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Mount Myoboku

Reviewed Mar. 11, 2011

Average Card Rating

Limited: 2.67
Unlimited: 2.25
Block: 2.13

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage

Mount Myoboku
This mission allows you to add an extra symbol to the cards you're playing. When you're playing this card, you have to name a symbol (like, let's say "Wind"). When you do that all of the cards in your hand, Chakra, deck, discard pile, and even the RFG pile will have that symbol. This is good when playing Jutsus that have Combination on them, as well as allowing you to have a bit of flexibility with hand costs as well. Still, for Toad decks there are better options, though this card can be useful in Limited if just for the hand cost coverage.
Limited: 2/5
Constructed: 2/5
Block: 2/5
Art: Whut?!/5

M-733 Mount Myoboku

     Today's mission is essentially Chakra Paper 2.0. Well the set 16 Chakra Paper that is. The old Chakra Paper was the same as Mount Myoboku, but it only affected cards in your hand and chakra, whereareas Mount Myoboku affects all of your cards, regardless where they may be. Obviously, selecting "Void" is a good choice for paying hand costs of cards, however, if you are splashing off-color jutsus with off color costs (for whatever reason), you may want to select something else.

     There have been many decks that were built around the unified symbol effect. While they might have had some nifty combos, these sort of decks have high failure rates. At its best, this card is best used in a Dual symbol deck.

Limited: 3.25/5 Actually, it might be useful in this format...
Constructed: 2.5/5 Good for fun/casual decks.
Block: 2.25/5



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