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Darkseid's Elite Affiliation List

6.1.05 by wierdofur

VS  Cards list:

Characters:

Gole, Deep Six

Number:         DSM-105

Rarity:         Uncommon

Card Type:      Character

Cost:           1

Team:           Darkseid's Elite

Attack:         1

Defense:                1

Range:          No

Flight:                 No

Whenever Gole becomes stunned, each of your opponents loses 1 endurance for each face-down resource he controls.

Hunger Dogs, Army

Number:         DSM-107

Rarity:         Uncommon

Card Type:      Character

Cost:           1

Team:           Darkseid's Elite

Attack:         1

Defense:                1

Range:          No

Flight:                 No

Whenever Hunger Dogs attacks or is attacked, each player loses 1 endurance.

Kurin, Deep Six

Number:         DSM-111

Rarity:         Uncommon

Card Type:      Character

Cost:           1

Team:           Darkseid's Elite

Attack:         1

Defense:                1

Range:          No

Flight:                 No

Activate >>> Target attacker with the version Deep  Six gets +X ATK this attack, where X is the number of  face-down resources you control.

Parademons, Army

Number:         DGL-155

Rarity:         Uncommon

Card Type:      Character

Cost:           1

Team:           Darkseid's Elite

Attack:         2

Defense:                1

Range:          No

Flight:                 Yes

Whenever Parademons attacks, you may replace target non-ongoing plot twist an opponent controls.

Desaad, Royal Torturer

Number:         DSM-102

Rarity:         Common

Card Type:      Character

Cost:           2

Team:           Darkseid's Elite

Attack:         2

Defense:                2

Range:          No

Flight:                 No

Activate >>> Target stunned character's controller loses endurance equal to that character's cost.

Jaffar, Deep Six

Number:         DSM-108

Rarity:         Uncommon

Card Type:      Character

Cost:           2

Team:           Darkseid's Elite

Attack:         2

Defense:                2

Range:          No

Flight:                 No

Exhaust two characters you control with the version Deep Six >>> Gain 1 resource point. Spend this point only to recruit characters with the version Deep Six.  Use this power only during your recruit step.

Shaligo, Deep Six

Number:         DSM-112

Rarity:         Common

Card Type:      Character

Cost:           2

Team:           Darkseid's Elite

Attack:         3

Defense:                2

Range:          No

Flight:                 Yes

Pay 1 endurance >>> Turn target face-up resource an opponent controls face down.

Granny Goodness, Everyone's Favorite Granny

Number:         DSM-106

Rarity:         Common

Card Type:      Character

Cost:           3

Team:           Darkseid's Elite

Attack:         3

Defense:                5

Range:          No

Flight:                 No

Affiliated characters with a cost of 3 or less you control lose their team affiliations and have the Darkseid’s Elite team affiliation.

Other non-Army Darkseid's Elite characters with a cost of 3 or less you control get +1 ATK.

Topkick, Parademon Drill Instructor

Number:         DSM-116

Rarity:         Uncommon

Card Type:      Character

Cost:           3

Team:           Darkseid's Elite

Attack:         4

Defense:                3

Range:          No

Flight:                 No

Whenever another Darkseid's Elite character comes into play, each of your opponents loses 1 endurance.

Boost 1: When Topkick comes into play, return up to three Army Darkseid's Elite character cards from your KO’d pile to your hand.

Slig, Deep Six

Number:         DSM-113

Rarity:         Common

Card Type:      Character

Cost:           3

Team:           Darkseid's Elite

Attack:         4

Defense:                4

Range:          No

Flight:                 No

Cosmic: Activate >>> KO target stunned character if its cost is less than the number of face-down resources you control.

Dr. Bedlam, Psionic Being

Number:         DGL-154

Rarity:         Rare

Card Type:      Character

Cost:           3

Team:           Darkseid's Elite

Attack:         7

Defense:                6

Range:          No

Flight:                 No

When Dr. Bedlam comes into play, choose an opponent.

Dr. Bedlam gets -1 ATK and -1 DEF for each face-up resource the chosen opponent controls.

Amazing Grace, Manipulator

Number:         DSM-097

Rarity:         Rare

Card Type:      Character

Cost:           4

Team:           Darkseid's Elite

Attack:         6

Defense:                6

Range:          No

Flight:                 No

Activate, discard a Darkseid's Elite character card from your hand >>> Target player chooses a character with a cost of 3 or less he controls. Move that character to your front row. That character gains the Darkseid’s Elite team affiliation. Use this power only during the recovery phase. (You control that character.)

Trok, Deep Six

Number:         DSM-117

Rarity:         Common

Card Type:      Character

Cost:           4

Team:           Darkseid's Elite

Attack:         6

Defense:                6

Range:          No

Flight:                 No

Trok gets +1 ATK for each face-down resource your opponents control.

Virman Vundabar, Military Leader of Apokolips

Number:         DGL-156

Rarity:         Uncommon

Card Type:      Character

Cost:           4

Team:           Darkseid's Elite

Attack:         6

Defense:                8

Range:          No

Flight:                 No

Activate >>> Exhaust target character if its cost is less than the number of face-down resources its controller controls.

Bernadeth, Leader of Female Furies

Number:         DSM-098

Rarity:         Common

Card Type:      Character

Cost:           4

Team:           Darkseid's Elite

Attack:         8

Defense:                6

Range:          No

Flight:                 No

Pay 1 endurance >>> Whenever a character an opponent controls recovers this phase, its controller loses endurance equal to its cost. Use this power only once per turn.

Glorious Godfrey, Persuader

Number:         DSM-104

Rarity:         Uncommon

Card Type:      Character

Cost:           5

Team:           Darkseid's Elite

Attack:         7

Defense:                8

Range:          No

Flight:                 No

Activate >>> Exhaust target character with a cost of 4 or less. That character's controller loses endurance equal to that character's cost. Use this power only if you control another Darkseid's Elite character.

Devilance, The Pursuer

Number:         DSM-103

Rarity:         Common

Card Type:      Character

Cost:           5

Team:           Darkseid's Elite

Attack:         9

Defense:                8

Range:          Yes

Flight:                 No

Whenever Devilance stuns a character, that character’s controller loses endurance equal to the number of face-down resources he controls.

Boost 2: When Devilance comes into play, he gets +6 ATK and +6 DEF this turn.

Steppenwolf, Darkseid's General

Number:         DSM-114

Rarity:         Common

Card Type:      Character

Cost:           5

Team:           Darkseid's Elite

Attack:         9

Defense:                8

Range:          Yes

Flight:                 No

Cosmic: Pay 3 endurance >>> Characters your opponents control lose reinforcement this turn. Use this power only if you control another Darkseid's Elite character.

Boost 1: When Steppenwolf comes into play, Darkseid’s Elite characters get +2 ATK while attacking this turn.

Kanto, Darkseid's Assassin

Number:         DSM-110

Rarity:         Common

Card Type:      Character

Cost:           6

Team:           Darkseid's Elite

Attack:         12

Defense:                11

Range:          Yes

Flight:                 No

Pay 3 endurance >>> KO target character if its cost is less than or equal to the number of face-down resources its controller controls. Use this power only once per turn and only during your attack step.

Darkseid, Uxas

Number:         DSM-101

Rarity:         Uncommon

Card Type:      Character

Cost:           6

Team:           Darkseid's Elite

Attack:         12

Defense:                13

Range:          Yes

Flight:                 No

As an additional cost to recruit Darkseid, reveal a Darkseid’s Elite character card from your hand.

Remove a cosmic counter from Darkseid >>> KO all stunned characters.

Cosmic: Characters cannot be KO'd during the recovery phase.

Brimstone, Engine of Destruction

Number:         DSM-099

Rarity:         Rare

Card Type:      Character

Cost:           6

Team:           Darkseid's Elite

Attack:         13

Defense:                10

Range:          No

Flight:                 No

Loyalty. Pay 1 resource point >>> At the start of the combat phase, KO target resource. Use this power only once per turn.

Superman, False Son

Number:         DSM-115

Rarity:         Rare

Card Type:      Character

Cost:           7

Team:           Darkseid's Elite

Attack:         16

Defense:                14

Range:          Yes

Flight:                 Yes

Whenever a front row defender an opponent controls becomes stunned, KO it.

Kalibak, Unworthy Son

Number:         DSM-109

Rarity:         Common

Card Type:      Character

Cost:           7

Team:           Darkseid's Elite

Attack:         18

Defense:                17

Range:          No

Flight:                 No

Kalibak gets -1 ATK and -1 DEF for each non–Darkseid's Elite character you control.

Whenever Kalibak becomes stunned, you lose 7 endurance.

Darkseid, Lord of Apokolips

Number:         DSM-100

Rarity:         Rare

Card Type:      Character

Cost:           8

Team:           Darkseid's Elite

Attack:         20

Defense:                20

Range:          Yes

Flight:                 No

As an additional cost to recruit Darkseid, discard a Darkseid’s Elite character card from your hand.

At the start of the recovery phase, KO all other characters.


 

Plot Twists:

Hordes of Apokolips

Number:         DSM-125

Rarity:         Uncommon

Card Type:      Plot Twist

Cost:           1

Ongoing:                No

Up to three target Darkseid's Elite characters you control each get +2 ATK while attacking this turn.

Apokoliptian Hospitality

Number:         DGL-157

Rarity:         Uncommon

Card Type:      Plot Twist

Cost:           2

Ongoing:                No

As an additional cost to play Apokoliptian Hospitality, exhaust a character you control.

Target stunned character an opponent controls cannot be recovered or KO'd this turn. If you control a Darkseid’s Elite character, that stunned character’s controller loses endurance equal to that character’s cost.

Blood Feud

Number:         DSM-128

Rarity:         Uncommon

Card Type:      Plot Twist

Cost:           2

Ongoing:                No

Target Darkseid's Elite or New Gods character you control gets +3 ATK and -3 DEF this attack.

Darkseid Undenied

Number:         DGL-158

Rarity:         Rare

Card Type:      Plot Twist

Cost:           2

Ongoing:                Yes

Replace target non-ongoing plot twist an opponent controls. Each player loses endurance equal to the cost of that plot twist.

Ongoing: Exhaust a Darkseid's Elite character you control >>> Replace target non-ongoing plot twist an opponent controls.

Granny Loves You

Number:         DSM-123

Rarity:         Uncommon

Card Type:      Plot Twist

Cost:           2

Ongoing:                Yes

Ongoing: At the start of the recovery phase, if you control a Darkseid's Elite character, each player loses 1 endurance for each stunned character he controls.

The Exchange

Number:         DSM-130

Rarity:         Rare

Card Type:      Plot Twist

Cost:           2

Ongoing:                No

Discard any number of character cards from your hand.  Search your deck for a Darkseid's Elite or New Gods character card with a cost less than or equal to the total cost of the cards you discarded this way. Reveal that card and put it into your hand. Shuffle your deck.

Anti-Life Equation

Number:         DSM-118

Rarity:         Rare

Card Type:      Plot Twist

Cost:           3

Ongoing:                Yes

Play Anti-Life Equation only if you control a Darkseid’s Elite character.

Ongoing: At the start of the recovery phase, starting with you, each player chooses a different number. The player who chose the highest number loses that much endurance. Each other player gains that much endurance and stuns a non-stunned character he controls.

Omega Beams

Number:         DSM-126

Rarity:         Rare

Card Type:      Plot Twist

Cost:           3

Ongoing:                No

As an additional cost to play Omega Beams, exhaust a Darkseid’s Elite character you control.

Remove all stunned characters from the game.


 

Locations:

Happiness Home

Number:         DSM-124

Rarity:         Rare

Card Type:      Location

Cost:           1

As an additional cost to flip Happiness Home, KO a non-stunned character you control.

Non-Army Darkseid's Elite characters with a cost of 3 or less you control get +2 ATK and +2 DEF while attacking.

Darkseid's Elite characters with a cost of 3 or less you control cannot be recovered.

Apokolips

Number:         DSM-119

Rarity:         Rare

Card Type:      Location

Cost:           2

Activate >>> Choose a player. Target Darkseid's Elite attacker you control gets +X ATK this attack, where X is the number of face-down resources the chosen player controls.

Firepits of Apokolips

Number:         DSM-122

Rarity:         Uncommon

Card Type:      Location

Cost:           2

At the start of your recruit step, lose 2 endurance.

Exhaust a Darkseid's Elite character you control >>> Exchange control of Firepits of Apokolips and target face-down resource an opponent controls. Use this power only during the recovery phase.

Armagetto

Number:         DSM-120

Rarity:         Uncommon

Card Type:      Location

Cost:           3

Activate, KO a Darkseid's Elite character you control >>> Target attacker you control gets +X ATK and +X DEF this attack, where X is the cost of the character you KO'd.


 

Equipment:

Beta Club

Number:         DSM-121

Rarity:         Uncommon

Card Type:      Equipment

Cost:           0

Equip only to a Darkseid's Elite character.

Whenever equipped character stuns a defender, that character’s controller loses endurance equal to that character’s cost.

 


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