Pojo's VS System news, tips, strategies and more!

Pojo's Vs.
Message Board
News


Trading
Card Game

Card of the Day
Fan Tips
Tournament Reports
Top 10 Lists


Featured Writers
Scott Gerhardt
The Tinkerer's Workshop
Paul Hagan
Q's Universe
Jason Matthews


Spoilers
Avengers
Batman Starter
DC Origins
Fantastic 4 Starter

Green Lantern
Infinite Crisis
JLA
Legion of Super Heroes
Marvel Knights
Marvel Origins
Spiderman Starter
Superman
Web of Spidey X-Men
Affiliation Lists
Anti-Matter
Arkham Inmates
Avengers
Brotherhood
Crime Lords
Darkseid Elite
Doom
Emerald Enemies
Fantastic Four
Gotham Knights
Green Lantern
Kang Council
League of Assassins
Marvel Knights
Manhunter
Masters of Evil
New Gods
Revenge Squad
Sentinel
Sinister Syndicate
Spider-Friends
Squadron Supreme
Teen Titans
Team Superman
X-Men
Small Teams
Non-Affiliated Characters
Non-Affiliated Equipment and Locations
Non-Affiliated Plot Twists
X-Statix
Underworld
Crime Lords
Other
Staff

Magic
Yu-Gi-Oh!
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

Pojo's VS System Card of the Day

  Die for Darkseid

Card #DJL-215

As an additional cost to play Die for Darkseid!, KO a character you control.

Target player loses 4 endurance. If you played Die for Darkseid! from your resource row and you control a Darkseid's Elite character, you may replace a face-up non-ongoing plot twist.


Date Reviewed: 04.19.06

Constructed Modern Age Average Rating: 3.25
Constructed Golden Age Average Rating: 3.5
Limited Average Rating: 3.25


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Nakaiya21
Die for Darkseid!

Today's card is going to focus on the pt burn aspect of the new Burn 'Em deck. Die for Darkseid! is a 2-cost PT that causes your opponent to lose 4 endurance, provided you KO one of your characters. Now if you have a DE character you can replace a non-ongoing PT, but that is neither here or there. The whole concept of the Burn 'Em deck is to burn your opponent as fast as possible, so getting out little burn characters and then KO-ing them for this PT serves two purposes. First, you get extra damage on your opponent. Second, you don't have to worry about your little characters hanging around to get smashed. The one thing to notice about this card is that it doesn't specify a character type or position....so you can use this card for already stunned characters as well. There should definitely be 4 of these cards in your burn deck!

Ratings:
DCMA constructed - 3.5/5.0 ...This is a great card for anyone that is running a rush deck and is looking for a little extra burn.
GA constructed - 4.0/5.0 ...This is a must for a weenie burn deck!

Limited - 3.5/5.0 ...If you have a character that is going to get KO-ed anyway, you might as well get something out of it.
 
Jason
Bunch
Die for Darkseid

We continue our look at Burn with Die For Darkseid, a quasi-team stamped plot twist from the recent Justice League set. In High Voltage, it turns a 1-drop from a liability into 4 points of burn. AGL decks already use it to get a little more utility out of Anti-Green Lanterns that are on their way to the KO'd pile anyway. It's a card with a very narrow utility, but very powerful in the right deck. It's second effect only triggers if you have a Darkseid's Elite character out...not something that happens too often. Even if you happen to have one out, you'll probably wind up replacing the copy of Die For Darkseid you just flipped.

In Limited, Die For Darkseid is a pretty nifty pick, especially if you play a copy or two of Gorilla Grodd in your deck. A little extra endurance loss never hurt anybody, and nothing's worse than having a pesky
1 drop that stays on your field and draws attacks from your opponent for massive breakthrough. Not a high pick, but worth including in a Sealed deck for a little added insurance.

Rating: 3/5
 

Copyrightę 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.