low amount creatures anyway, and destroying mana could give you the edge. Combine him with Bronze-Arm Tribe and you make up for what you lost. By himself, he's not as good. Destroying your own mana could possibly put you in a bad spot, and against a green deck, he's useless. Mana Destruction does only set your opponent back however. What I'm saying is, losing mana isn't a big problem in Duel Masters. Any card can be used for mana, making him more of a minor annoyance than a big problem. He is, however, a decent rush creature because of his low mana cost. I'd put 1 or 2 in a red deck.

Pros: Cheap mana destruction, good red rush creature.

Cons: Destroys your mana also, mana destruction isn't that big of a problem unless you do it in mass quantities.

Construted: 3/5 If you build a deck around him he might just work for you.
Limited: 1.5/5 Your chances of getting the right cards in your deck to make him useable is just way too low.

Chips' Review

Today we are reviewing a card from the fire civilization of ECD named Engineer Kipo. This card's mana to power to effect ratio is equal if not better than the cost or power of this card. This card's effect can be good if activated at the right time otherwise it's just not that good. It would work very well in a fire and nature mana destruction deck where you could just play Bronze-Arm Tribe after Kipo is destroyed and you get your mana back. This creature is also good in swift attack decks because it takes 2 mana and has 2000 power. Overall it's okay but I would only use 1 or 2 in a red deck

The Pros:Mana destruction, 2000 for 2 mana

The Cons: Destroys own mana too

Constructed:4/5 If you build a mana destruction deck this card fits well in that sort of deck Limited 1/5 This is just not usable in this format of gameplay because you need to build a deck around this card for it to be useful

Onion's Review

mmmmmmmmmmmmmm me got a taste for mana destruction ^_^

ok today's card of the day is Engineer kipo heres what it does

Name: Engineer Kipo
Cost:2
Race: Machine Eater
Civilazation: Fire
Type: Creature
Rules Text:
When this creature is destroyed, each play chooses one card in his mana zone and puts it into his graveyard.
Flavor Text:
"Perfect. Fine. No problem. It's a piece of cake to disassemble these Water machines."
Power: 2000
Mana Number: 1
Artist: Seki
Rarity: C
Collector Number: 40

ok Kipo by himself is horriable it doesn't do much but delay one turn but if you can create a deck on it (Look in the Duel Yammers I'll make one) then it should be good, also know that if you play him you should use green to fix up the damage.

Pro: Delay for one turn, cheap 2 for 2000 with a nice effect is good.

Cons: by himself he's ubber crap, could screw you over.

Construted: 2/5
Deck based around hi effect: 4/5
Limited: 2/5

Rings' Review

hello readers, Rings is back on, and the card of the day today is Engineer Kipo. to tell you the Truth, I don't even know what this card does. If you don't know either, just look at it's stats.

Name: Engineer Kipo
Cost: 2
Race: Machine Eater
Civilization: Fire
Type: Creature
Rules Text:
When this creature is destroyed, each player chooses a card in his mana zone and puts it into his graveyard.
Flavor Text:
"Perfect. Fine. No problem. It's a piece of cake to disassemble these Water machines."
Power:2000
Mana Number: 1
Artist: Seki
Rarity: C
Collector Number: 40

Oh a 2 for 2000, nice, and a added effect let's look at it, the Rules Text
say: When this creature is destroyed, each player chooses a card in his mana zone and puts it into his graveyard. I guess that's ok, but if you play this on your 2nd turn, and your opponent destroys it somehow, you might get mana-screwed, but the effect goes to your opponent to, so i guess it's all equal in the end, this card is somewhat like Artisan Picora, except Artisan Picora, is a 1 and Engineer Kipo, well isn't. Well let's check out the Goods, and the Bads.

The Goods: 2/2000, Destroys your opponent's mana, common(easy to get)

The bads: destroys your own mana

Rating: 4/5 just because something destroys youyr own mana it doesn't make it bad, but i gave this card a 4/5 because if your waiting on your gattling or bolshack, or Metalwing, you need as much mana as you get.

Darkmaster's Review

The card is good for mana destruction but weak so I give it a 2.

Ok....... We all had different ideas about that card. If you want to e-mail any of us doi it at (Fish) chrestoman1@comcast.net , (Chips) chrestoman2@comcast.net , (Onion) exaltedangel_15@hotmail.com , (Rings) zaboomafoo_108@hotmail.com , (Darkmaster) DrgnSpnx@aol.com
 
Knives101 Engineer Kipo

For two mana Engineer Kipo makes a good rusher. A Kipo or two can force your opponent to wait until turn seven or eight to cast cards like... Holy Awe, Burst Shot, Terror Pit, Natural Snare, Crystal Lancer, Fighter Dual Fang, Ultracide Worm, Ladia Bale, Gran Gure, and Zangaan. Not allowing your opponent to use Holy Awe, or Burst Shot can buy your rushers the time they need to finish your opponent off. Not allowing your opponent to cast a big creature, or spell to deal with your Valdios can devestate your opponent. Fire decks have a very low mana curve, so Kipo doesn't hurt them very much at all. I really cannot see a reason to not use Kipo in a Human deck.

Final Rating: 5

Limited: 4 Costly cards aren't going to be around as much in a draft. Costly cards are very rare. He still makes a good rusher though.
 

 

   

 Copyright 2002 - 2003 Pojo.com 

This site is not associated withNeoPets.com.
This is NOT an official site.  This is a fan site.