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Top 10 New Naruto Cards of 2010

#9 - Make-Out Tactics

Reviewed Jan. 4, 2011

Average Card Rating

Limited: 3.50
Unlimited: 2.50
Block: 4.50

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


#9 - Make-Out Tactics m666:

When this card was first previewed a few months ago, I didn't see it as much more than a decent Fire search card with a Water symbol slapped on it, but when No-Hand Water was unveiled with Set 18, this card found a much different home. It is now a much more powerful version of Long Awaited Reinforcements, except for Water.

Limited: 3.5/5 This card has 2 common symbols and can search for any ninja or client you wound up with.
Unlimited: 2.5/5 I don't think No-Hand Water is as viable in Unlimited, and this card doesn't work well outside of No-Hand Water.
Block: 4.5/5 No-Hand Water is the best deck type in the Block format, never playing truly well without 3 of this card.


Make-Out Tactics

Talk about staples...

Dual Element (fire and water)
Turn 1
searches for any ninja card? or client??

It's versatile, easy payment, early game or late game and two elements...wow. No hand water wouldn't be as strong without it! I run two of this card in my
Water/Void deck and it does wonders. You need the right amount of chakra
according to the desired ninja but that's what makes this card, somewhat,
balanced. It restricts if the user is clingy to a hand in the early game but if
the user is willing to pay the price then it rewards you with the ninja you
want. How can this not be in our top 10 cards of the year?

Need a certain ninja? boom, you got it. certain client? boom, you got it.



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