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Pojo's VS System Card of the Day
– The Spectacular Spider-man
Date Reviewed: 02.18.05
Constructed Average Rating:
Limited Average Rating:
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
The Spectacular Spider-man
Today we are going to finish the week out with a
card many Marvel Knights enthusiasts are looking
forward to playing. I am talking about
Spider-Man – The Spectacular Spider-man.
Not to be confused with his
non-tournament-worthy brethren, the new
Spider-Man for Marvel Knights is definitely a
force to be reckoned with. While he may have
loyalty issues, no flight or range, and have
par-for-the-course stats, this guy’s
Shimmer-like effect is one reason you are going
to see him in 9/10 Marvel Knights decks/deck
variations. You see, during your attack step,
you can activate this character to exhaust ALL
of your opponent’s characters. (You can almost
think of this guy as Super Shimmer.) Just think
about the possibilities...no more reinforcement
for your opponent, no more having to worry about
your opponent’s attack if you happen to be
behind the curve, and even if you don’t have
initiative on turn 6 you still have a decent 6
drop. Yeah, I know loyalty sucks (especially in
a limited format), but you really didn’t think a
character with this much potential would come
for free, now did you?
MK constructed deck – 4.0/5.0 ...All this guy is
missing is some flight or range.
Sealed – 3.0/5.0 ...Loyalty always causes
problems in this format, but if you can get this
character on the field, you should have it made.
Spectacular Spiderman - Do we actually need
another Spidey after the last Marvel release?
Well this Spidey is called the Spectacular
Spiderman and he is less than Spectacular. With
Loyalty and somewhat above average 12/12 stats
for a 6 drop.
Constructed: 2/5 – Maybe I’m missing the point
here but without using him with specific cards
that offer surprises when the defender is
exhausted (like Arkham Inmates) I cant see
wasting an attack by activating Spidey to
exhaust their defenders. Sure in some cases it
will be useful but what happens when you don’t
have initiative on Turn 6? See my point.
Limited: 2.5/5 - Surely if he was my only 6 drop
I would play him. Make sure you have another MK
character though with his Loyalty.
Well, it wouldn't be a Marvel set without a
visit from Spidey. This guy is going to win
games, especially in Limited. He's got Loyalty,
so you'll have to be playing MK in your deck,
but he's the kind of guy you can build around.
If you play him, take the even initiative
(obviously), and your guys will be able to
attack without fear of reprisal. He's great in
Modern Age, since Spider-Friends will be more
playable, and Scarlet Spider can keep him out
without getting rid of your other Spidermen.
He's a great reason to pack 4 copies of Sucker
Punch, too. In Golden Age, he'd be a natural in
X-Stall if it weren't for his Loyalty.
Still, Marvel Knights is going to see play in a
lot of PC decks, and Spiderman will see play in
many of them, just for this effect.
In Limited, he's a bomb. There are a ton of ways
to make sure you can meet his Loyalty
requirement by turn 6, and then you can start
taking apart your opponent's board, especially
since they won't be able to reinforce anyone at
all. Even if you don't use his effect, 12/12 is
decent for a 6 drop. Amazingly, he's a common,
so if you can score multiple copies, you're on
your way to a win.
Constructed (Modern) - 5/5
Constructed (Golden) - 4/5
Limited - 5/5