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Vs. System

Pojo's VS System Card of the Day

Sorry, I don't have this card yet to scan for you.  - Bill

  Mobius, Shadow of the vampire


Date Reviewed: 04.02.07

Constructed Rating: 3.50
Limited Average Rating: 3.75

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
Jokerkiller Mobius, Shadow of the vampire
Teams Underworld and Spider Friends
5 cost rare
10/10 Flight
Dual Loyalty Concealed optional

Iíve ran into this guy and ran this guy playing sealed he a great drop if you can get teamed up. 10/10 is pretty big but there seem to be a lot of 10/9 5 drops in this set. But gaining endurance with every stun now thatís real nice. Iíve won or lost more games by 5 or less endurance to know every few points helps. Morbius wonít make or break the games by him self but should be the preferred drop if youíre playing his two teams.

Sealed 3/5 teaming up in sealed can be problematic so I donít feel you can rely on him. But if he hits the board you have a good chance that your opponent wonít get the stun back with out a pump.

Constructed 3.5/5 Morbius is more playable in constructed but I donít see this as being a good team up. Sinister Syndicate and Marvel Defenders would be better for a team up in my opinion.
Jason Bunch
Level 2 Judge
Hey kids, City Championship testing (and Warcraft
judging) has been eating up all of my time lately, but I'm back for this week's card reviews. What a coincidence; I'm working on a Concealed-heavy deck for this weekend's CC in Waco, and today's card is a Concealed bomb.

Morbius is the total hotness for MTU. First off, just look at his stats. 5 drop, 10/10 with Flight and Range. How great is that? If his text box was blank, he'd still be a playable card. You can stick him out front as a meatshield, or you can hide him and make sure you get to smash face with him every turn. His ability is what makes him so great though (and so hard to recruit). When Morbius stuns a character, you gain endurance equal to the cost of that character. Trade stuns with a 5-drop? Then you won't lose any endurance. Trade up with a 6? Gain 1 endurance (and smash with your 6). Attack down into a 4? Do a bunch of breakthrough and gain 4 endurance to add insult to injury.

His hotness is tempered by his Dual Loyalty.
Underworld and Spider-Friends can play together if necessary though, and with all the Concealed Underworld denizens available to deckbuilders, it shouldn't be too difficult to keep one out long enough to team up with Spider Friends, then be able to drop Big Daddy Morbius on turn 5. I think this is Dual Loyalty 5-Drop Week, so I'll hold off on comparing him to the other Dual Loyalty 5-drops until later.

In Sealed, he's a hot potato. You can do some serious damage with him, but he forces you into an archetype.

That's not an automatic bad thing, but if someone next to you is cutting off one of your teams, then you could be settling for a crap deck just for one bomb rare. Be forewarned.

Rating: 4/5

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