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Vs. System

Pojo's VS System Card of the Day

  Dr. Light,
Master of Holograms

Card #DGL-040

Willpower 2

Activate >>> Put target character card with cost 2 or less from your KO'd pile into your front row unless you control a character with the same name. Use this power only during your recruit step.

Date Reviewed: 11.17.06

Constructed Modern Age Average Rating: -
Constructed Golden Age Average Rating: 4.25
Limited Average Rating: -

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


Dr. Light

Dr. Light is another one of those cards that should be considered for banning. He just does way to much..especially for GLOCK decks. I have a feeling that the players who run stall won't have a chance against burn, but if you are thinking of going with the stall format you should consider GLOCK or HOG. This card doesn't belong in just any deck, but many decks that swarm could easily make room for him.

GA constructed - 3.5/5.0 ...He is great but he can become costly later on in the game...

Limited - N/A
Dr. Light, Master of Holograms

Well, by the time most of you read this, I'll already be on the floor of the Anaheim Convention Center, wearing my spiffy judge duds, and getting a firsthand look at the new face of Golden Age. I'm writing this on Wednesday, as I always have bad luck finding free internet access on trips. We've been looking at some of the likely "all-stars" of this weekend's Pro Circuit, and today's card has been an all-star at just about every tournament where's he's been legal.

Dr. Light, Master of Holograms is either one of the greatest cards ever printed, or one of the most broken cards ever printed, depending on who you ask. On the surface, he doesn't seem so amazing; after all, he only brings back a 1 or 2 cost character. That's only (consults DocX's search engine) 410 legal targets in Golden Age. Free characters equals instant advantage, especially with some of the low cost targets that have been printed over the years.

Initially, the good (bad) Doctor was used for his interaction with Kyle Rayner, allowing GLEE players to not only keep field advantage, but also access a Construct toolbox once per turn. This interaction spawned the G'Lock deck, allowing players to not only bring back Kyle Rayner, but also useful characters such as Salakk, Olapet, and Black Hand; enabling a Willpower stall strategy that helped stall until the later turns and set up the win condition. At PC San Francisco, it was the Donkey Club who used Dr. Light in conjunction with Poison Ivy, KO'ing cards for her effect, then bringing them right back with Dr. Light.
More recently, it was the Donkeys again abusing Dr.
Light on their way to phat loot, as they were able to use his effect to improve the Marvel Modern powerhouse deck, Faces of Evil. A deck that focuses on filling the board with low-costed characters could find ample use for Dr. Light, and did.

The Faces of Evil deck, in all of its incarnations, has yet to be tested in a Golden Age tournament environment. The loss of Detective Chimp has effectively crippled the Kent Farm/Kandor variants, but other variants are still very dangerous in the right hands, particularly Jason Hager's Concealed version of the deck. Never underestimate the ability of a deck to play 4-5 characters on a single turn, especially with multiple copies of Faces of Evil
giving them added ATK boosts. Faces decks have a
tendency to score Turn 5 wins, and with scary consistency.

Plenty of tech exists against Faces; Flame Trap, Total Anarchy, Fatality, and Mikado and Mosha among them.
Off-curve and short curve decks are no stranger to the game, and plenty of people will be packing tech cards to deal with them, especially with the number of High Voltage decks that will be out there. Therein lies the rub; Faces is a great matchup against High Voltage, but can get torn apart by decks that are teched against High Voltage too. Also, Faces decks can probably be outraced by Kree Press decks, which can be just as fast and also have a whole suite of plot twists just for them. Also, the Kree team is pretty new, so a good Kree build that takes advantage of the Golden Age cardpool can take more established decks by surprise. However, a good Faces build has a lot of potential, so don't be surprised to see it show up at the top tables at the end of Day 1.

Dr. Light, Master of Holograms
Rating: 5/5

I hope you've all gotten a little information out of this week's writings. If you aren't going to be at Gencon, I encourage you all to check out the online coverage and see what new tech shows up. Next week, we'll be taking a look at some of the recently banned cards, and just why they were so dangerous.

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