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Vs. System

Pojo's VS System Card of the Day

  Conqueror Worm - Ultimate Destroyer

Card #EHB-032


Date Reviewed: 09.11.07

Constructed Rating: 2.75
Limited Average Rating: 4.00

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

Jason Bunch
Level 2 Judge
Conqueror Worm

This is a slightly watered down version of Hellboy from yesterday. Hellboy's strength is that he can attack multiple times in a turn, or be recovered to dish out another stun on defense. Conqueror Worm does neither of these things. Still, it's a big 6 drop that gets bigger going into turn 7. No Flight, No Range, so it's a pretty boring card. Black Flame is probably the better play anyway, there's enough Army cards in Thule to turn him into a mini-Bastion.

Rating: 1.5/5
xstreamzero Conqueror Worm

Well, I suppose a set isn’t a set without at least SOME crappy cards…

Conqueror Worm
Ultimate Destroyer
Thule Society/6/13/12
Whenever Conqueror Worm stuns a character, put a +1 ATK / +1 DEF counter on Conqueror Worm.

Thule Society got the screw job on 6 drops. This card is no good. Effect is not game breaking, it’s not worth playing.

Constructed: 1/5

Crappy cards get crappy reviews.

Bill Ivie Hellboy week continues with.....

Conqueror Worm, Ultimate Destroyer

Sealed: 4/5
Constructed: 4/5

Second card in the Hellboy week and same story. We have a card that can easily be mixed into just about any deck, anywhere and become effective.
So, why is this one a four when Hellboy himself was lucky to get a three? As a six-drop, the worm is fairly impressive. A 13/12 can hold it's own in almost any fight. The difference today from yesterday lies in the game text. While few fights go past the seventh round, this behemoth is going to get better and better the longer the fight goes.

Getting a counter every time he stuns a character with no restriction, he can be a force to be reckoned with. The only thing holding this card back from my elusive five ratings is that he comes into the game so late. Put the same game text on a four-drop 8/7 and danger is coming.

Still, if your opponent has an army deck and you can play with supporting cards that allow you to ready the worm repeatedly in one round, this card can be not only useful, but deadly necessary.
jajais4u I'm sensing a similarity in this to four drop Hellboy (Anung Un Rama.) The only difference is that he only gets counters. He doesn't have to be the only visible character. I really like him. A lot. But the only problem is that he is a six drop (you know, with the intense aggro out there, you never truly know when your game may be ending on turn five. I mean, there are so many, like the moloids deck(one of my personal favorites, might I add)) and you may draw him when you are at 2 or -20 end and you need to hit back.

Constructed - 4.0 (Games are getting fast, like on the YuGi type level.)

Sealed - ??? (No packs of Hellboy. Probably a 4.0)

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