Pojo's VS System news, tips, strategies and more!

Pojo's Vs.
Message Board

Card Game

Card of the Day
Fan Tips
Tournament Reports
Top 10 Lists

Featured Writers
Scott Gerhardt
The Tinkerer's Workshop
Paul Hagan
Q's Universe
Jason Matthews

Batman Starter
DC Origins
Fantastic 4 Starter

Green Lantern
Infinite Crisis
Legion of Super Heroes
Marvel Knights
Marvel Origins
Spiderman Starter
Web of Spidey X-Men
Affiliation Lists
Arkham Inmates
Crime Lords
Darkseid Elite
Emerald Enemies
Fantastic Four
Gotham Knights
Green Lantern
Kang Council
League of Assassins
Marvel Knights
Masters of Evil
New Gods
Revenge Squad
Sinister Syndicate
Squadron Supreme
Teen Titans
Team Superman
Small Teams
Non-Affiliated Characters
Non-Affiliated Equipment and Locations
Non-Affiliated Plot Twists
Crime Lords

Yu Yu Hakusho
Harry Potter
Vs. System

Pojo's VS System Card of the Day

What are Friends For?

Card #MTU-207


Date Reviewed: 07.07.07

Constructed Rating: 3.75
Limited Average Rating: 4.75

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

Jason Bunch
Level 2 Judge
So, the mini-theme of "cards that helped me win an EA Enemy" concludes today with What Are Friends For?, one of the best cards out of the MTU set, IMHO. It even made the Top 8 of the "Win Your Face On A Card" city championships from a few months back. That deck (QWAFFLES), used What Are Friends For? (WAFF) to lower attackers DEF by 5, then use other tricks to get the attackers DEF to ), allowing it to be stunned by Kiman's effect. This made it an off-initiative powerhouse, allowing the player to stun an opponent's entire board off-init and then be able to swing into the face for a ton.

WAFF is great for Sealed too, as most players aren't going to have more than a few combat pumps, and very few of those are DEF pumps. This allows you to get the stunback when your opponent tries to attack down the curve on their initiative. Keep the board balanced when you don't have the initiative is huge, and can lead to some dominating victories. As the poor unfortunate souls who had to play against me in Houston found out, playing against someone with two copies of WAFF is a nightmare, especially when you know they're packing it, they haven't played one yet, and you're trying to make a "safe" attack into their board. It's a great combo with Deathlok, because you can lower their DEF by 5, then lower his ATK by 5, so they stun and you stun but don't take stun endurance loss. Tricky tricky. Couple that with Nasty Surprise being legal in this format too (thanks to Hellboy), and you're talking about 2-drops that could stun 6 drops with a couple of cards played. Off-curve is going to be even scarier to attack into now, with those kinds of tricks at their disposal. I'd love to give WAFF a 5/5, but I'm going to be conservative, and give it a 4.5/5 instead. Still, it's an autoplay in limited formats, and I'll definitely be trying to fit it into my constructed decks for Indy.

xstreamzero What Are Friends For?

Just for the record, that is one of the coolest, funniest artworks to ever appear on a VS. Card.

What Are Friends For?
Plot Twist/1
Target attacker gets -5 DEF this attack.

You guys know what Nasty Surprise is, right? It has a picture of Wolverine fighting a bird, which is also a funny picture. You use Nasty Surprise and stun a character back. Or combo it with “Underload”, the sequel to Overload, where if target character has a Defense lower than half its printed Defense, stun it.

Sealed: 5/5
Constructed: 3/5

Underload is not a real card, don’t look for it…


Copyright© 1998-2007 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.