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Vs. System

Pojo's VS System Card of the Day

– William Reilly

Marvel Knights

Date Reviewed: 03.14.05

Constructed Average Rating: 4.15
Limited Average Rating: 4.25

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


Phat – William Reilly

This week is X-Statix week. To start, we are going to look at a card that I am slightly partial to...Phat (aka. Billy Bob).

I like Phat, and not just because he was an awesome comic book character. You see, this guy could do amazing things with his fat, and this card’s boost is no exception. Phat starts off as a regular 1/1 1-drop character. Not much, huh? Well this guy isn’t a rare for nothing. His boost states: Boost X: When Phat comes into play you may discard an X-Statix character from your hand. If you do, add two +1/+1 counters to Phat for each resource you spent on X. So basically you have...

Turn 1 – 1/1 Phat
Turn 2 – 3/3 Phat
Turn 3 – 5/5 Phat
Turn 4 – 7/7 Phat
Turn 5 – 9/9 Phat
Turn 6 – 11/11 Phat
Turn 7 – 13/13 Phat

Now after turn 5, you are probably not going to want to drop Phat. After all, there comes a point in time where he does become sub-par. (Even in the comics he did eventually get killed off.) However if you consider how many drops this guy can easily fill, you will be able to clearly see why 4 of these cards are needed in any X-Statix deck. I am all for versatility, especially for a team with no real search power. Besides, how can you not like a card with this flavor text?

X-Statix constructed deck – 4.0/5.0 ...This card is versatile and effective.

Limited – 3.5/5.0 ...If you happen to get this card, throw in a few X-Statix characters. Phat will help ensure you can hit your drops.

Johnny Blaze
Phat – I cant help it but everytime I see this card it reminds me of Marky Mark and the Funky Bunch. This is such a versatile card it is great in sealed and very techy in Constructed. With the minimal discard cost of an X-static character, you can get Phat out on any turn.

Basically his Boost X gives Phat a +2/+2 for each resource you spent to recruit X. This is another classic example of poor wording on UDE’s part on card text. Isnt it easier to say +2/+2 than two +1/+1 counters? So if you play him on Turn 4 he is an 9/9, on Turn 5 he becomes a 11/11, and so on and so forth.

Constructed: 3.5/5 – He is a lot beefier early on as his +2/+2 Boosts don’t really curve out during the late game leaving him a 17/17 on turn 8. But still as a stun cost of 1, a 17/17 1 drop on Turn 8 isnt always a bad thing.

Limited: 4/5 – Definitely more useful here. Phat is known as the curve filler. If you happened to miss your drop and hopefully you also pulled some more X-statix guys then Phat will hit the board when you want him.
Phat, William Reilly

Today we're kicking off X-Statix week. This is a team that practically screams "PLAY ONE CHARACTER AT A TIME!!!", yet there's also support for X-Statix swarm decks too.

Today's card fits in either style deck, and just about anyplace in the curve too. Phat is your backup plan for those occasions when you are about to miss a drop.
Even better, when he gets stunned, you're still only taking 1 point of stun damage. His only Achilles Heel is Stilt-Man, and I really doubt you'll see too many copies of him at a high level event. In Golden Age, he's an Overload magnet, but at least you'll only be taking one point of damage, although that won't be much comfort when your opponent is taking free swings at your endurance. He should be included in any X-Statix deck.

In Limited, he's an easy first pick. You're more likely to miss drops, and being able to drop a character with solid stats on any turn is an invaluable ability. He's also great if you didn't manage to get your hands on a 7 or 8 drop and need a heavy hitter for the late game. He is a rare, so don't count on getting more than one copy, and you do have to have another X-Statix card to discard for his boost, but that's a relatively simple thing in this format.


Constructed (Modern) - 4.5/5
Constructed (Golden) - 3.5/5
Limited - 5/5

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