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Vs. System

Pojo's VS System Card of the Day

  Plastic Man

Card #DJL-017


Date Reviewed: 01.12.06

Constructed Modern Age Average Rating: 1
Constructed Golden Age Average Rating: 1
Limited Average Rating: 1

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

Plastic Man

This is a fun card, but not a very competitive one.
Sure, his defense could be 7, 8, or 9 when you play him on turn 3, but his defense could also be 0, 1, or 2 just as easily. Couple that with the fact that his attack is only going to be 3 or 4 at best, and he's not that playable. I'm sure they gave him Evasion as a way to manipulate your endurance total in order to tweak his stats, but a smart opponent will manage his attacks in order to keep Plastic Man as small as possible. Unless you're playing some crazy lifegain deck, keep him in the trade binder. On the plus side, his foil version looks pretty sweet.

Rating: 1/5
Sith Dragon Plastic Man
JLA 3 drop

EVASION. At the start of the combat phase, Plastic man gets +X ATK where X is the tens digit of your endurance, and +Y DEF where Y is the ones digit of your endurance.

The first time i read this card I had a flashback to beginning Algebra, panicked, and passed out. When I came too, and they said I wasn't back in school, I relaxed and learned that despite the headache of trying to figure out and keep track of PM's continously changing stats (actually because of the ever changing stats) that this was a very good card.

Lamens terms PM is a X/Y when your endurance is XY. Your attack will never be greater than 5 (usually a 4) and his DEF can be anywhere from 0-9. You actually hope that you get popped for a point or two when he comes out because then your DEF will be from 9-7 for turn 3 with a 4 ATK. It is very possible that at the start of turn four you may be a 4/0 or something similiar. Most opponents will salivate over being able to skack you for a ton of straight points, BUT thats when you simply evade the attack, and most likely next turn he will have a hardy DEF once more depending on the rest of the turn.

I drew two of these in a sealed tourney, and he almost single-handedly won me the game, as he stalled and hit back early. The one shot my opponent had on him i simply evaded and mad him go after my bigger four drop.

He and Zauriel are my two favorite 3 drops for JLA, unless you are going for equips. This is a much more solid card than he may appear. Try him in your deck and you may be surprised.

"Are you threatening me, Master Jedi?"

Plastic Man
Hmm...what can I say about this card.  Well the alternative art form of this card is awesome.  Ok, that is about it on the positive note.  I would love to endorse this card, simply for the fact that its ability is really neat and totally unique.  However, being that this card gets X attack (the tens digit of your endurance) and X defense (the ones digit of your endurance) this card can best be described as shaky at best.  What I can tell you is this...90% of the time this guy will only have a 4 attack when he hits the field.  He will usually have a decent defense at this point, but this will be fleeting at best.  He has range, which can be useful since you are going to need to hide this guy starting turn 4.  His saving grave is evasion since you can get him off the field when needed, but this opens up issues regarding board control and taking endurance loss just because your character all of a sudden became sub par.  His effect also triggers at the start of the combat phase which is nice (since endurance you take during the attack step will not affect him) but this also leaves him open to effects during the draw and build phases (since he will be a 0/0 character).  If his effect triggered during the start of the draw phase then this guy would certainly deserve to be a rare.  As it is, he becomes a sub par rare that can be used in a fun deck.
DCMA constructed - 2.0/5.0 ...This card was really made for fun more than anything else
GA constructed - 2.0/5.0 ...ditto
Limited - 2.5/5.0 ...With his ability to have a slightly higher defense, it might be worth it to throw this guy in...after all sometimes he might just be the best thing you have going for your 3-drops 

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