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Image courtesy of bandaicg.com

 Five Tails
[Dolphin Beast]

- #N-1662

Reviewed Apr
. 4, 2013

Average Card Rating

Limited: 1
Unlimited: 1.5
Block: 1.75

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage

Five Tails

Today we take a look at Naruto's own Dolphin/Pony. Five Tails is a Mono-Water with an Entrance Cost of 7, a Hand Cost of 1, and 8/3-5/1. Its Entrance Cost is reduced by 7 if your Opponent has 7 or more Battle Rewards. So, if your Opponent has managed to take away 7 of your cards this guy comes in earlier. This sort of thing won't normally happen until Mid-Game (I'm being conservative here). Now, Five Tails is different from the other Beasts we've reviewed for one reason: no "put in play not by deployment" Effect. Five Tails can Block any number of teams. This Effect, which is also Valid, is actually pretty good. Blocking more than one Team can prove effective in many ocassions, not just Chump-Blocking. If you manage to get Five Tails out before T7 then you're set (even if just for a while, remember to keep the Pony protected).


Limited: 1/5
Unlimited: 2/5
Block: 2.5/5
Art: I still say it looks like a weird hybrid/5

ah mister five tails. doesnt exactly look like a dolphin >.>
he is a T7 H1 at 8/3-5/1

this one actually sucks. like all beasts he as that -X entrance cost but this one is if your opponent has 7 or more battle rewards... if they are that far ahead chances are this guy wont help much even though he can block any number of teams.




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