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Hinata Hyuga

Reviewed Feb. 14, 2011

Average Card Rating

Limited: 3.00
Unlimited: 3.00
Block: 3.25

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage

Hinata Hyuga
Today's card is a new Chunin version of Hinata. This one you might recognize as the Tales of the Gallant Sage promo card. It now has an errata, so I'll review the card with the new effect.
During your Mission Phase you can pick one of your opponent's Ninjas and negate its effect. Remember that the negation effect is only during YOUR mission phase. Or else this card would be just too broken. It's pretty sweet, particularly with so many Ninjas with killer effects at certain moments. This effect can be negated by your opponent at the price of one card from the hand. This part of the effect makes her fit well into the Hyuga Hand Control deck (though she's pretty splashable with the first part alone). She also has a Valid effect that reduces your opponent's hand size by 1. With her stats, Growth, and effect she's pretty good for pretty much any deck that can find space for her. She's good in Limited and Constructed/Block as well. Try it and see!
Limited: 2.5/5
Constructed: 3/5
Block: 3/5
Art: ^_^/5



N-1038 Hinata Hyuga [Playful]


Before I start my review on this card, I will post the errata on it, just in case no one has seen it yet.


Effect Errata
Effective 02/14/11

New Effect text to be:


During your Mission Phase, you can select 1 of your opponent's Ninjas. In that case, negate the selected Ninjas effect text during this turn unless your opponent discards 1 card.

Valid: Your opponent's maximum hand size is reduced by 1.


As you can see, this card now has an effect name and is less broken. Originally, she could negate effects of ninja's during either players turn or make a player discard a card from their hand with no downside. While the errata still gives her effect no downside, it is now limited to your opponent's turn, making it a less annoying game breaker.


Negating effects is always a powerful effect, as you can see with cards like Zetsu [Mysterious Nature]. While her effect can be stopped, it requires your opponent to discard a card from their hand, which will give you the hand advantage. This is kind of a downside though if your opponent is playing the new Water theme of activating effects when cards from your hand are discarded, but that is very minor.


Hinata's second effect may not seem too useful, but with support from cards like the new Neji and Hanabi, you can reduce your opponent's hand down to 1-2 cards easily, or possibly zero. While this in itself is not broken, it makes me want "Shelter From The Shifting-Sands" to be rogue'd.


The most important part about this card though is how it compares to the other playable Hinatas' in the game right now. In Battle Reward flip decks, she combos nicely with Shikamaru Nara [Chivalrous], since she can negate a ninja effect during your turn and then Shikamaru can negate it during theirs. It has competition though with Hinata Hyuga [Power To Protect], which is useful to the deck since she can flip up battle rewards herself, but at the same time, Hinata [Playful] can combo well with Shelter From The Shifting Sands. Personally, I think you should run one of each if you have the room for them.


In non-earth decks, Hinata can be nice side-board material if you need negation, but Kigiri [Smoke-Screen] tends to do a better job and he's a turn earlier.


Limited: 3.5/5 Great support and good effect.

Constructed: 3/5

Block: 3.5/5



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