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Pojo's VS System Card of the Day

  Lair of the Mastermind

Card #DJL-182

------

Date Reviewed: 11.23.05

Constructed Modern Age Average Rating: 1.5
Constructed Golden Age Average Rating: 1.5
Limited Average Rating: 1.5


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 
Jason
Bunch
Lair of the Mastermind

Unaffiliated got a little help in DGL with Mosaic World, and now DJL brings up Lair of the Mastermind.
It's another location that allows your characters to team attack as if they had all team affiliations, thus taking away one of the big drawbacks of running unaffiliateds. Mosaic World lets all of your characters reinforce each other, Lair can activate to reinforce one of your characters, but only an unaffiliated one. In my opinion, this makes Mosaic World a more flexible card, as it doesn't punish you for playing affiliated and unaffiliated characters in the same deck, as far as reinforcement goes. This is more of a card for Sealed play, as it allows you to get more value from your characters without having to worry about pulling enough teamups. Still, not many of the unaffiliated cards from this set will find their way into a Sealed deck, making Lair's reinforcement effect a rare occurrence. If you're bound and determined to run an unaffiliated deck...run Mosaic World, and only put Lair of the Mastermind in if you're that worried about being able to team attack.

Rating - 1.5/5
 
Sith Dragon Lair of the Mastermind
location: 2
common

Characters you control can team attack as though they had all affiliations.
Activate-->target unaffiliated character you control has reinforcement this attack.

Take Mosaic world and GCPD headquarters and combine them. What do you get? Lair of the Mastermind! In my opinion LotM is better than Mosaic world, but i suppose it depends on how you play. I was to the point of taking Mosaic out. The only real advantave to it is that it allows you to team attack. Most decks either have flight or can give flight to characters so they can pick apart your formation, so it is impossible to get anyone reinforced. Now comes LotM. With this card you can team attack just as you would with Mosaic, so you lose nothing on the offensive.

WHere you get the advantage is that you can pick any character you want and give them reinforcement, whether it be the front row character or the character they single out to do massive breakthorugh on. I have enough experience with GCPD to know this can really screw with your opponents plans. I had one guy who used soongbird(I think) and multiple team tactics to boost her over 30 ATK. I activated GCPD and his jaw hit the floor. He hadn't seen the second effect.

In the end you can run this and/or mosaic wolrd and be highly effective, but i prefer to run one of these and coast city. You will just have to see how this fits your style. In my opinion this is way better than Mosaic World.

"Are you threatening me, Master Jedi?"
 

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