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Tom Rogers on Duel Masters
Messiah, the Battlemaster
June 7, 2010
What's up guys, Tom Rogers checking in again with another
Japanese card that you surprisingly haven't heard enough
about. He's the current centerpiece for my deck in the
formats that he's legal in, so we're going to check him out.
;-)
Messiah, the Battlemaster
Messiah, the Battlemaster
Set/Rarity : DM-14 Generation Gear Super
Rare
Card Number : S9
Civilization : Nature
Card Type : Evolution Creature
Cost : 7
Creature Type : Mystery Totem
Power : 13000
Card Text : Evolution: Put on one of your
Mystery Totem
No one may use the "Shield Trigger" of the shields this
creature breaks.
Triple Breaker
Flavor Text : When all of the hostile
lords were defeated, the remaining lords went back to "Senkai",
the pure land.
Illustrator : Shukei[/quote]
Card Image and Information Courtesy of CCGDB.com
The Basics
This is a guy that you should look at and initially realize
is good stuff. Seven mana can look a little high for an
evolution creature, but not by much -- and once you see that
"Triple Breaker" combined with the shield trigger negation,
you should know it's totally worth it. Most Mystery Totems
average a cost of five to six anyway, so this isn't really
that much of a cost hike since he'd our action for most
turns anyway. The downside, of course, is Mystery Totems are
hard to come by -- but there are some great ones, and
they're pretty easy to slip into a deck if you're not honing
on the theme. I'm personally running Akashic Second and
Cryptic Totem in a beatdown-fashioned combo deck, which they
fit into quite easily. Forbidden Totem is also pretty
amazing, especially for those of you who actually want to
devote to the theme. Surprise Totem is a beatstick trigger,
which makes the evolution even harder to disrupt -- he
should probably be in every deck using the card, since he's
a decent body and allows you to swing at three untriggerable
shields almost immediately.
How This Affects The Game
Shield Burning is always one of the best control tactics, or
aggressive decks -- who doesn't want to guarantee the
inability to trigger? Obviously he doesn't work so great in
rush, costing seven, but he's a decent last resort if you're
already running Nature and getting away with picks like
Shaman Broccoli and Bronze-Arm Tribe.
This helps shift the meta more towards a resource management
game, rather than a series of miniature confrontations.
We're going to be steering a [i]teeny[/i] bit away from the
currently popular "attack, counterattack, do something to
your guys while attacking" schedule most decks are running
on. Because when I can slam three of your shields away and
guarantee no opposition for the rest of my assault, why
wouldn't I do it that way? Most decks should be running
Nature anyway, and the baits even help counterattacking.
How This Affects You
This is pretty similar to Aqua Spy.
Do you have Nature in your deck?
Do you like to attack, or dislike your opponent using
triggers?
If so, Messiah the Battlemaster!
If not, then you're going to want to up your removal,
discard, and mana denial -- all really big things you need
to be doing right now to stay competitive anyway. Really
important that you can stop this guy from coming out in as
many ways as possible, since he's HUGE and takes out half
your life.
I'm playing a little more on KP, usually using this guy, so
feel free to find me and see what I'm talking about! My
username is Thomas_Jay.
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