Card of the Day
Top 10 Lists
The Tinkerer's Workshop
Fantastic 4 Starter
Legion of Super Heroes
Web of Spidey
League of Assassins
Masters of Evil
Non-Affiliated Equipment and Locations
Non-Affiliated Plot Twists
Yu Yu Hakusho
Pojo's VS System Card of the Day
Date Reviewed: 09.05.07
Constructed Rating: 4.60
Limited Average Rating: 3.67
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
Level 2 Judge
card is an easy 5/5 if I've ever seen one.
Sensational Spider-Man from MTU is a control
players dream card, and Gift Wrapped is the
icing on the control cake. Many times I've had
the initiative against a Spider-Friends player
who then used Spider-Man's ability to pay 7 ATK
and exhaust my 3, then Gift Wrapped my 4,
essentially shutting down my entire turn. It
even hoses concealed characters.
It's even better with Spider-Man, Stark's
Protege, since he can tap down almost every 7 in
the game with his effect, then exhaust to Gift
Wrapped either a 6, or a combination of two
characters as the situation calls for. It's bomb
in Limited formats, as there are plenty of
Spider-Man cards to go around. It's also a great
combo with Black Suit Spidey, since you can Gift
Wrapped an opposing drop, then discard two cards
to keep it exhausted for the next turn. It's a
4-of in any deck running copies of Spider-Man,
SERVICE ANNOUNCEMENT: DO NOT WATCH THE SIMPSONS
MOVIE. IT IS THE WORST FILM I HAVE EVER SEEN.]
Gift Wrapped: Plot Twist: 3
They should have called it “thwipt” damn it…
But they didn’t. It’s still a rocking card
though. It’s a great stall card. For a great
stall team (cough plus Heralds cough d’uh
cough). And it doesn’t even have to be used in
your attack phase. You see Gift Wrapped allows
you to you tie up a character with Spidey’s
cost, or multiple characters that add up to
Spidey’s cost. But you have to exhaust Spidey to
So you can do the maths on that. And the maths
says you can slow down rush decks if you use it
on a low level Sensational Spider-Man. The maths
also says that you can, for example, intently
annoy your opponent by using it on a high level
Spider-Man like Stark’s Protégé and webbing up
their 4 and 3 drops. Obviously the reason I
mention the “pay X attack to” characters is that
you are still free to use their effects to
exhaust even more characters. That is until your
opponent goes nuts and stabs you with a pencil.
So in conclusion it’s a very good card, just
don’t play it against opponents with pencils.
“The answer to your first question…is shaddup”
Ah, another release out of the way. I got a
handful of Marvel Legends, and it’s pretty
To play, exhaust a character named Spider-Man
Exhaust any number of target characters if their
combined cost is less than or equal to that
Spider-Man does a lot of exhausting these days,
he never actually man’s up and fights anymore.
Even the new Spider-Mans from Marvel Legends
just exhaust characters.
But he’s good at what he does.
Off-Initiative, this is a very good card.
Preventing attackers is awesome, and Gift
Wrapped does it well.
In sealed, there’s 5 different Spider-Man.
You’re are guaranteed to get at least one, and
if you can get Gift Wrapped to work, you got it
Spider-Man needs to fight more…
once again, here's this week's COTD's......
First, a question for you, can we run my company
name and URL in the box under my name? If so,
greatly appreciated, if not, I understand....
Round five is always an interesting one, and
this card can help. With a five drop Spiderman
on your side, this one can alter the game and
keep you on the offensive.
As a card in a sealed pack draft, this plot
twist isn't horrible, assuming you pull a five
drop Spiderman. It shares the same benefits as
In a constructed deck, this card helps a ton.
Round five is where most of the action of a game
happens and quite often where a winner is
determined. Not always where the game ends, but
usually by the end of this round you can see the
end in sight. When playing against a player that
uses low drop cards to get the advantage through
team-attacks, defenses, reinforcing, etc., this
card can turn the tide, incapacitate a few
defenders, cause some damage and take control.
For that reason, it gets my first ever five
modern but I see potential in Golden with the
Spider-clones deck. Could be part of an annoying
Spidey stall combo or something. Oh wait, High
Modern, 4.0 in Silver, 3.0 in Golden