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Vs. System

Pojo's VS System Card of the Day

- Lonnie Lincoln

Web of Spider-Man

Date Reviewed: 03.08.05

Constructed Average Rating: 4.15
Limited Average Rating: 3.5

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


Tombstone - Lonnie Lincoln

Ok today we are going back in time....way back to the days of Spiderman. Today we are going to review Tombstone.

Tombstone is an excellent card. If you are running a SS deck or SS variation, you are definately running 4 of these guys. What is not to love about a 3/4 1-drop character? Yeah, I know you have to discard a SS character at the start of your recruit step in order to keep this guy on the field, but he is definately worth it. In fact, if you are not to keen on Electro for your 2-drop spot, just pack 4 of this guy for turn 2. You can still use Vulture and Mendel for your 1-drops and stay ahead of the game. (Electro is still a great 2-drop though.)

SS Constructed - 4.5/5.0 ...This card is a must for a SS deck. If you don't have him in your SS deck then dismantle it and pick a deck you can build properly.

Limited - 4.0/5.0 ....Keep him!

Tombstone is a big card with a big upkeep. He can squash 1 drops, go toe to toe with 2 drops, and can even take out some small 3 drops. of course, to keep him out you have to discard a Sinister Syndicate card, which prevents him from being splashed in most other decks. Even in Modern Age though, Syndicate may still be the odd team out, although he works great in a Syndicate swarm deck with Goblin Gliders and Fisk Towers. Team with Underworld, and the discard for his upkeep turns into a positive for you later in the game. He'd also be a nice splash in an X-Statix build, where you generally want to keep only one guy on the field at a time. In Golden Age, Sinister Syndicate isn't even a Tier 2 deck, and they will probably stay that way during the Golden Age periods.
Also, Vulture is usually the 1 drop of choice for these decks because of the early endurance gain.

In Limited, he's not a bad pick for some early damage, and if it's a Web only event, you'll have plenty of Sinister Syndicate guys to fuel his upkeep cost. He's also nice if you miss a drop and have to play two smaller characters. Definitely a medium to high pick, your results may vary.


Constructed (Modern) - 3/5
Constructed (Golden) - 1.5/5
Limited - 3/5
Brad Pironciak Tombstone:

Due to some computer trouble, I haven't done CoTD reviews in a few weeks, but I'm back.

Today we're reviewing Tombstone, the most powerful one drop(stat-wise) in the game. But is Tombstone's cost worth it? His text reads 'At the start of the your recruit step, KO Tombstone unless you discard a Sinister Syndicate character card from your hand' Yes, at the start of your recruit phase, meaning that Tombstone's effect won't kick in till turn 2.

Dropping tombstone turn one can be painful, as he has the ability to stun most two drops. The simple cost of disgarding a synister syndicate character card can be meaningless, for getting to storm the field turns 1 and 2(and 3, if you're risky enough to keep him out that long). You wouldn't want to keep him out past turn 2/3 anyway.

In limited, disgarding a charcter can be much easier, and having a huge 1 drop like him out will give you some guarenteed early game field control, which is especially important in this format(where the only opposing teams are the mirror match, and spider-friends).

Constructed SS weenie rush: 3.5/5
Limited: 3.5/5
Art: 2/5 (Creepy looking)

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