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Pojo's Naruto Card of the Day
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[Right Ring of Bya]

Reviewed May 6, 2011

Average Card Rating

Limited: Starter
Unlimited: 3.00
Block: 3.50

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage


Today's card is a Void support card. This Konan allows you to do some swarming in Void. When you Sacrifice a Void Ninja you can put in play a Void Ninja from your hand. The only catch is that the Ninja that's put in play has to be of a Turn Cost that's lower than the Sacrificed Ninja. With the Akatsuki members now having Void this won't be much of a problem. Remember to keep her protected, as her effect isn't Valid. She could do a lot of good in a Void deck. Trust me on that one!


Limited: Starter/5
Constructed: 3/5
Block: 4/5
Art: Stay away from the lighters.../5


As we come to friday, we will be covering the new konan from the set 21 starters.
Konan is a turn 2 void/wind with 0/3 0/2 stats (fairly average for a strickly support mid-game ninja) with ninjutsu, ambush, and mental power of 2. her effect is when you sacrifice a ninja, you can put a void ninja in play with lower entrance cost to the ninja you just lost. first looks tell us konan is an exellent ninja for sacrifice-oriented decks, but is she?
Void-the word lower is what will be konans downfall. typically when your sacrificing a ninja (removing them from the game as an additional cost for a ninja) they are either a turn 0 (meaning konan's effect cannot go off, as no one has less than 0 entrance cost while in the players hand), they have a put into play effect (sasori and tobi come to mind, in which case if you have the ninja it can be a good way to lower the ninja disadvantage to sacrifice), or they are damaged without a valid effect (this is where konan could shine, turning that worthless in injured deidara/kisame into not only a new pain, but a chump blocker/another sacrifice canidate comes in as well).  On turn 2 is naraka path pain, who many have decided just is not enough for what you have to commit to him to play him, so konan could be an exelent turn 2. The only problem with this way of thinking is voids best turn 1, animal path pain (whos stats are 1/3) who requires a sacrifice, meaning if you curve what you'd want, on turn 2 you would have a 1/3 and a 0/3, giving you a huge disadvantage against rush and other decks with a strong early game.
overall, konan is a little clumsy, but she has potential to be a dependable turn 2 for void, and element that desperatly needs flexibility in its curve.
limited: NA
constructed: void-3/5 (not great, but with our current pool she might be the best turn 2 for void.)
art: 5/5
I'm DIMHWT, and this was the naruto COTD, see you tomorrow ;)



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