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					Pojo's VS System Card of the Day 
                        
							
								
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									Anne-Marie Cortez  
									 
									- Acolyte 
									 
									Card #MXM-084
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							Date Reviewed: 04.05.06 
							 
							Constructed Modern Age Average Rating: 3.5 
							Constructed Golden Age Average Rating: 3.25 
							Limited Average Rating: 3 
							 
							 
							Ratings are based on a 1 to 5 scale
							 
							1 being the worst. 3 ... average.  
							5 is the highest rating.  | 
								 
							 
						 
					  
					
							
								
							
							
							  
							
							
							Nakaiya21 | 
								
                                Anne-Marie 
								Cortez - Acolyte 
								 
								Anne-Marie is certainly one of the most powerful 
								characters for the Brotherhood Reservist deck. 
								In fact she is an all-around well designed 
								character with stats of 8/7. During the combat 
								phase you can use Anne-Marie's effect to shut 
								down some of your opponent's PT's for the turn. 
								Simply reveal a 4-drop character and no more 
								Savage Beatdown. Reveal a 3-drop and no BAMF!, 
								Signal Flare, or Clobberin Time. Of course the 
								trick is to guess correctly what you opponent 
								needs on a given turn...oh and not to forget to 
								use her effect each turn, but when done 
								correctly, this card is awesome. 
								 
								Ratings: 
								MMA constructed - 4.0/5.0 ...This another great 
								card for any reservist deck. 
								GA constructed - 3.5/5.0 ...You can't stop 
								everything, but you sure can try. 
								 
								Limited - 3.0/5.0 ...You are liable to end up 
								with a character in the resource row in this 
								format...why not let it work for you? 
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							Jason  
							Bunch | 
								
                                Anne-Marie 
								Cortez, Acolyte 
								 
								Anne-Marie Cortez is one of the cards in this 
								game that rewards you for knowing the metagame. 
								By turn 4, you should know what you're playing 
								against, and if you've been keeping up with 
								current decklists, you should know which plot 
								twists are most crucial to that deck. However, 
								there are flaws with her ability.  
								 
								First of all, you have to wait until the combat 
								phase to use it. If you're attempting to block 
								team-ups or other cards that can be played out 
								of combat then your opponent will know to play 
								those before the build phase ends. Secondly, you 
								have to have a wide variety of character cards 
								in your resource row, otherwise you won't have 
								the right character to reveal in order to stop 
								certain cost plot twists. However, if you can 
								play around those, you can still disrupt your 
								opponent's gameplans, especially the more aggro 
								decks that rely on the kind of combat pumps that 
								specify an attacker or defender.  
								 
								Past her ability, she's still a solid character 
								to have on the field. 8/7 is a good body for a 4 
								drop, although lack of flight and range will 
								make your attacks tougher to plot out.  
								 
								In Limited, she's not a bad pick if you find 
								yourself able to draft a reservist-heavy deck. 
								As a common, you'll see a couple of copies of 
								her at least, and she'll be around in the middle 
								of the pack, enabling you to grab some better 
								reservists first. You should have no problem 
								parking characters in the row, and even without 
								knowing what your opponent is playing, revealing 
								a 2 drop will almost always stop them from 
								playing something. A nice utility character that 
								works well in a general reservist build, or as a 
								backup 4 drop. 
								 
								Rating: 3/5 
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							Sith Dragon | 
								
                                Anne-Marie 
								Cortez 
								Brotherhood 
								Cost: 4 
								8/7 
								No F/R 
								Trait: Mental 
								Reservist 
								 
								At the start of the combat phase, you may reveal 
								a resource. If you revealed a character card, 
								your opponent cannot play plot twists with a 
								cost equal to that card's cost this phase. 
								 
								Anne's stats make her a solid 4-drop, but 
								without flight or range she isn't anything too 
								special, but as with most characters in the 
								Brotherhood reservist decks, their strength's 
								will come from kick-@$$ effects. Here she can be 
								very good if you can guess what your opponent 
								will want to play. However, by revealing a 2 or 
								3 drop, you will cover most of the bases. The 
								other bonus is that she doesn't need to stay up 
								for the effect to continue like many other 
								characters. The ban lasts for the entire phase. 
								 
								I would like to say that she is the best of the 
								Acolyte 4-drops, but two others are also pretty 
								good. It will simply come down to what style you 
								are playing and what you favor. Either way she 
								is good enough to either base the four drop of 
								of her or throw a couple of her in to round out 
								your 4-drop. 
								 
								"Are you threatening me, Master Jedi?" | 
							 
							 
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