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Vs. System

Pojo's VS System Card of the Day


Card #MAV-025


Date Reviewed: 08.31.05

Constructed Modern Age Average Rating: 3.5
Constructed Golden Age Average Rating: 3.5
Limited Average Rating: 3.25

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


Thor - Odinson

Today we are going to look at another really great card for Avengers ? Thor.

Thor is basically your nice, slightly beefy 4-drop (stats: 8/7) that also has flight and range. Not bad at all? He does have a bit of a cost to recruit him (you have to reveal an Avengers character card in your hand or resource row), but we all know that this is no big deal. His effect is awesome. You see whenever Thor causes breakthrough to a player you put the top card of your deck into your KO?d pile to deal endurance loss to your opponent equal to the card?s cost. Now I realize that in constructed this may not be exactly all it is cracked up to be. After all I don?t think anyone really wants to lose a Savage Beatdown to the ko?d pile just so you can do an additional +4 damage to your opponent. But then again where is the fun in the game if you do not take risks?

MMA ? 3.5/5.0 ?This card is a great 4-drop with a potentially great effect.
GA ? 3.5/5.0 ?Thor is a great addition to an Avengers deck.

Limited ? 4.0/5.0 ?Thor?s effect is completely sick in this format ? not to mention is a great 4-drop character.

"o/~ Either, Ither, Tomato, Tomahto, Odin's Son, Odinson, Let's call the whole thing off! o/~"

Thor, Odinson
Number: MAV-025
Rarity: Rare
Card Type: Character
Cost: 4
Team: Avengers
Attack: 8
Defense: 7
Range: Yes
Flight: Yes
As an additional cost to recruit Thor, reveal an Avengers character card in your hand or resource row.

Whenever Thor causes breakthrough to
a player, put the top card of your deck
into your KO'd pile. That player loses
endurance equal to the cost of that card.

(To the viewers: If for some reason my
review of the first card of the week isn't there, check back later in the week and it should be

Cost: 4
Balanced for his stats.

ATK/DEF: 8/7
Ok for his cost.

Range/Flight: Both
Full versatility makes him a real asset.

A cost similar to that of Thing, Heavy Hitter, but much lower stats. You also get an iffy burn effect if he breaks through.

Team Affiliation: Avengers
The team is rather well rounded, and makes heavy usage of the new Reservist ability. Thor, Odinson is a bit different from most characters, thanks to his burn effect.

The stats should have been better. Also, you may end up discarding a card you really needed to draw (such as Savage Beatdown or Avengers Assemble! If they'd only made it an optional effect...

Modern Age:
Not that impressive, he can be a hinderance.

Golden Age:
Not usable here.

Limited: He has the highest stats of the Avengers 4-drops, but treat him as a double-edged sword. There are better 4-drops to use.
Sith Dragon Thor<>Odinson
Avengers 4 drop
flight and range

As an additional cost to recruit Thor, reveal an Avengers character card in your hand or resource row.
Whenever Thor causes breakthrough to a player, put the top card of your deck into your KO'd pile. That player loses endurance equal to the cost of that card.

While i haven't seen a complete set list for Avengers yet, i have now seen them in play. Basically, It is like playing a Thing on every drop. If you are playing against Avengers and are not playing avengers yourself, pack in the megablasts, flying kicks and every other boost card you can fit in your deck, provided you are in Golden. If you are in modern i suggest you run Avengers.

So onto Thor. His stats are very solid for a four drop and the flight and range is another big plus, so no matter what you want this guy as your four drop.

His first effect of revealing a card is pretty pointless as it is with most other characters. You need a really bad hand for this effect to hurt you.
The second of Thor's effects is still a mystery as to how good it is. Most people are just now getting enough cards to be able to run their Avengers decks with a minimum of proxies. I compare this card to shape change, which i tried for a while. The big drawback is that the better the cost on the card, the more you are most likely going to need that card. the ideal damage would be to send your 5-8 drop to the KO'd pile, but if it causes you to miss your drop, that can hurt. Or an Avenger's assemble to do three damage, but then you lose that card. I know with shape change, generally the effect was not more than a couple points, and yes i lost my 7-8 drops more than once.

While any extra burn is good and can give you the game when many times the final spread is only a couple points, I'm not real big on this effect, yet with the solid stats, flight and range. Thor is a must on your four drop.

"Are you threatening me, Master Jedi?"

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