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Pojo's Duel Masters Card of the Day

Image from Wizards Duel Master site

  Rayla, Truth Enforcer

Base Set

Date Reviewed: 4.14.04

Constructed Average Rating: 3
Limited Average Rating: 2.5

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

* Game Store owner in CA, ShuffleAndCut

Multiple M:TG Pro Tour Appearances

At the six drop point, it needs a better ability than searching out a spell if you're gonna pay 6 mana for a 3000.  At this point, a 3000 isn't generally all THAT great, and it's ability is only kinda good.  Don't get me wrong, it's play it in limited, but that's limited - your options are severely limited there, and almost any form of search is nice.  It will simply not see constructed play, though. 

Constructed: 2
Limited: 3.5
Current Price:  $10.49

* game store owner in CA, ShuffleAndCut
Rayla, Truth Enforcer
So... what the heck is Rayla?? That picture baffles me. It looks like some kind of flying Native American jewelry or something. Very weird.

So this is search with legs. The trouble is, by the time you hit 6 drop, a 3000 power creature is probably fairly worthless fluff. Betcha your opponent has more than enough ways to deal with this guy that don't even make him blink. So it boils down to this: Pay 6 mana to search for a spell with a probably worthless creature attached to it. Or, pay 4 to go get ANY card from your deck (Crystal Memory). Memory is a better bargain in my book, but you also have to take into account color. If you are not playing Blue, Crystal Memory is not a bargain, and Rayla may be your only choice if you REALLY must search for a spell in your 6 drop spot. Now, if you were going to get something like Holy Awe to finish off your opponent, then Rayla isn't bad at all. But you will need to have your opponent within range of death with a one turn attack on your part, and you will have to hope he doesn't pull a crazy shield trigger that blows your atack, like.... Holy Awe. Yikes. Now you've blown your 6 and 7 drop, and if you can't finish them off this turn, things may get ugly for you. But still, not a bad combo. If you're playing blue and you really need to search, consider Crystal Memory.

In limited, probably not a useful card unless you feel you have an amazing spell in your card pool that could break the game.

Constructed: 2.5
Limited: 2


* game store owner (The Game Closet - Waco,TX)

* Scrye writer since 2002
Rayla, Truth Enforcer

Searching for a spell is good. You also get a creature for your efforts. My only problem is that for a card on the Super Rare level, it doesn't pack very much of a punch. If you are going to chase down a card for your deck, you are going to want it to do something more than that. I wish it were at least 1000 points larger. That would make it much more appealing.

Rating: 3

Hydromorph Rayla, Truth Enforcer

I’m a pretty big fan of Rayla. First off, I want you to think Yu-Gi-Oh! for a sec here if you play it. If there was a creature that said search your deck for a Magic card when you play this creature from your hand, would you use it? I’m gonna say yes.

There’s barely any restrictions to it, you just tutor up ANY spell you want. Think of all the powerhouse bombs you can get. Holy Awe, Terror Pit, Teleportation, and so on and so forth…

Not only that, you get a 3000 body. Any tutor card in any game is just waiting to be abused, and I think Rayla’s no different. In the early stages of the game, Rayla’s will see a lot of play. But within the next few expansions, I wouldn’t be surprised if something better comes out. While I’m not saying it’s a staple in every Light deck, but I do believe it will find it’s way into many combo decks.

In draft, it’s still a tutor and a creature. You’ll probably play it if you get it, but it’s not to early a pick by any means.

Constructed- 4/5

Limited- 2.5/5

 Ray "Monk"
*DCI Tournament Organizer
 *Game Store Owner (Gamer's Edge)
Rayla, Truth Enforcer

Rayla’s “tutor” ability makes it a must have for a large amount of decks that play Light. It can fetch that Holy Awe you need to break through the game next turn, while at the same time adding a new 3000 to your side, or it can find another card you need to deal with something on the board at the time.

Constructed:                 4
Casual:                         3
Limited:                        2


Name: Rayla, Truth Enforcer

Type: Creature

Civilization: Light

Race: Berserker

Cost: 6

Power: 3000

Effect: When you put this creature into the battle zone, search your deck.  You may take a spell from your deck, show that spell to your opponent, and put it into your hand.  Then shuffle your deck.

Flavor Text: The Enforcers deliver the oracles’ words, which bear the power of truth.

Mana#: 1

Set/Card#: Base Set, 15/110, Very Rare


Attributes: A creature of Light, this is a Berserker, which currently means little, though there is another Berserker as well.  For a cost of 6 we get roughly half of what we should-a pitiful Power of 3000.  It has an effect, so it had better be a good one to offset this deficit.


Abilities: And the survey says… no.  Getting a spell from your deck is cool, and getting a monster out with it sounds good, but the added cost, even if you consider it discounted, means that you have to wait a turn to caste the spell usually.  Speed with careful planning wins.


Uses/Combinations: If you find some bizarre combo that is insanely dependent upon a single spell and having four searchers for it (four copies of Crystal Memories) isn’t enough, then I guess run this.  Or if you are running mono-Light (not recommended) or are running multi-color, but not Blue (not sure I would skip on the Water either), then yeah, go for it.




Newbie Format: 3/5-A little better here as decks are more “hodgepodge”; players are likely to not have access to other search cards or even solid monsters.


Standard: 2/5-Mainly since we are all still new to the game, and I could be wrong.  Honestly, I wouldn’t bother with it.


Limited: 4/5-Fish that one Death Smoke or Spiral Gate from your deck, and get a monster! :-D



Something to consider, but only if your resources are very limited.


Stegyman Rayla, Truth Enforcer

Very interesting card.

Rayla, Truth Enforcer: Light Creature, 6-Mana, 3000 attack. Pretty bad, huh? The text says that when you put [Rayla] into battle, you may search your deck for a Spell card and put it into your hand. That's not half-bad.

Is this card good? I say it's up there, but not REALLY good. What I like about this card is that you get to search your deck for a Spell card and put it into your hand. But what you could do is search your deck but not take anything (it does say "may", right? ;x). This is a good way to see what is left in your deck and what your last options are. But nabbing a Spell card is pretty nifty. Light combos well with Water, so you could easily grab a Spiral Gate/Teleportation/Brain Serum/whatever! Retrieving a late-game Spell could be pretty vital, like nabbing that last Terror Pit to stop that rampaging King Depthcon or that Bolshack Dragon with an insane Attack. And you get a chump attacker out of the deal.

Pros: Search for any spell, chump creature

Cons: little Attack Power, ONLY Spell cards

I would tech this into a Light/whatever deck if you wanted to save room on spells/creatures and whatnot. In Limited it may probably be worse since creatures would be more important than Spells, and a 6-Mana, 3000 Attack creature just wont cut it.

Tournament: 2.5/5

Limited: 2/5



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