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Vs. System

Pojo's VS System Card of the Day


Card #MVL-040


Date Reviewed: 10.13.07

Constructed Rating: 4.50
Limited Average Rating: 2.67

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

Jason Bunch
Level 2 Judge

Hey there COTD readers! It's been a while, but I had to come back for a card like Bodyslide.

Uniqueness, and getting around it, is the key to some truly unfair board positions. Crisis Doom was a deck that used Crisis on Infinite Earths in order to get multiple copies of Dr. Doom out on the field, in order to abuse the effects of Doom-4 and Doom-6 from the Origins set. With both Dooms out and unstunned, opponents couldn't play any plot twists...something worth the extra effort required.

Bodyslide makes this easier, and Marvel Legends makes it more rewarding. With the unprecedented number of plot twists that target a specific character, having more than one copy of that character in play makes those plot twists even deadlier than they already are.
Just look at the number of cards that target Wolverine if you want an idea of the potential power this card has.

Now, the giant drawback to Bodyslide is that you have to have Cable in play...or do you? Mystique can become Cable when she comes into play, and she's Brotherhood, and Magneto is in Brotherhood, and there are a lot of plot twists that target Magneto...OMG, it's like a combo or something :)

I could literally go on for hours about all the near-broken possibilities for a card like Bodyslide, but you'll have more fun finding them for yourself (and foisting them on unsuspecting folks at your Hobby League). Even better, save your crazy combos for the Elite Series tournament nearest you, coming up in a short couple of weeks. Until then, happy carding!!!

Rating 5/5
xstreamzero Bodyslide

At least Cable has a good plot twist to back him up…

Plot Twist/3
Play only if you control Cable.
Remove target non-stunned character you control from the game. Its owner puts it into play at the start of your next attack step.

This card is so potentially dangerous and combo friendly. Kinda like the real Cable from MvC2, which I’m beginning to see why the Cable characters were slightly underpowered.

There are way too many uses with this card that I can’t even list them all. The obvious advantage is off initiative. You can remove some of your characters and then when your attack step comes around, do some pummeling.

Or you could use some activated powers for free.

Or you could use come into play effects again.

Or you could bypass uniqueness.

The point is, unless you have some ulterior motive behind Bodyslide, it will work to your advantage. If you don’t have any motive you want to exploit, then there’s no reason to play Bodyslide.

In sealed, you need Cable. And it could help one of your motives.

Sealed: 2/5
Constructed: 4/5

The potential is there…

jajais4u Bodyslide

Let me start this off by saying that Bodyslide is broken. I haven't been reviewing for a couple of days, I apologize. This card made me want to play Legends actually. It's completely broke. It makes 'come into play effects' trigger multiple times. Don't you notice that 'come into play' effects tend to lean towards the good side. Jean Grey, Teen Telepath, for example. When she comes into play, draw a card. Bishop, extra 4 attack for your other guys. It's more, but I just want to put you on the track to broken.

Constructed 5.0 (It's really good)

Sealed 4.0 (If you can get Cable, it's quite useable)
Si "Hitman" Parkes



Cable: “Wade... only thing that can help me is your blood. Only thing that can help you is mine”.


Deadpool: “We're not gonna haveta kiss or anythin'... are we?”


(Cable & Deadpool #3)


Bodyslide: Plot Twist: Cost 3:


Play only if you control Cable.


Remove target non-stunned character you control from the game. Its owner puts it into play at the start of your next attack step.


Bodyslide allows you to put multiple copies of a character in play.


I could end the review there. But I won’t.


And here is more reviewing…


The major strength of this card is that it allows multiple copies of a character to be in play at the same time. Additional benefits of Bodyslide are that it can keep vital characters safe, and it can allow you to re-use effects that require a character to enter play.


The downside to this card is that you have to keep Cable alive and well. Because if Cable is stunned, or worse not on the field, then it can’t be used. Oh, and you can’t use it on stunned characters.


But really for what it can do the drawbacks are very little. However make sure you actually need it to do something before including it in a deck.


Bodyslide is often a key card for decks build around it, however don’t be temped to just splash it into whatever you are playing. Seriously. I don’t care if “having two Wolverines is cool”. Just don’t. 


Sealed: 2

Constructed: 4





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