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Pain (Preta Path)
[Preta Path]

Reviewed Nov. 15, 2010

Average Card Rating

Limited: 2.25
Unlimited: 2.75
Block: 3.00

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage

Pain (Preta Path)

Welcome to another week of reviews!

Today's card is the Preta Path of Pain. This version, like all Pains so far, requires a sacrifice (remove from game one Ninja or Client that you have in play). His effect is pretty situational. When your Turn Marker is odd you can negate one Ninja effect of Jutsu being played, but only during the Exchange of Jutsu. If you've noticed the strategy behind Pain decks at the moment they alter both players' turn markers. Before you know it the Void player will be at turn 8 when the other player is still in turn 4 (or lower). Preta Path requires the Marker be odd in order for his effect to activate. Since he's a turn 3, that means you won't get to use his effect until turn 5 at least. The negation effect is good, but you have to know how to play it to use it. The other stats (Rinnegan and Ambush included) are pretty good for turn 3, so he could be useful, but only in the Void Deck.


Limited: 1.5/5 (the Sacrifice could hurt a bit here)
Constructed: 2.5/5
Block: 3/5
Art: Trust me, he doesn't feel pain.../5


N-1004 Pain (Preta Path) [Preta Path]
Today's card is one of the the most anticipated cards in the game, one of the Six Paths of Pain. This is the first version Preta Path, and for a first card, he is rather decent. He can negate Jutsus or ninja effects when your turn marker is odd, so you can have a free easy negation, albeit an inconsistent one. He has Sacrifice (a trend for all of the Pain cards), which is the only downside to this card. While he does have good stats and a good effect, losing a ninja at turn three to play this guy can really hurt your field presence, but cards like Animal Path and Shino Aburame [Insect Warriors] help curve around around this. While Pain (Preta Path) isn't overwhelming, he is very useful in the right deck and playable.
Limited: 3/5 
Unlimited: 3/5
Block: 3/5



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