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VS Emerald Enemies Cards list:
5.24.05 by wierdofur

Characters:

The Shark, T. S. Smith
Number: DGL-062
Rarity: Common
Card Type: Character
Cost: 1
Team: Emerald Enemies
Attack: 0
Defense: 1
Range: Yes
Flight: Yes
Willpower 1

The Shark gets +1 ATK for each face-up resource you control.

Henry King Jr. <> Brainwave, Psionic Manipulator
Number: DGL-049
Rarity: Uncommon
Card Type: Character
Cost: 1
Team: Emerald Enemies
Attack: 1
Defense: 1
Range: Yes
Flight: No
Willpower 1

Exhaust a character you control >>> Target player loses endurance equal to that character's willpower. Use this power only once per turn.

Sonar, Dastardly Discord
Number: DGL-059
Rarity: Common
Card Type: Character
Cost: 1
Team: Emerald Enemies
Attack: 1
Defense: 1
Range: Yes
Flight: Yes
Willpower 1

Activate >>> Target player exhausts a ready character he controls. Use this power only during your attack step.

Starlings, Army
Number: DGL-060
Rarity: Uncommon
Card Type: Character
Cost: 1
Team: Emerald Enemies
Attack: 1
Defense: 1
Range: No
Flight: Yes
Starlings comes into play exhausted.

Whenever Starlings becomes stunned, KO it.

Activate, pay 1 resource point >>> You may discard a card. If you do, search your deck for up to two character cards named Starlings and put them into your front row.

Black Hand, Dark-Hearted Villain
Number: DGL-038
Rarity: Common
Card Type: Character
Cost: 2
Team: Emerald Enemies
Attack: 2
Defense: 2
Range: Yes
Flight: No
Willpower 1

At the start of the recovery phase, gain X endurance, where X is the total willpower of characters you control.

Hector Hammond, Super-Futuristic Mind
Number: DGL-048
Rarity: Common
Card Type: Character
Cost: 2
Team: Emerald Enemies
Attack: 2
Defense: 2
Range: Yes
Flight: No
Willpower 2

Hector Hammond gets +4 ATK and +4 DEF while you control five or more resources.

Major Disaster, Paul Booker
Number: DGL-053
Rarity: Uncommon
Card Type: Character
Cost: 2
Team: Emerald Enemies
Attack: 2
Defense: 3
Range: Yes
Flight: No
Willpower 2

Activate, discard a card >>> Replace target location if its cost is less than or equal to Major Disaster's willpower.

Tattooed Man, Abel Tarrant
Number: DGL-061
Rarity: Uncommon
Card Type: Character
Cost: 2
Team: Emerald Enemies
Attack: 6
Defense: 6
Range: Yes
Flight: No
Willpower 2

Tattooed Man gets -1 ATK and -1 DEF for each resource you control.

Carol Ferris <> Star Sapphire, Beloved Enemy
Number: DGL-039
Rarity: Common
Card Type: Character
Cost: 3
Team: Emerald Enemies
Attack: 1
Defense: 6
Range: Yes
Flight: Yes
Concealed—Optional (You may have this character come into play in the hidden
area.)

Willpower 3

Activate >>> Target attacker you control gets +1 ATK this attack for each face-up resource you control.

Dr. Light, Master of Holograms
Number: DGL-040
Rarity: Uncommon
Card Type: Character
Cost: 3
Team: Emerald Enemies
Attack: 3
Defense: 4
Range: Yes
Flight: Yes
Willpower 2

Activate >>> Put target character card with cost 2 or less from your KO'd pile into your front row unless you control a character with the same name.
Use this power only during your recruit step.

Invisible Destroyer, Subconscious Entity
Number: DGL-050
Rarity: Common
Card Type: Character
Cost: 3
Team: Emerald Enemies
Attack: 4
Defense: 3
Range: Yes
Flight: Yes
Concealed (This character comes into play in the hidden area.)

Willpower 1

Whenever Invisible Destroyer becomes stunned, you may KO it. If you do, target character you control gets +2 ATK and +2 DEF this turn.

Dr. Polaris, Dr. Neal Emerson
Number: DGL-041
Rarity: Common
Card Type: Character
Cost: 3
Team: Emerald Enemies
Attack: 5
Defense: 3
Range: Yes
Flight: No
Willpower 2

Whenever Dr. Polaris attacks, you may exhaust target unprotected character.

Boost 2: When Dr. Polaris comes into play, he gets +2 ATK and cannot be stunned while attacking this turn.

Malvolio, Lord of the Green Flame
Number: DGL-055
Rarity: Common
Card Type: Character
Cost: 4
Team: Emerald Enemies
Attack: 4
Defense: 10
Range: Yes
Flight: Yes
Willpower 3

At the start of the draw phase, look at the top X cards of your deck, where X is the greatest willpower among characters you control. Put those cards on the top of your deck in any order.

Dr. Ub'X, Galactic Conqueror
Number: DGL-042
Rarity: Common
Card Type: Character
Cost: 4
Team: Emerald Enemies
Attack: 6
Defense: 6
Range: Yes
Flight: No
Concealed (This character comes into play in the hidden area.)

Willpower 2

At the start of the recovery phase, each of your opponents KO's a stunned character he controls.

Myrwhydden, Mightiest of Mages
Number: DGL-056
Rarity: Common
Card Type: Character
Cost: 4
Team: Emerald Enemies
Attack: 6
Defense: 8
Range: Yes
Flight: No
Willpower 2

KO a resource you control >>> Target attacker you control gets +1 ATK and +1 DEF this attack for each face-up resource you control. Use this power only once per turn.

Goldface, Keith Kenyon
Number: DGL-045
Rarity: Common
Card Type: Character
Cost: 4
Team: Emerald Enemies
Attack: 9
Defense: 9
Range: Yes
Flight: No
As an additional cost to recruit Goldface, discard two Emerald Enemies character cards.

KO a resource you control >>> Goldface gets +2 ATK and +2 DEF this attack.
Use this power only once per turn.

Remoni-Notra <> Star Sapphire, Obsessed Warrior Princess
Number: DGL-057
Rarity: Common
Card Type: Character
Cost: 5
Team: Emerald Enemies
Attack: 9
Defense: 7
Range: Yes
Flight: Yes
Willpower 4

Whenever an attacker you control stuns a defender, if that attacker's willpower is greater than that defender's cost, KO that defender.

Fatality, Yrra Cynril
Number: DGL-044
Rarity: Rare
Card Type: Character
Cost: 5
Team: Emerald Enemies
Attack: 10
Defense: 7
Range: Yes
Flight: Yes
At the start of the recovery phase, each player KO's a character he controls.

Major Force, Clifford Zmeck
Number: DGL-054
Rarity: Common
Card Type: Character
Cost: 5
Team: Emerald Enemies
Attack: 14
Defense: 14
Range: Yes
Flight: No
Willpower 3

Major Force gets -1 ATK and -1 DEF for each resource you control.

Evil Star, Servant of the Star-Band
Number: DGL-043
Rarity: Rare
Card Type: Character
Cost: 6
Team: Emerald Enemies
Attack: 12
Defense: 12
Range: Yes
Flight: No
Willpower 5

Activate, KO X characters you control >>> KO target character if its cost is less than or equal to X. If you do, that character's controller loses endurance equal to that character's cost.

Grayven, Son of Darkseid
Number: DGL-046
Rarity: Common
Card Type: Character
Cost: 6
Team: Emerald Enemies
Attack: 13
Defense: 11
Range: Yes
Flight: No
Willpower 3

While Grayven is attacking a defender and you control more face-up resources than that defender's controller, that defender loses reinforcement and cannot gain reinforcement this attack.

Legion, He Who Is Many
Number: DGL-052
Rarity: Common
Card Type: Character
Cost: 6
Team: Emerald Enemies
Attack: 14
Defense: 14
Range: Yes
Flight: Yes
You may not play plot twists.

Whenever Legion becomes stunned, KO it unless you control another Emerald Enemies character.

Krona, Creator of the Anti-Matter Universe
Number: DGL-051
Rarity: Common
Card Type: Character
Cost: 7
Team: Emerald Enemies
Attack: 12
Defense: 18
Range: Yes
Flight: Yes
Willpower 5

At the start of the combat phase, you may have the controller of target unprotected character move it to his hidden area.

Sinestro, Enemy of the Corps

Number: DGL-058
Rarity: Rare
Card Type: Character
Cost: 7
Team: Emerald Enemies
Attack: 16
Defense: 14
Range: Yes
Flight: Yes
Willpower 6

At the start of the recovery phase, each of your opponents with endurance less than the total willpower of characters you control loses the game.

Appa Ali Apsa, Mad God
Number: DGL-037
Rarity: Rare
Card Type: Character
Cost: 8
Team: Emerald Enemies
Attack: 19
Defense: 18
Range: Yes
Flight: Yes
Willpower 8

Characters your opponents control lose reinforcement and cannot gain reinforcement.

Hal Jordan, Parallax
Number: DGL-047
Rarity: Rare
Card Type: Character
Cost: 9
Team: Emerald Enemies
Attack: 25
Defense: 25
Range: Yes
Flight: Yes
Willpower 5

Discard a card >>> Hal Jordan gets +5 willpower this turn.

Plot Twists:

Golden Death
Number: DGL-068
Rarity: Common
Card Type: Plot Twist
Cost: 1
Ongoing: No
Target attacker you control gets +2 ATK this attack. If that attacker has the Emerald Enemies affiliation, exhausted defenders lose reinforcement and cannot gain reinforcement this attack.

Sinestro Defiant
Number: DGL-073
Rarity: Common
Card Type: Plot Twist
Cost: 1
Ongoing: No
Target defender you control gets +2 ATK this attack. If that defender has the Emerald Enemies affiliation, you may KO a resource you control. If you do, whenever an attacker or defender becomes stunned this attack, KO it.

Battered and Broken
Number: DGL-063
Rarity: Uncommon
Card Type: Plot Twist
Cost: 2
Ongoing: No
As an additional cost to play Battered and Broken, exhaust an Emerald Enemies character you control.

Characters your opponents control lose reinforcement and cannot gain reinforcement this turn.

Emerald Twilight
Number: DGL-065
Rarity: Uncommon
Card Type: Plot Twist
Cost: 2
Ongoing: No
Play Emerald Twilight only if you control an Emerald Enemies character.

KO target stunned character if its cost is less than the total willpower of characters you control.

Damsel in Distress
Number: DGL-064
Rarity: Common
Card Type: Plot Twist
Cost: 3
Ongoing: No
As an additional cost to play Damsel in Distress, exhaust an Emerald Enemies character you control.

Choose a character an opponent controls. If that character is hidden, its controller moves it to his visible area. When that character becomes stunned by an attacker this turn, KO the chosen character.

Femme Fatality
Number: DGL-067
Rarity: Uncommon
Card Type: Plot Twist
Cost: 3
Ongoing: No
Target Emerald Enemies attacker you control gets +3 ATK this attack. You may KO a resource you control. If you do, whenever that attacker stuns a defender this attack, KO that defender.

In Darkest Night
Number: DGL-069
Rarity: Uncommon
Card Type: Plot Twist
Cost: 4
Ongoing: Yes
As an additional cost to play In Darkest Night, exhaust four characters you control.

Ongoing: While you control an Emerald Enemies character, characters your opponents control cannot recover during the recovery phase.

Prisoner of a Mad God
Number: DGL-072
Rarity: Rare
Card Type: Plot Twist
Cost: 4
Ongoing: No
Play Prisoner of a Mad God only during your attack step.

You may exhaust any number of Emerald Enemies characters you control with total willpower 5 or greater. If you do, exhaust target character, and that character cannot ready this turn.

Locations:

Prison Planet
Number: DGL-071
Rarity: Rare
Card Type: Location
Cost: 1
Visible Emerald Enemies characters you control get +2 ATK.

Characters you control lose reinforcement, cannot gain reinforcement, and cannot team attack.

Empire of Tears
Number: DGL-066
Rarity: Uncommon
Card Type: Location
Cost: 2
As an additional cost to flip Empire of Tears, KO two characters you control unless you KO two resources you control.

Activate >>> Target Emerald Enemies character you control gets +2 ATK and +2 DEF this attack.

Korugar
Number: DGL-070
Rarity: Rare
Card Type: Location
Cost: 2
As an additional cost to flip Korugar, KO a resource you control.

Activate >>> Target Emerald Enemies character you control gets +3 willpower this turn.

 


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