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Reviewed Oct. 21, 2011

Average Card Rating

Limited: 1.25
Block: 2.50

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage


Today's card is a new version of the Kamui Jutsu. It's a Super Rare from the upcoming set, and it's got a few nice things to it. For three Fire, either Kakashi or Itachi (also, remember that Sasuke that can use the Itachi Jutsus?) can inflict two Damage on a Target Ninja on the Battlefield (no side specified). Note that it's "Two Damage" and not "Change to Injured", "Discard", or "Remove", but two actual hits. Then comes the fun part. If your opponent has more Ninjas than you do, this Jutsu returns to your hand. If you have enough Chakra, then you can do this a few more times thanks to this somewhat-of-a-Mastery effect.

The only drawbacks to this card are that it only targets Ninjas on the Battlefield (so no Stand-By Sniping), and it doesn't get the return effect if you have the Ninja advantage. It's still pretty good, particularly for Sharingan Decks (which could make a comeback). Normally Fire is relying more on Milling, so this is a breath of fresh air for Fire. In Limited it suffers a bit, but it's better in other formats. Try it and see!


Limited: 1/5 (It only has two Valid users)
Unlimited: 3/5
Block: 3.5/5
Art: He's a goner!/5


J-871 Kamui

Today's our last set 23 exclusive preview, and as usual we have saved the Super Rare for last... I would have said best for last, but for a super, Kamui is more of a Ka-meh (sue me). Removal is nice to see in the current format, but the requirements for this card are a little too high in my opinion. It costs three specific chakra and only has two users which are both T4+. The auto-mastery effect is kinda pointless as well. Fire should have Anbus rushing all over the place (I know other elements can, but Fire has Make-Out Paradise for better consistency) and if you're opponent still has more ninjas than you after removing one of them, you're doing something wrong.

Compared to the Kamui from set 15, this one is all around worse. The old one did the same thing except it sniped, rather than semi-sniped, and won you a BR. Heck, Sharingan Kunai is better than this super. It practically does the same thing except it automatically is returned to the hand (assuming you did use it with a Sharingan ninja) and it could only target opposing ninjas.

Will this card see play? Maybe... For one more chakra, Hydro-pump can do a better job of field cleaning and cards like Smash and Dragon Flame can kill off ninjas with less requirements.

Limited: 1.5/5
Unlimited: 1/5 Play Trigrams/set 15 Kamui/Sharingan Kunai instead
Block: 2.25/5


2008 Stone
Village Kage
Still waiting for Nice to chime in.  ;-)



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