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Vs. System

Pojo's VS System Card of the Day

  Silver Sorceress
- Laura Cynthia Neilson

Card #DJL-061


Date Reviewed: 12.06.05

Constructed Modern Age Average Rating: 3
Constructed Golden Age Average Rating: 3
Limited Average Rating: 3.5

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


Silver Sorceress - Laura Cynthia Neilson

Today we start JLI week with a great card for sealed play and a must for the JLI 4 resource deck. Silver Sorceress is a 5/3 3-drop with range that allows you to move an opponent's unprotected character to the hidden area during your attack step provided you have 4 or less resources. The great thing about the card for sealed (and even constructed) is that it allows you to open up your opponent's side of the field a little for extra damage and you don't have to worry about your opponent taking advantage of being in the hidden area (ie..nasty effects your opponent's character might be able to pull off safely if allowed to stay hidden). Of course it is a mandatory effect so you should watch out a little in regular play as your opponent will certainly take advantage of this effect if they can (ie...Sinestro) during their formation step. Although she is slightly weak on defense, she is still worth playing sealed simply for the extra damage you can inflict.

DCMA constructed - 3.0/5.0 ... This is a great character for a JLI deck and a must for the 4 resource deck
GA constructed - 3.0/5.0 ... This character has a solid effect that shouldn't be overlooked

Limited - 3.5/5.0 ...A little weak on defense, but her effect certainly makes up for it
Sith Dragon Silver Sorceress
JLI/3 drop
Willpower 2

At the start of your attack step, if you control four or fewer resources, the controller of target unprotected character moves it to his hidden area. At the start of the recovery phase, that character's controller moves it to his visible area.

This week we are going to look at a few characters from JLI that are based on the 4 or fewer resources gimmick. It is a fun deck to try, but definitely takes some practice building and playing. It has the weenie rush feel without the rush. How do you compensate for dropping endless resources? Some very big guns and nice effects.

Silver has a small def for a 3 drop but has a nice attack at 5. Willpower 2 will help if you want to do some stuff with willpower, but is otherwise worthless. Range is at least something, but flight is always better.

Her effect, though, can help compensate for not having flight. Ignore the four or fewer resources because if you are playing this in the </= 4 resource deck, you will always get the effect. By moving one of their characters to the hidden zone you can either attack down the curve, stun all their guys, thus making them think if they want to risk their last guy who might also go down, or simply clears the way for some clear shots at your opponent's life. It has to be an unprotected character, so that may give them a way to protect someone they want to keep as a shield (say like plasic man), but if she could do it to anyone she would be broken.

Should you wish, you could also use it on your own characters as well. If there is a character you need to hang onto, or someone like tomorrow's Batman, it may help keep your character from getting smashed or control them from getting an easy attack off.

Her effect basically gives you several options and anytime you can mess with your opponent's formation is a good thing. Silver Sorceress is one of several good 3 drops for this deck.

"Are you threatening me, Master Jedi?"

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