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Pojo's VS System Card of the Day

 

  Improper Burial

Card #MHG_075

As an additional cost to play Improper Burial, exhaust a Kree character you control.

The controller of target stunned character KO's a resource he controls. If he does, he puts that character face down into his resource row.


Date Reviewed: 10.13.06

Constructed Modern Age Average Rating: 4.25
Constructed Golden Age Average Rating: 4.25
Limited Average Rating: 3.75


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Nakaiya21
Improper Burial

Basics: You just have to love a card that not only limits your opponent's field, but also screws up their resource row at the same time. By exhausting one of your Kree characters, Improper Burial allows you to send one of your opponent's characters back to their resource row, thereby KO-ing one of their resources in the process. Look out Inhumans decks...
Constructed play: Outside of coming across a reservist deck, I don't see how this card could ever be considered bad. Being able to mess with an opponent's resource row and field at the same time is awesome. Of course outside of Inhumans decks, you aren't going to do a whole lot to an opponent's resource row that they can't get around anyways, but you will still be messing with their field regardless. This card is also useful for Kree decks themselves. Say, for instance, you opponent has a way of removing one of your stunned Kree characters from the field. If it is a reservist, you now have the opportunity of pulling it back into your resource row to recruit again the following turn. Now that is versatility for you!
Limited play: I am not a big fan of cards where you have to exhaust characters, especially if they are team-stamped. However, you really can't go wrong with this card if you are playing with Kree characters. With this card it is going to come down to what you pull.

Ratings:
MMA constructed - 4.0/5.0 ...The versatility of this card alone makes it worth putting into a Kree deck.
GA format - 4.0/5.0 ...see above

Limited - 3.0/5.0 ...If you have the Kree characters, then this card is certainly worth having.
 
scyther8
 
"Hey Thing! Got your nose!"

To finish off Kree week, we have an interesting twist on Finishing Move, Kree's version is Improper Burial.
Improper Burial
Plot twist
2 threshold
Rarity: Uncommon
As an additional cost to play Improper Burial, exhaust a Kree character you control.
The controller of target stunned character KO's a resource he controls. If he does, he puts that character face down into his resource row.
This is basically Bron Char's effect except it can target any character that is stunned. Having problems with Dr. Light? Send him to the resource row. Your own Dr. Minerva about to be KOed? Rescue her to your resource row where you can play her again next turn. What's more, unless you're playing against a reservist deck of some sort, that character will be locked away for good that you send packing. Additionally, if your opponent has a lot of resources needed to function (Deep Green, Glock, New School, etc.) you can disrupt their engine somewhat and knock out a character of theirs at the same time. The fact that it works against your opponent and can be used for your benefit like Bron Char's effect makes it all the better.

All formats: Board control and possible resource row disruption in one card is definitely great. 4.5/5

Sealed/Draft: If you're playing Kree, you play this too. 4.5/5
 

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